From bc915a9b717eccef3c8d825f9af79a7596394ac7 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 09 五月 2019 11:34:27 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py index 40b0865..304ed07 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py @@ -17,7 +17,7 @@ import BuffSkill import IPY_GameWorld -def CheckCanHappen(attacker, defender, effect, tagSkill): +def CheckCanHappen(attacker, defender, effect, tagSkill, **skillkwargs): debuffState = effect.GetEffectValue(1) if debuffState and debuffState != SkillCommon.GetBuffStateType(tagSkill): return False -- Gitblit v1.8.0