From bcaa39b97f1e9789e7960a0101430b1dccbae426 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 十一月 2023 15:37:09 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(与NPC基础回合战斗)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py |   72 ++++++++++++++++++++++++++++++++++++
 1 files changed, 72 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 03c840d..e72f5df 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -47123,6 +47123,78 @@
 
 
 #------------------------------------------------------
+# B4 20 回合制战斗状态 #tagMCTurnFightState
+
+class  tagMCTurnFightState(Structure):
+    _pack_ = 1
+    _fields_ = [
+                  ("Cmd", c_ubyte),
+                  ("SubCmd", c_ubyte),
+                  ("MapID", c_int),    # 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
+                  ("FuncLineID", c_ushort),    
+                  ("PlayerID", c_int),    # 对应玩家ID,可为0,某些功能可能有用,如竞技场
+                  ("State", c_ubyte),    # 0-开始;1-进行中;2-结束
+                  ("TurnNum", c_ubyte),    # 当前轮次
+                  ("TurnMax", c_ubyte),    # 最大轮次
+                  ]
+
+    def __init__(self):
+        self.Clear()
+        self.Cmd = 0xB4
+        self.SubCmd = 0x20
+        return
+
+    def ReadData(self, stringData, _pos=0, _len=0):
+        self.Clear()
+        memmove(addressof(self), stringData[_pos:], self.GetLength())
+        return _pos + self.GetLength()
+
+    def Clear(self):
+        self.Cmd = 0xB4
+        self.SubCmd = 0x20
+        self.MapID = 0
+        self.FuncLineID = 0
+        self.PlayerID = 0
+        self.State = 0
+        self.TurnNum = 0
+        self.TurnMax = 0
+        return
+
+    def GetLength(self):
+        return sizeof(tagMCTurnFightState)
+
+    def GetBuffer(self):
+        return string_at(addressof(self), self.GetLength())
+
+    def OutputString(self):
+        DumpString = '''// B4 20 回合制战斗状态 //tagMCTurnFightState:
+                                Cmd:%s,
+                                SubCmd:%s,
+                                MapID:%d,
+                                FuncLineID:%d,
+                                PlayerID:%d,
+                                State:%d,
+                                TurnNum:%d,
+                                TurnMax:%d
+                                '''\
+                                %(
+                                self.Cmd,
+                                self.SubCmd,
+                                self.MapID,
+                                self.FuncLineID,
+                                self.PlayerID,
+                                self.State,
+                                self.TurnNum,
+                                self.TurnMax
+                                )
+        return DumpString
+
+
+m_NAtagMCTurnFightState=tagMCTurnFightState()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Cmd,m_NAtagMCTurnFightState.SubCmd))] = m_NAtagMCTurnFightState
+
+
+#------------------------------------------------------
 # C1 09 跨服排位玩家信息 #tagMCChampionshipPlayerInfo
 
 class  tagMCChampionshipPlayerInfo(Structure):

--
Gitblit v1.8.0