From bc433db8262081f0400bcb9c2c3476000662daf3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 七月 2024 14:24:53 +0800
Subject: [PATCH] 10205 【越南】【主干】【港台】【砍树】自选礼包(支持一次性放入超65535个数叠加物品;邮件同步支持一次性领取超65535个数叠加物品)
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 464 +++++++++++++++++++++++++++++++++++++++++++++++++++------
1 files changed, 411 insertions(+), 53 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 232d6ef..c52caee 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -166,10 +166,9 @@
Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo" # 仙盟联赛对战仙盟信息
Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID" # 仙盟联赛上次冠军仙盟ID
-Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数
-
Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据
Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity" # 仙盟宴会地图成员增加仙盟活跃令
+Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo" # 仙盟阵法数据
Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品
Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品
@@ -177,10 +176,55 @@
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中
Def_Notify_WorldKey_CrossZoneName = "CrossZoneName" # 跨服分区名
+Def_Notify_WorldKey_CrossServerTime = "CrossServerTime" # 跨服时间
Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID" # 本服跨服PK所属赛区
Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季
Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中
+
+Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo" # 本服幸运云购最新一期信息
+
+Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
+
+CrossChampionshipState_Guess8 = 80 #8强竞猜
+CrossChampionshipState_Group64 = 641 #64强分组
+CrossChampionshipState_Enter64 = 642 #64强进场
+CrossChampionshipState_Fight64 = 643 #64强战斗
+CrossChampionshipState_Group32 = 321 #32强分组
+CrossChampionshipState_Enter32 = 322 #32强进场
+CrossChampionshipState_Fight32 = 323 #32强战斗
+CrossChampionshipState_Group16 = 161 #16强分组
+CrossChampionshipState_Enter16 = 162 #16强进场
+CrossChampionshipState_Fight16 = 163 #16强战斗
+CrossChampionshipState_Guess4 = 40 #4强竞猜
+CrossChampionshipState_Group8 = 81 #8强分组
+CrossChampionshipState_Enter8 = 82 #8强进场
+CrossChampionshipState_Fight8 = 83 #8强战斗
+CrossChampionshipState_GroupSemi = 41 #半决赛分组
+CrossChampionshipState_EnterSemi = 42 #半决赛进场
+CrossChampionshipState_FightSemi = 43 #半决赛战斗
+CrossChampionshipState_GroupFinal = 21 #决赛分组
+CrossChampionshipState_EnterFinal = 22 #决赛进场
+CrossChampionshipState_FightFinal = 23 #决赛战斗
+#跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
+CrossChampionshipStateList = [CrossChampionshipState_Guess8,
+ CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
+ CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
+ CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
+ CrossChampionshipState_Guess4,
+ CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
+ CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
+ CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
+ ]
+
+#跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
+CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
+ CrossChampionshipState_Enter32:32,
+ CrossChampionshipState_Enter16:16,
+ CrossChampionshipState_Enter8:8,
+ CrossChampionshipState_EnterSemi:4,
+ CrossChampionshipState_EnterFinal:2,
+ }
Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
@@ -200,6 +244,15 @@
Def_Notify_WorldKey_AssistBoss = "AssistBoss" # 协助boss
+Def_Notify_WorldKey_CoupleInfo = "CoupleInfo" # 伴侣信息
+
+#活动类型定义
+ActTypeList = (
+ActType_OpenComm, # 开服及常规运营活动 1
+ActType_MixServer, # 合服活动 2
+ActType_Feast, # 节日活动 3
+) = range(1, 1 + 3)
+
#运营活动表名定义
OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
@@ -213,64 +266,114 @@
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
-OperationActionName_TotalRecharge2 = "ActTotalRecharge2" # 累计充值活动
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
OperationActionName_CollectWords = "ActCollectWords" # 集字活动
-OperationActionName_CollectWords2 = "ActCollectWords2" # 集字活动2
OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
-OperationActionName_RechargePrize = "ActRechargePrize" # 充值返利活动
+OperationActionName_RechargePrize = "ActRechargePrize" # 充值返利活动(节日活动)
OperationActionName_RechargeRebateGold = "ActRechargeRebateGold" # 充值返利仙玉活动(活动结束邮件发放,节日活动)
OperationActionName_GrowupBuy = "ActGrowupBuy" # 成长必买活动
OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
+OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
+OperationActionName_FeastTravel = "ActFeastTravel" # 节日游历活动
+OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
+OperationActionName_SingleRecharge = "ActSingleRecharge" # 单笔累充活动
+OperationActionName_Turntable = "ActTurntable" # 转盘活动
+OperationActionName_HorsePetFeast = "ActHorsePetFeast" # 骑宠盛宴活动
+OperationActionName_GarbageSorting = "ActGarbageSorting" # 垃圾分类活动
+OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动
+OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动
+OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动
+OperationActionName_BossTrial = "ActBossTrial" # Boss历练
+OperationActionName_ActLoginNew = "ActLoginNew" # 登录活动-新
+OperationActionName_ActTask = "ActTask" # 活动任务
+OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动
+OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
OperationActionName_FeastLogin,
+ OperationActionName_FeastWish, OperationActionName_FeastTravel,
+ OperationActionName_RechargePrize,
]
#所有的运营活动列表,含节日活动
OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate,
OperationActionName_BossReborn,OperationActionName_SpringSale,
OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
OperationActionName_RealmPoint, OperationActionName_FlashSale,
- OperationActionName_WishingWell, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
+ OperationActionName_WishingWell, OperationActionName_TotalRecharge,
OperationActionName_WeekParty, OperationActionName_LoginAward,
OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
- OperationActionName_DailyGiftbag, OperationActionName_RechargePrize,
- OperationActionName_CollectWords, OperationActionName_CollectWords2] \
- + FeastOperationActionNameList
+ OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge,
+ OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
+ OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
+ OperationActionName_XianXiaMJ, OperationActionName_GodGift,
+ OperationActionName_BuyOne, OperationActionName_BossTrial,
+ OperationActionName_ActLoginNew, OperationActionName_ActTask,
+ OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
+ ] + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
- OperationActionName_BossReborn, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
+ OperationActionName_BossReborn, OperationActionName_TotalRecharge,
OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
OperationActionName_SpringSale, OperationActionName_LuckyTreasure,
OperationActionName_DailyGiftbag, OperationActionName_GrowupBuy,
- OperationActionName_WeekParty,
- OperationActionName_CollectWords, OperationActionName_CollectWords2,
- OperationActionName_FeastLogin,
+ OperationActionName_WeekParty, OperationActionName_Turntable,
+ OperationActionName_CollectWords, OperationActionName_GarbageSorting,
+ OperationActionName_FeastLogin, OperationActionName_XianXiaMJ,
+ OperationActionName_FeastWish, OperationActionName_FeastTravel,
+ OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
+ OperationActionName_GodGift,
+ ]
+
+#支持多活动分组编号的活动名
+MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
+ OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
+ OperationActionName_SpringSale, OperationActionName_FlashSale,
+ OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
+ OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
+ OperationActionName_XianXiaMJ, OperationActionName_GodGift,
+ OperationActionName_BuyOne, OperationActionName_BossTrial,
+ OperationActionName_ActLoginNew, OperationActionName_ActTask,
+ OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
]
#跨服运营活动表名定义
CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
+CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值
+CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
+CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服
#跨服运营活动列表
-CrossActNameList = [CrossActName_CTGBillboard]
+CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial]
+#需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
+CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段
+ActKey_StateJoin = "StateJoin" # 活动某些功能可参与状态 0-还不可参与, >0可参与,一般可参与时该状态等于state
ActKey_CfgID = "CfgID" # 活动表配置ID
+ActKey_ActNum = "ActNum" # 活动分组编号
ActKey_DayIndex = "DayIndex" # 当前活动天索引,0开始,代表第1天
ActKey_TemplateID = "TemplateID" # 当前活动模板ID
ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
+ActKey_StartDateSync = "StartDateSync" # 特殊指定同步前端的开始日期
ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息
ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息
ActKey_DBInfo = "DBInfo" # 保存db的历史活动信息
+
+#活动参与状态
+(
+ActStateJoin_None, # 参与前或未开启 0
+ActStateJoin_Start, # 开启参与中 1
+ActStateJoin_End, # 参与结束,仅有配置参与时间段的活动有该状态 2
+) = range(3)
#答题类型枚举
Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -311,7 +414,9 @@
Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7
Def_ViewExpType_LYZS, #烈焰战神 特殊特效 8
Def_ViewExpType_Activity, #活跃吸纳 9
-) = range(0, 10)
+ Def_ViewExpType_Chuangong, #传功经验10
+ Def_ViewExpType_Guaji, #挂机收益11
+) = range(0, 12)
#物品相关操作类型
@@ -340,7 +445,8 @@
Def_mitRuneCompound, # 符印合成
Def_mitGatherSoulCompound,# 聚魂合成
Def_mitGatherSoulDecompose,# 聚魂分解
-) = range(1, 25)
+ Def_mitCutTreeEquipOP, # 砍树装备操作
+) = range(1, 26)
#---写死的技能ID---
Def_SkillID_AutoTruck = 62220 # 自动运镖buff
@@ -588,6 +694,37 @@
Def_Effect_ReduceSkillCDPer = 149 # 减少技能CD, a值为万分率
+Def_Effect_ZhuXianRate = 150 # 诛仙一击: 概率直接减少BOSS当前10%血量
+Def_Effect_ZhuXianReducePer = 151 # 诛仙护体: 受到BOSS伤害减免 万分率
+
+Def_Effect_HorseMaxHPPer = 152 # 坐骑生命加成
+Def_Effect_PetAtkPer = 153 # 灵宠攻击加成
+Def_Effect_HorseTrainAttrPer = 154 # 坐骑培养属性加成(攻防血)
+Def_Effect_PetTrainAttrPer = 155 # 灵宠培养属性加成(攻防血)
+Def_Effect_GuardTrainAttrPer = 156 # 守护培养属性加成(攻防血)
+Def_Effect_WingTrainAttrPer = 157 # 翅膀培养属性加成(攻防血)
+Def_Effect_PeerlessWeaponTrainAttrPer = 158 # 灭世培养属性加成(攻防血)
+Def_Effect_PeerlessWeapon2TrainAttrPer = 159 # 弑神培养属性加成(攻防血)
+Def_Effect_LianTiAttrPer = 160 # 炼体属性百分比(攻防血)
+
+Def_Effect_AffairSpeedPer = 161 # 仙盟事务速度加成
+Def_Effect_FamilyBossHurtPer = 162 # 仙盟BOSS伤害加成
+Def_Effect_FamilyWarHPPer = 163 # 仙盟联赛生命加成
+Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成
+Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成
+
+Def_Effect_ComboDefRate = 210 # 抗连击概率
+Def_Effect_AtkBackRate = 211 # 反击概率
+Def_Effect_AtkBackDefRate = 212 # 抗反击概率
+Def_Effect_SuckHPPer = 213 # 吸血比率
+Def_Effect_SuckHPDefPer = 214 # 抗吸血比率
+Def_Effect_CurePer = 215 # 强化治疗
+Def_Effect_CureDefPer = 216 # 弱化治疗
+Def_Effect_PetStrengthenPer = 217 # 强化灵兽
+Def_Effect_PetWeakenPer = 218 # 弱化灵兽
+Def_Effect_SuperHitHurtPer = 219 # 强化暴伤
+Def_Effect_SuperHitHurtDefPer = 220 # 弱化暴伤
+
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
@@ -685,9 +822,18 @@
Def_BT_SkyTower, #天星塔榜
Def_BT_Arena, #竞技场榜
+ Def_BT_Environment, #环保榜 (垃圾分类活动)
+ Def_BT_CharmTotal, #魅力总榜 30
+ Def_BT_CharmWeek, #魅力周榜
+ Def_BT_CharmDay, #魅力日榜
+ Def_BT_BossTrialSubmit, #提交boss凭证榜 (boss历练活动)
+ Def_BT_AlineInvade, #异兽入侵
+ Def_BT_BossTrialSubmitBak, #提交boss凭证榜 (boss历练活动 - 上一期) 35
+ Def_BT_BossTrialSubmitFamily, #提交boss凭证仙盟榜 (boss历练活动)
+ Def_BT_BossTrialSubmitFamilyBak, #提交boss凭证仙盟榜 (boss历练活动 - 上一期)
Def_BT_Max, #排行榜最大类型
-) = range(0, 28 + 2)
+) = range(0, 37 + 2)
''' 跨服排行榜类型, 从 150 开始
与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -696,7 +842,24 @@
'''
CrossBillboardTypeList = (
Def_CBT_ActCTG, # 跨服运营活动 - 充值榜 150
-) = range(150, 150 + 1)
+Def_CBT_BattlefieldWJoin, # 跨服战场每周参与榜 151
+Def_CBT_BattlefieldWCall, # 跨服战场每周召集榜 152
+Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜 153
+Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜 154
+Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名 155
+Def_CBT_FamilyFlagwar, # 逐鹿万界 - 单场榜 156
+Def_CBT_FamilyFlagwarWeek, # 逐鹿万界 - 周总榜 157
+Def_CBT_BossTrialSubmit, # boss凭证 - 个人榜 158
+Def_CBT_BossTrialSubmitBak, # boss凭证 - 个人榜 上一期 159
+Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜 160
+Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期 161
+) = range(150, 161 + 1)
+
+# 跨服榜单最大数据名次,没有设置的默认100
+CrossBillboard_MaxDataCount = {
+ Def_CBT_BossTrialSubmit:1000,
+ Def_CBT_BossTrialSubmitBak:1000,
+ }
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -708,7 +871,7 @@
#排行榜Value1存储境界信息的榜单列表
BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin,
Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
- Def_BT_SkyTower,
+ Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay, Def_BT_AlineInvade
]
##---比率---
@@ -926,7 +1089,40 @@
CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6
CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7
CDBPlayerRefresh_ExAttr17, # ExAttr17
-) = range(146, 230)
+CDBPlayerRefresh_BossActScore, # boss 活动积分 230
+CDBPlayerRefresh_FuncSysPrivilege, # 功能特权令 231
+CDBPlayerRefresh_Environment, # 环保值 232
+CDBPlayerRefresh_MoneyMinusGold, # 仙玉 - 负值 233
+CDBPlayerRefresh_MoneyMinusGoldPaper, # 绑玉 - 负值 234
+CDBPlayerRefresh_MoneyMinusSilverPaper, # 神玉 - 负值 235
+CDBPlayerRefresh_AllCoinTotal, # 真实充值coin值 236
+CDBPlayerRefresh_ExAttr18, # ExAttr18
+CDBPlayerRefresh_ExAttr19, # ExAttr19
+CDBPlayerRefresh_CharmLV, # 魅力等级 239
+CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
+CDBPlayerRefresh_GuShenMoney, # 古神币 241
+CDBPlayerRefresh_GongdePoint, # 功德点 242
+CDBPlayerRefresh_CashPoint, # 现金点 243
+CDBPlayerRefresh_ExAttr20, # ExAttr20 244
+CDBPlayerRefresh_JiYuan, # 机缘币 245
+CDBPlayerRefresh_BTGMYuE, # BTGM余额 246
+CDBPlayerRefresh_SuccessScore, # 成就积分 247
+CDBPlayerRefresh_FamilyFlagWarPoint, # 成就积分 248
+CDBPlayerRefresh_ComboDefRate, # 抗连击概率 249
+CDBPlayerRefresh_AtkBackRate, # 反击概率 250
+CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 251
+CDBPlayerRefresh_SuckHPPer, # 吸血比率 252
+CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 253
+CDBPlayerRefresh_Xiantao, # 仙桃 254
+CDBPlayerRefresh_CurePer, # 强化治疗 255
+CDBPlayerRefresh_CureDefPer, # 弱化治疗 256
+CDBPlayerRefresh_PetStrengthenPer, # 强化灵兽 257
+CDBPlayerRefresh_PetWeakenPer, # 弱化灵兽 258
+CDBPlayerRefresh_SuperHitHurtPer, # 强化暴伤 259
+CDBPlayerRefresh_SuperHitHurtDefPer, # 弱化暴伤 260
+CDBPlayerRefresh_Lingyu, # 灵玉 261
+CDBPlayerRefresh_BossTrial, # 凭证积分 262
+) = range(146, 263)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -936,6 +1132,7 @@
TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
TYPE_Price_Honor = 18 # 荣誉
+TYPE_Price_BossActScore = 19 # boss活动积分,bt版用
TYPE_Price_Rune = 23 # 符印精华点
TYPE_Price_RuneSplinters = 24 # 符印碎片
TYPE_Price_TreasureScore = 25 # 寻宝积分
@@ -944,7 +1141,28 @@
TYPE_Price_SoulDust = 28 # 魂尘
TYPE_Price_SoulSplinters = 29 # 聚魂碎片
TYPE_Price_SoulCore = 30 # 核心环
+TYPE_Price_FuncSysPrivilege = 31 # 功能系统特权令
+TYPE_Price_Environment = 32 # 环保值
+TYPE_Price_BTGMPoint = 33 # BT版GM令
+TYPE_Price_GuShenMoney = 34 # 古神币
+TYPE_Price_GongdePoint = 35 # 功德点
+TYPE_Price_CashPoint = 36 # 现金点
+TYPE_Price_JiYuan = 37 # 机缘币
+TYPE_Price_BTGMYuE = 38 # GM余额
+TYPE_Price_SuccessSocre = 39 # 成就积分
+TYPE_Price_FamilyFlagWarPoint = 40 # 万界积分
+TYPE_Price_Xiantao = 41 # 仙桃
+TYPE_Price_Lingyu = 42 # 灵玉
+TYPE_Price_BossTrial = 43 # boss历练凭证积分
+TYPE_Price_PayCoin = 99 # 代币
+#key可用于遍历所有货币,value仅GM相关会用到
+MoneyNameDict = {
+ 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
+ 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
+ 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
+ 39:"成就积分", 41:"仙桃", 42:"灵玉", 43:"凭证积分", 99:"代币"
+ }
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
@@ -967,7 +1185,23 @@
TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
TYPE_Price_Honor:CDBPlayerRefresh_Honor,
+ TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
+ TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
+ TYPE_Price_Environment:CDBPlayerRefresh_Environment,
+ TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
+ TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
+ TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
+ TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
+ TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
+ TYPE_Price_Lingyu:CDBPlayerRefresh_Lingyu,
+ TYPE_Price_BossTrial:CDBPlayerRefresh_BossTrial,
}
+
+# 支持负值的货币及对应0418刷新类型
+MoneyMinusRefreshDict = {
+ 1:CDBPlayerRefresh_MoneyMinusGold,
+ 2:CDBPlayerRefresh_MoneyMinusGoldPaper,
+ }
# 高效战斗状态
Def_Battle_Status = (
@@ -1004,8 +1238,14 @@
GameFuncID_LittleHelper = 146 # 小助手
GameFuncID_TJG = 147 # 脱机挂
GameFuncID_SuperGift = 150 # 超值礼包
+GameFuncID_PenglaiBoss = 162 # 蓬莱仙境
GameFuncID_ZhuXianBoss = 163 # 诛仙BOSS
-GameFuncID_Arena = 189 # 竞技场
+GameFuncID_Arena = 195 # 竞技场
+GameFuncID_FaQi = 199 # 法器
+GameFuncID_LianTi = 207 # 炼体
+GameFuncID_Championship = 210 # 排位
+GameFuncID_MineArea = 227 # 福地
+GameFuncID_Guaji = 228 # 挂机
# 以下为暂时无用的
GameFuncID_Truck = 33 # 运镖
GameFuncID_RunDaily = 34 # 日常跑环
@@ -1060,8 +1300,9 @@
rptPet, # 宠物背包(用物品存储宠物的数据) 31
rptDogzItem, # 神兽物品背包 32
rptDogzEquip, # 神兽装备背包 33
+rptGarbage, # 垃圾分类背包 34
rptMax, # 最大背包类型数量,放在最后一个
-) = range(28, 28 + 7) #C++定义的枚举到27
+) = range(28, 28 + 8) #C++定义的枚举到27
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
@@ -1077,7 +1318,23 @@
Def_Weapon_Dual_Hands, # 双持(左右手可互换)
) = range(3)
-#玩家通用信息记录类型
+#膜拜类型
+Def_WorshipTypeList = (
+ Def_WorshipType_ServerNaming, # 服务器冠名 1
+ Def_WorshipType_CrossChampionship, # 跨服排位冠军 2
+ ) = range(1, 1 + 2)
+
+#跨服膜拜类型
+Def_WorshipTypeCross = [Def_WorshipType_CrossChampionship]
+
+#玩家记录类型
+Def_PlayerRecTypeList = (
+ Def_PlayerRecType_WorshipPlayer, # 被膜拜的玩家 1
+ Def_PlayerRecType_WorshipDaily, # 玩家每日膜拜记录 2
+ Def_PlayerRecType_PayCoin, # 代币记录 3
+ ) = range(1, 1 + 3)
+
+#通用信息记录类型
Def_UniversalGameRecTypeList = (
Def_UniversalGameRecType_XMZZPKInfoRecord, # 仙魔之争信息记录0
Def_UniversalGameRecType_HijackTruck, # 劫镖1
@@ -1096,13 +1353,13 @@
Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
Def_UniversalGameRecType_ArenaBattleRecord, # 竞技场玩家挑战记录 15
Def_UniversalGameRecType_CrossActInfo, # 跨服运营活动信息记录 16
- Def_UniversalGameRecType_17,
- Def_UniversalGameRecType_18,
+ Def_UniversalGameRecType_FeastWish, #节日祝福大奖记录17
+ Def_UniversalGameRecType_ActWorldLVLimitInfo, # 运营活动世界等级限制开启信息 18
Def_UniversalGameRecType_19,
Def_UniversalGameRecType_20,
- Def_UniversalGameRecType_21,
- Def_UniversalGameRecType_22,
- Def_UniversalGameRecType_23,
+ Def_UniversalGameRecType_LuckyCloudBuyNum, # 幸运云购购买号码记录 21
+ Def_UniversalGameRecType_LuckyCloudBuyLottery, # 幸运云购开奖记录 22
+ Def_UniversalGameRecType_CrossBattlefieldBuy, # 玩家购买的跨服战场 23
Def_UniversalGameRecType_UpdatePlayerName, # 玩家改名正在改名中的信息24
Def_UniversalGameRecType_BossDropGoodItemInfo, # boss掉落好物品信息记录25
Def_UniversalGameRecType_26,
@@ -1111,14 +1368,14 @@
Def_UniversalGameRecType_BossInfo, # boss信息29
Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
- Def_UniversalGameRecType_32,
- Def_UniversalGameRecType_33,
- Def_UniversalGameRecType_34,
- Def_UniversalGameRecType_35,
- Def_UniversalGameRecType_36,
- Def_UniversalGameRecType_37,
- Def_UniversalGameRecType_38,
- Def_UniversalGameRecType_39,
+ Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32
+ Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
+ Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
+ Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
+ Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
+ Def_UniversalGameRecType_CrossActAllRecharge, # 跨服全服充值活动信息 37
+ Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
+ Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
Def_UniversalGameRecType_40,
Def_UniversalGameRecType_RedPacketRecord, # 红包产出结果记录41
Def_UniversalGameRecType_42,
@@ -1173,12 +1430,14 @@
Def_ActionType_LeaderImpeachTime, # 族长下线了多久5
Def_ActionType_FamilyBossFB, #记录家族boss副本信息6
Def_ActionType_FamilyStore, #记录战盟仓库操作记录7
- Def_ActionType_XXX8, #8
+ Def_ActionType_FamilyZhenfa, #仙盟阵法8
Def_ActionType_XXX9, #9
Def_ActionType_XXX10, #10
Def_ActionType_OfficerModelEquip, #记录家族有职位的成员模型装备信息11
Def_ActionType_FamilyEvent, #记录家族事件12
- ) = range(0, 13)
+ Def_ActionType_BossTrialSubmit, #boss凭证提交 13
+ Def_ActionType_FamilyCTGAssist, #仙盟充值协助活动 14
+ ) = range(0, 15)
# 家族行为事件类型定义; Def_ActionType_FamilyEvent; 存与事件记录Value1
# 通用:time-时间;name-玩家;value1-事件类型
@@ -1262,7 +1521,7 @@
Def_List_EscapeSequence = ['\a', '\b', '\f', '\n', '\r', '\t', '\v', '\\', '\'', '\"', '\0']
#阵营 三种 中立 正义 邪恶
-[
+CampTypeList = [
CampType_Neutral, #中立
CampType_Justice, #正义(与 Def_ID1Win 一致)
CampType_Evil, #邪恶(与 Def_ID2Win 一致)
@@ -1291,6 +1550,7 @@
CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
+CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet" # 请求进入跨服PK房间副本返回信息
CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录
CrossServerMsg_SendMail = "SendMail" # 发送邮件,已知玩家目标服务器,主动发送
@@ -1298,6 +1558,27 @@
CrossServerMsg_CrossActInfo = "CrossActInfo" # 跨服运营活动信息
CrossServerMsg_MailPlayerIDList = "MailPlayerIDList" # 跨服邮件玩家ID通知,玩家目标服务器可能无法知道,被动推送
CrossServerMsg_MailContent = "MailContent" # 跨服邮件内容通知
+CrossServerMsg_LuckyCloudBuyNum = "LuckyCloudBuyNum" # 幸运云购购买记录通知
+CrossServerMsg_LuckyCloudBuyLottery = "LuckyCloudBuyLottery" # 幸运云购开奖记录通知
+CrossServerMsg_CrossServerTime = "CrossServerTime" # 跨服时间同步
+CrossServerMsg_BattlefieldBuy = "BattlefieldBuy" # 跨服战场购买信息
+CrossServerMsg_BattlefieldState = "BattlefieldState" # 跨服战场状态信息
+CrossServerMsg_BattlefieldOver = "BattlefieldOver" # 跨服战场结算信息
+CrossServerMsg_DebugAnswer = "DebugAnswer" # DebugAnswer
+CrossServerMsg_ActDropSpecItem = "ActDropSpecItem" # 特殊掉落验证返回
+CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助
+CrossServerMsg_ChampionshipState = "ChampionshipState" # 跨服排位争霸赛状态信息
+CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
+CrossServerMsg_ChampionshipGroup = "ChampionshipGroup" # 跨服排位争霸赛分组信息
+CrossServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位争霸赛竞猜信息
+CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial" # 跨服排位争霸赛官职信息
+CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial" # 跨服排位争霸赛每日官职信息
+CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
+CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
+CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
+CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver" # 逐鹿万界结算信息
+CrossServerMsg_CrossBossTrialFamilyAward = "CrossBossTrialFamilyAward" # 跨服boss历练仙盟奖励结算
+CrossServerMsg_Worship = "Worship" # 膜拜信息
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
@@ -1318,6 +1599,23 @@
ClientServerMsg_CollectNPC = "CollectNPC" # 采集NPC
ClientServerMsg_EnterFB = "EnterFB" # 请求进入跨服副本
ClientServerMsg_AddBuff = "AddBuff" # 添加BUFF
+ClientServerMsg_LuckyCloudBuy = "LuckyCloudBuy" # 幸运云购
+ClientServerMsg_BattlefieldBuyOpen = "BattlefieldBuyOpen" # 跨服战场购买召集
+ClientServerMsg_BattlefieldCallChange = "BattlefieldCallChange" # 跨服战场召集 - 修改
+ClientServerMsg_BattlefieldCallJoin = "BattlefieldCallJoin" # 跨服战场召集 - 加入
+ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick" # 跨服战场召集 - 踢出
+ClientServerMsg_ActDropSpecItem = "ActDropSpecItem" # 活动特殊掉落
+ClientServerMsg_CrossAssist = "CrossAssist" # 跨服协助
+ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
+ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
+ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
+ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
+ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
+ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
+ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
+ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
+ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
+ClientServerMsg_BossTrialSubmit = "BossTrialSubmit" # boss凭证提交
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"
@@ -1352,6 +1650,8 @@
Def_IudetMapLoaction = 15 # 物品记录地图坐标[mapid, posx, posy]
Def_IudetLegendAttrID = 17 # 物品传奇属性ID列表
Def_IudetLegendAttrValue = 19 # 物品传奇属性值列表
+Def_IudetBaseAttrID = 21 # 物品基础属性ID列表,适用于随机范围基础属性(非物品表配置的固定属性)
+Def_IudetBaseAttrValue = 23 # 物品基础属性值列表
Def_IudetPartSuiteLV = 25 # 部位套装等级 [套装类型1等级, 套装类型2等级, ...]
Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表
@@ -1369,6 +1669,7 @@
Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
Def_IudetCancelUseLimit = 20 # 物品取消使用限制
+Def_IudetItemLV = 22 # 物品等级,适用于动态物品等级(非物品表配置的固定等级)
Def_IudetSource = 24 # 物品来源
Def_IudetSuiteLV = 30 # 套装等级
Def_IudetHasOpenCnt = 32 # 物品累积开启次数
@@ -1388,9 +1689,13 @@
Def_IudetPet_State = 204 # 当前状态, 对应 Def_PetStateList
Def_IudetPet_QualityLV = 206 # 品质
Def_IudetPet_Exp = 208 # 经验
+Def_IudetPet_Star = 210 # 星级
Def_IudetPet_Skill = 201 # 技能列表
Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引
+
+# 以下为自定义的设置物品属性key
+Def_CItemKey_AppointID = "AppointID"
# ----------------------------------------------------
# 宠物物品数据状态
@@ -1422,7 +1727,7 @@
)=range(5)
# 战斗力模块类型
-Def_MFPType_Max = 26
+Def_MFPType_Max = 33
ModuleFightPowerTypeList = (
Def_MFPType_Role, # 角色 0
Def_MFPType_Equip, # 装备(装备本身) 1
@@ -1444,11 +1749,18 @@
Def_MFPType_MagicWeapon3, # 仙族法宝 17
Def_MFPType_PetSoul, # 灵宠魂石 18
Def_MFPType_HorseSoul, # 坐骑魂石 19
-Def_MFPType_20,
+Def_MFPType_FaQi, # 法器 20
Def_MFPType_Dogz, # 神兽 21
Def_MFPType_GatherSoul, # 聚魂 22
Def_MFPType_MagicWeapon4, # 王者法宝 23
Def_MFPType_Coat, # 时装 24
+Def_MFPType_Love, # 情缘 25
+Def_MFPType_Charm, # 魅力 26
+Def_MFPType_LianTi, # 炼体 27
+Def_MFPType_Enchant, # 附魔 28
+Def_MFPType_Gubao, # 古宝 29
+Def_MFPType_Shentong, # 神通 30
+Def_MFPType_FamilyZhenfa, # 阵法 31
Def_MFPType_Other, # 其他
) = range(Def_MFPType_Max)
@@ -1553,10 +1865,18 @@
DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
DailyActionID_FamilyChuanGong, # 仙盟传功 29
DailyActionID_FamilyParty, # 仙盟宴会 30
-) = range(1, 30 + 1)
+DailyActionID_31, # 活跃修炼 31
+DailyActionID_SkyTreasureBox, # 天降宝箱 32
+DailyActionID_Arena, # 竞技场 33
+DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
+DailyActionID_CrossBattlefield, # 跨服战场 35
+DailyActionID_FamilySit, # 跨服战场 36
+) = range(1, 36 + 1)
-
-
+# 跨服每日活动编号定义, 从150开始
+CrossDailyActionIDList = (
+CrossDailyActionID_YaomoBoss, # 妖魔boss 150
+) = range(150, 150 + 1)
# 成就类型定义
SuccessTypeList = (
@@ -1703,7 +2023,42 @@
SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次 141
SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次 142
SuccType_PassSkyTower, #通关天星塔 143
-) = range(1, 144)
+SuccType_Battlefield_Join, # 古神战场 - 参与 x次 144
+SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次 145
+SuccType_Battlefield_Called, # 古神战场 - 当被召集人 x次 146
+SuccType_Battlefield_WinJ, # 古神战场 - 道家获胜 x次 147
+SuccType_Battlefield_WinE, # 古神战场 - 佛家获胜 x次 148
+SuccType_Battlefield_KillCnt, # 古神战场 - 击败玩家 x次 149
+SuccType_Battlefield_CKillCnt, # 古神战场 - 连续击败y玩家 x次 150
+SuccType_Battlefield_KillBoss, # 古神战场 - 阵营击败boss x次 151
+SuccType_Battlefield_KillScoreKing, # 古神战场 - 不同场次击败积分王 x次 152
+SuccType_Battlefield_KillGuard, # 古神战场 - 击败守卫 x次 153
+SuccType_Battlefield_Score, # 古神战场 - 累计获得个人积分 xx 154
+SuccType_Battlefield_ScoreMore, # 古神战场 - 单场个人积分超过yy积分 x次 155
+SuccType_Battlefield_AuraScore, # 古神战场 - 累计在积分光环中获得积分 xx 156
+SuccType_Battlefield_SuperItem, # 古神战场 - 累计获得古神大奖 x次 157
+SuccType_Battlefield_FactionBuff, # 古神战场 - 累计采集阵营buff x次 158
+SuccType_Battlefield_PersonBuff, # 古神战场 - 累计获得个人buff x次 159
+SuccType_Battlefield_Crystal, # 古神战场 - 累计采集占领资源 x次 160
+SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次 161
+SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次 162
+SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次 163
+SuccType_ActivityPlace, # 活跃放置x次 164
+SuccType_UseStoveByType, # 使用丹药X枚 165
+SuccType_Arena, # 参与竞技场x次 166
+SuccType_KillCrossPenglaiBoss, # 击杀蓬莱仙境bossx只 167
+SuccType_KillCrossDemonLandBoss, # 击杀魔化之地bossx只 168
+SuccType_EquipPlusClass, # X阶装备强化总等级X级 169
+SuccType_EquipStarClass, # X阶装备升星总等级X星 170
+SuccType_EquipStoneClass, # X阶装备宝石总等级X级 171
+SuccType_EquipWashClass, # X阶装备洗炼总等级X级 172
+SuccType_EquipPlusTotal, # 全身强化总等级X级 173
+SuccType_EquipStarTotal, # 全身升星总星数X星 174
+SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
+SuccType_CrossPK, # 跨服PK x次 176
+SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
+SuccType_PassAdventure, #通关冒险 178
+) = range(1, 179)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -1715,7 +2070,7 @@
UnDownCheckSuccessTypeList = [
SuccType_GodWeapon,
SuccType_MainTaskNode,SuccType_PassWagicWeapon,
- SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
+ SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_UseStoveByType,
SuccType_Pray,SuccType_PetClassLV,
SuccType_QueenRelics,SuccType_XMZZConWin,
SuccType_Collect,SuccType_DogzBattle,
@@ -1733,13 +2088,17 @@
SuccType_EquipPlus:[0], # 阶不向下适配
SuccType_EquipWash:[0], # 阶不向下适配
SuccType_EquipStar:[0], # 阶不向下适配
+ SuccType_EquipPlusClass:[0], # 阶不向下适配
+ SuccType_EquipStarClass:[0], # 阶不向下适配
+ SuccType_EquipStoneClass:[0], # 阶不向下适配
+ SuccType_EquipWashClass:[0], # 阶不向下适配
}
#传进来的条件满足配置的条件列表中的一个就行的成就类型
ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
#传进来的条件是配置条件的整数倍的成就类型
-MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill]
+MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill, SuccType_Battlefield_CKillCnt]
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
@@ -1845,10 +2204,9 @@
RedPackType_FeastSysBig = 31 # 节日系统大红包
RedPackType_FeastSysSmall = 32 # 节日系统小红包
RedPackType_FeastSucc = 33 # 节日成就红包
-# 节日红包类型
-FeastRedPackType = [RedPackType_FeastSysBig, RedPackType_FeastSysSmall, RedPackType_FeastSucc]
-# 需要限制服务器最大红包数的红包类型 {统计个数编号:[红包类型, ...], ...}
-RedPackMaxCountDict = {1:[RedPackType_OpenServer],
- 2:[RedPackType_FeastSucc],
- }
+RedPackType_Server = 36 # 全服红包
+# 红包类型分类定义
+RedPackWayType_Family = "1" # 仙盟红包
+RedPackWayType_Server = "2" # 全服红包
+RedPackWayType_Feast = "3" # 节日红包
--
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