From bd120b98d0db43bc89c6734d3ed003f3971cf712 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 24 六月 2019 14:44:14 +0800
Subject: [PATCH] 6501 装备星数任务接口
---
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py | 42 ++++++++++++++++++++++++++++++++++++++++++
1 files changed, 42 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
index a5c8d44..e45663f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -42,6 +42,40 @@
GameWorld.Log("LoadPyGameData!!id = %s %s"%(id(pyGameDataMgr), len(gameBuffer)))
return pyGameDataMgr.LoadGameData(gameBuffer, pos)
+#玩家缓存管理,该类只做数据缓存存取,不写功能逻辑,防止重读脚本时功能逻辑脚本不生效
+class PlayerViewCachePyManager(object):
+
+ def __init__(self):
+ self.playerViewCachePyDict = {} # 玩家缓存 {playerID:tagPlayerViewCachePy, ...}
+ return
+
+ # 保存数据 存数据库和realtimebackup
+ def GetSaveData(self):
+ savaData = ""
+ cntData = ""
+ cnt = 0
+
+ for dbData in self.playerViewCachePyDict.values():
+ cnt += 1
+ savaData += dbData.getBuffer()
+
+ GameWorld.Log("Save PlayerViewCachePy count :%s" % cnt)
+ return CommFunc.WriteDWORD(cntData, cnt) + savaData
+
+ # 从数据库载入数据
+ def LoadPyGameData(self, datas, pos, dataslen):
+ cnt, pos = CommFunc.ReadDWORD(datas, pos)
+ GameWorld.Log("Load PlayerViewCachePy count :%s" % cnt)
+
+ for _ in xrange(cnt):
+ dbData = PyGameDataStruct.tagPlayerViewCachePy()
+ dbData.clear()
+ pos += dbData.readData(datas, pos, dataslen)
+
+ self.playerViewCachePyDict[dbData.PlayerID] = dbData
+
+ return pos
+
#拍卖记录管理,该类只做数据缓存存取,不写功能逻辑,防止重读脚本时功能逻辑脚本不生效
class AuctionRecordManager(object):
@@ -170,6 +204,7 @@
class PyGameDataManager(object):
def __init__(self):
+ self.PlayerViewCachePyManager = PlayerViewCachePyManager()
self.AuctionAttentionManager = AuctionAttentionManager()
self.AuctionRecordManager = AuctionRecordManager()
self.AuctionItemManager = AuctionItemManager()
@@ -190,6 +225,7 @@
def GetSaveData(self):
buff = ""
+ buff += self.PlayerViewCachePyManager.GetSaveData()
buff += self.AuctionAttentionManager.GetSaveData()
buff += self.AuctionRecordManager.GetSaveData()
buff += self.AuctionItemManager.GetSaveData()
@@ -209,6 +245,7 @@
return buff
def LoadGameData(self, gameBuffer, pos):
+ pos = self.PlayerViewCachePyManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.AuctionAttentionManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.AuctionRecordManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.AuctionItemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -235,6 +272,11 @@
PyGameData.g_pyGameDataManager = pyGameDataMgr
return pyGameDataMgr
+def GetPlayerViewCachePyManager():
+ # 拍卖记录表
+ pyGameDataMgr = GetPyGameDataManager()
+ return pyGameDataMgr.PlayerViewCachePyManager
+
def GetAuctionItemManager():
## 拍卖物品缓存数据管理
pyGameDataMgr = GetPyGameDataManager()
--
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