From bc938da93f0118cd5232327aa9382a0adbbf5a8e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 四月 2019 18:07:06 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(跨服副本动态线路分配优化)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 3f71c2a..1689677 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2189,6 +2189,14 @@
     
     return callFunc(curPlayer, mapID, lineID, exData)
 
+## 跨服功能线路数据缓存,下次开启同样功能线路时会用该数据进行还原之前的副本状态
+def OnGetCrossFuncLineDataCache():
+    do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
+    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnGetCrossFuncLineDataCache"))
+    if callFunc == None:
+        return
+    return callFunc()
+
 def OnPlayerLVUp(curPlayer):
     ## 玩家升级
     do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())

--
Gitblit v1.8.0