From bcdc9a6cf4da4c82e458b3c4232391a7a0ff9f90 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 11 十月 2018 11:56:51 +0800
Subject: [PATCH] 4142 【后端】仙魔之争增加一个超级机器人

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
index 8f294e4..28cfd70 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -741,13 +741,14 @@
         resultDict[familyID].append(obj)
         
     skillEffect = SkillCommon.GetSkillEffectByEffectID(curSkill, ChConfig.Def_Skill_Effect_AvgHurtFMCnt)
-    minSkillPer = 100   # 如果未配置默认最低值
+    minSkillPer = 0.01   # 如果未配置默认最低值
     if skillEffect:
         minSkillPer = skillEffect.GetEffectValue(0)
         
     attackList = []
     for familyID in resultDict:
         cnt = len(resultDict[familyID]) if familyID != 0 else 1 # 无仙盟承受100%伤害
+        
         skillPercent = max(skillPercent/cnt, minSkillPer)
         attackList.extend(__DoAreaAttack(attacker, curSkill, skillEnhance/cnt, skillPercent, resultDict[familyID],
                                      [], g_skillHurtList, tick))

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