From be4dbe923ecbcc9254cf72b82d377725f798b3f1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 23 八月 2021 23:52:54 +0800 Subject: [PATCH] 8796 【主干】【gt_1.101.1】【后端】Part1 2、每日在线送符印寻宝20次(领取记录通知固定只发当天的); --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 62 ++++++++++++++++++++----------- 1 files changed, 40 insertions(+), 22 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index 24a5c17..c038c90 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -25013,7 +25013,8 @@ ("ActNum", c_ubyte), #活动编号 ("GarbageSortingType", c_ubyte), #垃圾分类类型 ("IsRight", c_ubyte), #是否正确 - ("AddEnvValue", c_ushort), #增加环保值 + ("AddEnvValue", c_int), #增加环保值 + ("HisEnvValueTotal", c_int), # 当前活动累计获得环保值 ] def __init__(self): @@ -25034,6 +25035,7 @@ self.GarbageSortingType = 0 self.IsRight = 0 self.AddEnvValue = 0 + self.HisEnvValueTotal = 0 return def GetLength(self): @@ -25049,7 +25051,8 @@ ActNum:%d, GarbageSortingType:%d, IsRight:%d, - AddEnvValue:%d + AddEnvValue:%d, + HisEnvValueTotal:%d '''\ %( self.Cmd, @@ -25057,7 +25060,8 @@ self.ActNum, self.GarbageSortingType, self.IsRight, - self.AddEnvValue + self.AddEnvValue, + self.HisEnvValueTotal ) return DumpString @@ -25074,7 +25078,7 @@ _fields_ = [ ("GarbageTaskID", c_ubyte), #垃圾任务ID ("GarbageTaskValue", c_int), #当前进度值,一直累加 - ("GarbageTaskFinishCount", c_ubyte), #当前已完成次数; 前端计算未完成次数的进度值=max(0, 当前进度值 - (完成次数 * 单次所需进度)) + ("GarbageTaskFinishCount", c_int), #当前已完成次数; 前端计算未完成次数的进度值=max(0, 当前进度值 - (完成次数 * 单次所需进度)) ] def __init__(self): @@ -25115,6 +25119,7 @@ class tagMCActGarbageTaskInfo(Structure): Head = tagHead() ActNum = 0 #(BYTE ActNum)// 活动编号 + HisEnvValueTotal = 0 #(DWORD HisEnvValueTotal)// 当前活动累计获得环保值 GarbageTaskCount = 0 #(BYTE GarbageTaskCount)//任务数 GarbageTaskList = list() #(vector<tagMCActGarbageTask> GarbageTaskList)//任务信息列表 data = None @@ -25129,6 +25134,7 @@ self.Clear() _pos = self.Head.ReadData(_lpData, _pos) self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.HisEnvValueTotal,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.GarbageTaskCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.GarbageTaskCount): temGarbageTaskList = tagMCActGarbageTask() @@ -25142,6 +25148,7 @@ self.Head.Cmd = 0xAA self.Head.SubCmd = 0x56 self.ActNum = 0 + self.HisEnvValueTotal = 0 self.GarbageTaskCount = 0 self.GarbageTaskList = list() return @@ -25150,6 +25157,7 @@ length = 0 length += self.Head.GetLength() length += 1 + length += 4 length += 1 for i in range(self.GarbageTaskCount): length += self.GarbageTaskList[i].GetLength() @@ -25160,6 +25168,7 @@ data = '' data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) data = CommFunc.WriteBYTE(data, self.ActNum) + data = CommFunc.WriteDWORD(data, self.HisEnvValueTotal) data = CommFunc.WriteBYTE(data, self.GarbageTaskCount) for i in range(self.GarbageTaskCount): data = CommFunc.WriteString(data, self.GarbageTaskList[i].GetLength(), self.GarbageTaskList[i].GetBuffer()) @@ -25169,12 +25178,14 @@ DumpString = ''' Head:%s, ActNum:%d, + HisEnvValueTotal:%d, GarbageTaskCount:%d, GarbageTaskList:%s '''\ %( self.Head.OutputString(), self.ActNum, + self.HisEnvValueTotal, self.GarbageTaskCount, "..." ) @@ -27281,8 +27292,9 @@ LimitLV = 0 #(WORD LimitLV)// 限制等级 CTGPrizeCount = 0 #(BYTE CTGPrizeCount) CTGPrizeList = list() #(vector<DWORD> CTGPrizeList)// 累计充值额度奖励次数列表 [奖励第1次所需累计充值额度, 第2次, ...] - UseGoldPrizeCount = 0 #(BYTE UseGoldPrizeCount) - UseGoldPrizeList = list() #(vector<DWORD> UseGoldPrizeList)// 累计消费仙玉奖励次数列表 [奖励第1次所需累计消费仙玉, 第2次, ...] + UseMoneyType = 0 #(BYTE UseMoneyType)// 累计消费货币类型 + UseMoneyPrizeCount = 0 #(BYTE UseMoneyPrizeCount) + UseMoneyPrizeList = list() #(vector<DWORD> UseMoneyPrizeList)// 累计消费货币奖励次数列表 [奖励第1次所需累计消费货币, 第2次, ...] TurnItemCount = 0 #(BYTE TurnItemCount) TurnItemList = list() #(vector<tagMCActTurntableItem> TurnItemList)// 转盘已确定的物品列表,包含常规物品+极品物品+终极物品,活动开始时,后端直接随机生成常规物品,已确定的物品不包含极品、终极物品时需要先选择才能使用转盘; GoodItemCount = 0 #(BYTE GoodItemCount) @@ -27311,10 +27323,11 @@ for i in range(self.CTGPrizeCount): value,_pos=CommFunc.ReadDWORD(_lpData,_pos) self.CTGPrizeList.append(value) - self.UseGoldPrizeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) - for i in range(self.UseGoldPrizeCount): + self.UseMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.UseMoneyPrizeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.UseMoneyPrizeCount): value,_pos=CommFunc.ReadDWORD(_lpData,_pos) - self.UseGoldPrizeList.append(value) + self.UseMoneyPrizeList.append(value) self.TurnItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.TurnItemCount): temTurnItemList = tagMCActTurntableItem() @@ -27346,8 +27359,9 @@ self.LimitLV = 0 self.CTGPrizeCount = 0 self.CTGPrizeList = list() - self.UseGoldPrizeCount = 0 - self.UseGoldPrizeList = list() + self.UseMoneyType = 0 + self.UseMoneyPrizeCount = 0 + self.UseMoneyPrizeList = list() self.TurnItemCount = 0 self.TurnItemList = list() self.GoodItemCount = 0 @@ -27369,7 +27383,8 @@ length += 1 length += 4 * self.CTGPrizeCount length += 1 - length += 4 * self.UseGoldPrizeCount + length += 1 + length += 4 * self.UseMoneyPrizeCount length += 1 for i in range(self.TurnItemCount): length += self.TurnItemList[i].GetLength() @@ -27395,9 +27410,10 @@ data = CommFunc.WriteBYTE(data, self.CTGPrizeCount) for i in range(self.CTGPrizeCount): data = CommFunc.WriteDWORD(data, self.CTGPrizeList[i]) - data = CommFunc.WriteBYTE(data, self.UseGoldPrizeCount) - for i in range(self.UseGoldPrizeCount): - data = CommFunc.WriteDWORD(data, self.UseGoldPrizeList[i]) + data = CommFunc.WriteBYTE(data, self.UseMoneyType) + data = CommFunc.WriteBYTE(data, self.UseMoneyPrizeCount) + for i in range(self.UseMoneyPrizeCount): + data = CommFunc.WriteDWORD(data, self.UseMoneyPrizeList[i]) data = CommFunc.WriteBYTE(data, self.TurnItemCount) for i in range(self.TurnItemCount): data = CommFunc.WriteString(data, self.TurnItemList[i].GetLength(), self.TurnItemList[i].GetBuffer()) @@ -27421,8 +27437,9 @@ LimitLV:%d, CTGPrizeCount:%d, CTGPrizeList:%s, - UseGoldPrizeCount:%d, - UseGoldPrizeList:%s, + UseMoneyType:%d, + UseMoneyPrizeCount:%d, + UseMoneyPrizeList:%s, TurnItemCount:%d, TurnItemList:%s, GoodItemCount:%d, @@ -27441,7 +27458,8 @@ self.LimitLV, self.CTGPrizeCount, "...", - self.UseGoldPrizeCount, + self.UseMoneyType, + self.UseMoneyPrizeCount, "...", self.TurnItemCount, "...", @@ -27470,7 +27488,7 @@ ("ActNum", c_ubyte), #活动编号 ("CanUseCount", c_ubyte), #可转盘次数 ("CTGTotal", c_int), #累计充值额度 - ("UseGoldTotal", c_int), #累计消费仙玉额度 + ("UseMoneyTotal", c_int), #累计消费货币额度 ("TurnItemState", c_int), #转盘物品已抽中记录,按转盘物品编号二进制位代表是否已抽中 ("GetItemNum", c_ubyte), #本次抽中的物品编号,非转盘结果时为0,大于0时为通知本次转到的物品编号 ] @@ -27492,7 +27510,7 @@ self.ActNum = 0 self.CanUseCount = 0 self.CTGTotal = 0 - self.UseGoldTotal = 0 + self.UseMoneyTotal = 0 self.TurnItemState = 0 self.GetItemNum = 0 return @@ -27510,7 +27528,7 @@ ActNum:%d, CanUseCount:%d, CTGTotal:%d, - UseGoldTotal:%d, + UseMoneyTotal:%d, TurnItemState:%d, GetItemNum:%d '''\ @@ -27520,7 +27538,7 @@ self.ActNum, self.CanUseCount, self.CTGTotal, - self.UseGoldTotal, + self.UseMoneyTotal, self.TurnItemState, self.GetItemNum ) -- Gitblit v1.8.0