From bf197aadaa9d5b0c022dff461cf27c6ee4bd5e64 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 19 十月 2018 10:24:19 +0800
Subject: [PATCH] 4243 【后端】仙魔之争增加前三次特殊匹配逻辑

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 3675312..b876c90 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -86,7 +86,8 @@
         return
     if curNPC.GetType() not in [IPY_GameWorld.ntMonster]:
         return
-    
+    if not curNPC.GetVisible():
+        return
     curHP = GameObj.GetHP(curNPC)
     AttackCommon.NPCAddObjInHurtList(curPlayer, curNPC, curHP, curHP)
     

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