From bd120b98d0db43bc89c6734d3ed003f3971cf712 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 24 六月 2019 14:44:14 +0800
Subject: [PATCH] 6501 装备星数任务接口
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py | 111 ++++++++++++++++++++++++++++++-------------------------
1 files changed, 60 insertions(+), 51 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
index f3ff343..1fabaab 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
@@ -20,9 +20,11 @@
import CrossRealmPlayer
import IPY_GameWorld
import ChPyNetSendPack
+import CrossPlayerData
import NetPackCommon
-import IpyGameDataPY
import ChConfig
+import FBCommon
+import FBLogic
#------------------------------------------------------------------------------
@@ -50,64 +52,70 @@
GameWorld.Log("GY_Query_CrossRealmReg DoResult %s" % funResult, curPlayer.GetPlayerID())
if not resultInfo:
return
- registerType, mapID, dataMapID, copyMapID, posX, posY = resultInfo
- RegisterEnterCrossServer(curPlayer, registerType, mapID, dataMapID, copyMapID, posX, posY)
+ registerMap, mapID, dataMapID, copyMapID, posX, posY, lineID = resultInfo
+ RegisterEnterCrossServer(curPlayer, registerMap, mapID, dataMapID, copyMapID, posX, posY, lineID)
return
-def RegisterEnterCrossServer(curPlayer, registerType, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0):
+def RegisterEnterCrossServer(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0, lineID=0):
+ '''
+ @param registerMap: 一般是dataMapID
+ '''
playerID = curPlayer.GetPlayerID()
if GameWorld.IsCrossServer():
GameWorld.Log(" 跨服服务器不允许上传报名数据!", playerID)
return
- playerRegisterType = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_CrossRegisterType)
- if playerRegisterType in ChConfig.RegisterEnter_CrossServerMapIDList:
- GameWorld.ErrLog("跨服已经在上传数据,不重复提交!playerRegisterType=%s,registerType=%s" % (playerRegisterType, registerType), curPlayer.GetPlayerID())
- return
-
- if not mapID:
- if registerType in ChConfig.RegisterEnter_CrossServerMapIDList:
- registerTableName = "CrossPenglaiZone"
- else:
- return
- RegisterMapInfo = GetCurServerGroupIDRegisterMapInfo(registerTableName)
- if not RegisterMapInfo:
- GameWorld.ErrLog("找不到该服务器对应跨服分区: registerType=%s,registerTableName=%s" % (registerType, registerTableName))
- return
- mapID, copyMapID, posX, posY = RegisterMapInfo
- dataMapID = mapID
-
- if not mapID:
+ playerRegisterMap = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossRegisterMap)
+ if playerRegisterMap in ChConfig.RegisterEnter_CrossServerMapIDList:
+ GameWorld.ErrLog("跨服已经在上传数据,不重复提交!playerRegisterMap=%s,registerMap=%s" % (playerRegisterMap, registerMap), curPlayer.GetPlayerID())
return
#跨服前更新自己所属服务器组ID
PlayerControl.UpdPlayerServerGroupID(curPlayer)
+ serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
+ zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(registerMap, serverGroupID)
+ if not zoneIpyData:
+ return
+ zoneID = zoneIpyData.GetZoneID()
- if registerType in ChConfig.RegisterEnter_CrossServerMapIDList:
- prepareEnterCrossServer = ChPyNetSendPack.tagMCPrepareEnterCrossServer()
- prepareEnterCrossServer.DataMapID = registerType
- NetPackCommon.SendFakePack(curPlayer, prepareEnterCrossServer)
- curPlayer.SetDict(ChConfig.Def_PlayerKey_CrossRegisterType, registerType)
- #curPlayer.SendMergeRegisterPlayer(mapID, dataMapID, copyMapID, posX, posY)
- curPlayer.SendMergeRegisterPlayerAfterChange(CrossRealmPlayer.GetCrossPlayerName(curPlayer), mapID, dataMapID, copyMapID, posX, posY)
- GameWorld.Log(" 发送跨服玩家数据注册: registerType=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s"
- % (registerType, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
- return
-
-def GetCurServerGroupIDRegisterMapInfo(tableName):
- ipyDataMgr = IpyGameDataPY.IPY_Data()
- if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
+ if not mapID:
+ zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(zoneID, registerMap)
+ if not zoneIpyData:
+ GameWorld.ErrLog("找不到该服务器对应跨服分区: registerMap=%s" % (registerMap))
+ return
+ mapID, dataMapID, copyMapID, posX, posY = zoneIpyData.GetMapID(), zoneIpyData.GetDataMapID(), zoneIpyData.GetCopyMapID(), zoneIpyData.GetPosX(), zoneIpyData.GetPosY()
+
+ if not posX or not posY:
+ fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID)
+ if fbLineIpyData:
+ tick = GameWorld.GetGameWorld().GetTick()
+ ipyEnterPosInfo = FBCommon.GetFBLineEnterPosInfo(mapID, lineID, fbLineIpyData)
+ retPos = FBLogic.OnGetFBEnterPos(curPlayer, mapID, lineID, ipyEnterPosInfo, tick)
+ if not retPos:
+ GameWorld.ErrLog("未找到进入副本坐标!mapID=%s,lineID=%s" % (mapID, lineID))
+ return
+ posX, posY = retPos
+
+ if not mapID or not posX or not posY:
return
- serverGroupID = GameWorld.GetServerGroupID()
- for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
- ipyData = getattr(ipyDataMgr, "Get%sByIndex" % tableName)(i)
- serverGroupIDList = ipyData.GetServerGroupIDList()
- for serverGroupIDInfo in serverGroupIDList:
- if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
- or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
- return ipyData.GetMapID(), ipyData.GetCopyMapID(), ipyData.GetPosX(), ipyData.GetPosY()
- return
+ if not FBLogic.OnRegEnterCrossFB(curPlayer, mapID, lineID):
+ GameWorld.ErrLog("OnRegEnterCrossFB 进入跨服副本注册失败,进入条件不足!无法注册! mapID=%s,lineID=%s" % (mapID, lineID), playerID)
+ return
+
+ if registerMap in ChConfig.RegisterEnter_CrossServerMapIDList:
+ prepareEnterCrossServer = ChPyNetSendPack.tagMCPrepareEnterCrossServer()
+ prepareEnterCrossServer.DataMapID = registerMap
+ NetPackCommon.SendFakePack(curPlayer, prepareEnterCrossServer)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, registerMap)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ReqCrossFBFuncLine, lineID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ReqCrossFBZoneID, zoneID)
+ CrossPlayerData.OnPlayerCrossReg(curPlayer)
+ #curPlayer.SendMergeRegisterPlayer(mapID, dataMapID, copyMapID, posX, posY)
+ curPlayer.SendMergeRegisterPlayerAfterChange(CrossRealmPlayer.GetCrossPlayerName(curPlayer), mapID, dataMapID, copyMapID, posX, posY)
+ GameWorld.Log(" 发送跨服玩家数据注册: registerMap=%s,lineID=%s,zoneID=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s"
+ % (registerMap, lineID, zoneID, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
+ return True
## 跨服赛报名结果(上传数据)
# @param index 玩家索引
@@ -116,27 +124,28 @@
def GameServer_MergeRegisterResult(index, tick):
registerResult = IPY_GameWorld.IPY_GMMergeRegisterPlayerResult()
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- registerType = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_CrossRegisterType)
- curPlayer.SetDict(ChConfig.Def_PlayerKey_CrossRegisterType, 0)
+ registerMap = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossRegisterMap)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, 0)
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_RequestEnterCrossServerTick, 0)
playerID = curPlayer.GetPlayerID()
result = registerResult.GetResult()
- GameWorld.Log("GameServer_MergeRegisterResult registerType=%s,result=%s" % (registerType, result), playerID)
+ GameWorld.Log("GameServer_MergeRegisterResult registerMap=%s,result=%s" % (registerMap, result), playerID)
if not result:
errorMsg = registerResult.GetErrorMsg()
GameWorld.Log("CrossRealmReg result Error:%s" % errorMsg, playerID)
NetPackCommon.SendFakePack(curPlayer, ChPyNetSendPack.tagMCEnterCrossServerError())
return
- if registerType in ChConfig.RegisterEnter_CrossServerMapIDList:
+ if registerMap in ChConfig.RegisterEnter_CrossServerMapIDList:
CrossRealmPlayer.DoEnterCrossRealm(curPlayer)
- PlayerControl.SetCrossRealmState(curPlayer, 1)
+ PlayerControl.SetCrossMapID(curPlayer, registerMap)
NetPackCommon.SendFakePack(curPlayer, ChPyNetSendPack.tagMCStartEnterCrossServer())
return
#newAccount = registerResult.GetAccount()
#newName = registerResult.GetPwd()
- msgList = str([registerType])
+ msgList = str([registerMap])
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "CrossRealmReg", msgList, len(msgList))
return
--
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