From bfb629a921f38293df43fa52c4a8fc9c4f02641b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 21 二月 2020 17:27:55 +0800
Subject: [PATCH] 8380 【主干】【后端】优化境界压制(还原NPC境界压制技能对相对高境界玩家无效逻辑)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 14 ++++++--------
1 files changed, 6 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
index 81c0f04..b6f3bb4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -2048,14 +2048,12 @@
#当攻击方为NPC,防守方为玩家时,计算压制等级 及 压制战力
if atkObjType == IPY_GameWorld.gotNPC and defObjType == IPY_GameWorld.gotPlayer:
- #=======================================================================
- # if curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress:
- # # 境界压制技能不对高等级境界玩家产生攻击
- # aRealmLV, dRealmLV = GetPVERealmLVs(atkObj, defObj, atkObjType, defObjType)
- # if aRealmLV <= dRealmLV:
- # return 0, ChConfig.Def_HurtType_Immune # 免疫
- #=======================================================================
-
+ if curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress:
+ # 境界压制技能不对高等级境界玩家产生攻击
+ aRealmLV, dRealmLV = GetPVERealmLVs(atkObj, defObj, atkObjType, defObjType)
+ if aRealmLV <= dRealmLV:
+ return 0, ChConfig.Def_HurtType_Immune # 免疫
+
atkIsBoss = 1 if ChConfig.IsGameBoss(atkObj) else 0
if NPCCommon.GetIsLVSuppress(atkObj):
suppressLV = max(0, aLV - dLV)
--
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