From be32e1cdcfbc9ff59e60de3be0610b11aca2e56f Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 03 十二月 2018 10:56:55 +0800 Subject: [PATCH] 2553 【1.3.100】【1.3】宗门试炼、娲皇已经增加副本次数不足进入防范 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py index 2eb05d4..d8c4675 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py @@ -136,7 +136,12 @@ def DoEnterFB(curPlayer, tick): playerID = curPlayer.GetPlayerID() GameWorld.DebugLog("DoEnterFB...", playerID) - + enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_QueenRelics) + maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_QueenRelics) + if enterCnt >= maxCnt: + GameWorld.Log('进入次数已满,不可进!', playerID) + PlayerControl.PlayerLeaveFB(curPlayer) + return gameFB = GameWorld.GetGameFB() if not FBCommon.GetHadDelTicket(curPlayer): -- Gitblit v1.8.0