From bfb629a921f38293df43fa52c4a8fc9c4f02641b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 21 二月 2020 17:27:55 +0800
Subject: [PATCH] 8380 【主干】【后端】优化境界压制(还原NPC境界压制技能对相对高境界玩家无效逻辑)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py |   14 ++++++--------
 1 files changed, 6 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
index 81c0f04..b6f3bb4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -2048,14 +2048,12 @@
     #当攻击方为NPC,防守方为玩家时,计算压制等级 及 压制战力
     if atkObjType == IPY_GameWorld.gotNPC and defObjType == IPY_GameWorld.gotPlayer:
         
-        #=======================================================================
-        # if curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress:
-        #    # 境界压制技能不对高等级境界玩家产生攻击
-        #    aRealmLV, dRealmLV = GetPVERealmLVs(atkObj, defObj, atkObjType, defObjType) 
-        #    if aRealmLV <= dRealmLV:
-        #        return 0, ChConfig.Def_HurtType_Immune   # 免疫
-        #=======================================================================
-        
+        if curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress:
+            # 境界压制技能不对高等级境界玩家产生攻击
+            aRealmLV, dRealmLV = GetPVERealmLVs(atkObj, defObj, atkObjType, defObjType)
+            if aRealmLV <= dRealmLV:
+                return 0, ChConfig.Def_HurtType_Immune   # 免疫
+            
         atkIsBoss = 1 if ChConfig.IsGameBoss(atkObj) else 0
         if NPCCommon.GetIsLVSuppress(atkObj):
             suppressLV = max(0, aLV - dLV)

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