From bd120b98d0db43bc89c6734d3ed003f3971cf712 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 24 六月 2019 14:44:14 +0800
Subject: [PATCH] 6501 装备星数任务接口
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py | 38 ++++++++++++++++++++++++++++++--------
1 files changed, 30 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
index 5565fdd..1fabaab 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
@@ -23,6 +23,8 @@
import CrossPlayerData
import NetPackCommon
import ChConfig
+import FBCommon
+import FBLogic
#------------------------------------------------------------------------------
@@ -68,20 +70,38 @@
GameWorld.ErrLog("跨服已经在上传数据,不重复提交!playerRegisterMap=%s,registerMap=%s" % (playerRegisterMap, registerMap), curPlayer.GetPlayerID())
return
- zoneID = 0
+ #跨服前更新自己所属服务器组ID
+ PlayerControl.UpdPlayerServerGroupID(curPlayer)
+ serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
+ zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(registerMap, serverGroupID)
+ if not zoneIpyData:
+ return
+ zoneID = zoneIpyData.GetZoneID()
+
if not mapID:
- zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(registerMap)
+ zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(zoneID, registerMap)
if not zoneIpyData:
GameWorld.ErrLog("找不到该服务器对应跨服分区: registerMap=%s" % (registerMap))
return
- zoneID, mapID, dataMapID, copyMapID, posX, posY = zoneIpyData.GetZoneID(), zoneIpyData.GetMapID(), \
- zoneIpyData.GetDataMapID(), zoneIpyData.GetCopyMapID(), zoneIpyData.GetPosX(), zoneIpyData.GetPosY()
+ mapID, dataMapID, copyMapID, posX, posY = zoneIpyData.GetMapID(), zoneIpyData.GetDataMapID(), zoneIpyData.GetCopyMapID(), zoneIpyData.GetPosX(), zoneIpyData.GetPosY()
+
+ if not posX or not posY:
+ fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID)
+ if fbLineIpyData:
+ tick = GameWorld.GetGameWorld().GetTick()
+ ipyEnterPosInfo = FBCommon.GetFBLineEnterPosInfo(mapID, lineID, fbLineIpyData)
+ retPos = FBLogic.OnGetFBEnterPos(curPlayer, mapID, lineID, ipyEnterPosInfo, tick)
+ if not retPos:
+ GameWorld.ErrLog("未找到进入副本坐标!mapID=%s,lineID=%s" % (mapID, lineID))
+ return
+ posX, posY = retPos
- if not mapID:
+ if not mapID or not posX or not posY:
return
- #跨服前更新自己所属服务器组ID
- PlayerControl.UpdPlayerServerGroupID(curPlayer)
+ if not FBLogic.OnRegEnterCrossFB(curPlayer, mapID, lineID):
+ GameWorld.ErrLog("OnRegEnterCrossFB 进入跨服副本注册失败,进入条件不足!无法注册! mapID=%s,lineID=%s" % (mapID, lineID), playerID)
+ return
if registerMap in ChConfig.RegisterEnter_CrossServerMapIDList:
prepareEnterCrossServer = ChPyNetSendPack.tagMCPrepareEnterCrossServer()
@@ -89,12 +109,13 @@
NetPackCommon.SendFakePack(curPlayer, prepareEnterCrossServer)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, registerMap)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ReqCrossFBFuncLine, lineID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ReqCrossFBZoneID, zoneID)
CrossPlayerData.OnPlayerCrossReg(curPlayer)
#curPlayer.SendMergeRegisterPlayer(mapID, dataMapID, copyMapID, posX, posY)
curPlayer.SendMergeRegisterPlayerAfterChange(CrossRealmPlayer.GetCrossPlayerName(curPlayer), mapID, dataMapID, copyMapID, posX, posY)
GameWorld.Log(" 发送跨服玩家数据注册: registerMap=%s,lineID=%s,zoneID=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s"
% (registerMap, lineID, zoneID, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
- return
+ return True
## 跨服赛报名结果(上传数据)
# @param index 玩家索引
@@ -105,6 +126,7 @@
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
registerMap = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossRegisterMap)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, 0)
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_RequestEnterCrossServerTick, 0)
playerID = curPlayer.GetPlayerID()
result = registerResult.GetResult()
GameWorld.Log("GameServer_MergeRegisterResult registerMap=%s,result=%s" % (registerMap, result), playerID)
--
Gitblit v1.8.0