From bff78f9f81baa164a8fab4a80a4367543e63a76c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 29 十一月 2024 14:55:11 +0800
Subject: [PATCH] 10312 【越南】【英文】【bt】【砍树】查看跨服玩家数据向对应子服查询

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py |  162 ++++++++++++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 151 insertions(+), 11 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 4d97414..d43110f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,6 +44,7 @@
 import GameWorldOpenServerCampaign
 import ShareDefine
 import GameDataRecord
+import PlayerPackData
 import PlayerCompensation
 import PlayerFB
 import UpdatePlayerName
@@ -51,7 +52,9 @@
 import GameWorldBoss
 import GameWorldFamilyWar
 #import PlayerFamilyTech
+import PlayerFamilyZhenfa
 import PlayerFamilyRedPacket
+import PlayerFamilyZhenbaoge
 import PlayerFBHelpBattle
 import PlayerHorsePetBoss
 #import PlayerFamilyStore
@@ -67,18 +70,28 @@
 import PyGameData
 import PlayerTalk
 import PlayerStore
+import CrossYaomoBoss
 import CrossRealmPlayer
 import CrossRealmMsg
 import CrossRealmPK
 import CrossChampionship
 import CrossBattlefield
+import CrossActAllRecharge
+import PlayerActGubao
+import PlayerActHorsePetTrain
+import PlayerActXianXiaMJ
+import PlayerActBossTrial
+import PlayerActFamilyCTGAssist
 import ChPyNetSendPack
 import NetPackCommon
 import AuctionHouse
 import PlayerFairyDomain
 import GameWorldSkyTower
+import GameWorldMineArea
+import PlayerTurnFight
 import GameWorldArena
 import GameWorldItem
+import PlayerRecData
 import PlayerAssist
 import PlayerLove
 
@@ -581,6 +594,13 @@
         PlayerExam.MapServer_ExitAction(srcPlayerID)
         return
     
+    if callName == 'FuncOpen':
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerControl.DoFuncOpenLogic(curPlayer, eval(resultName))
+        return
+    
     if  callName == 'TeamNotify':
         #队伍通知
         teamID = pack.GetQueryID()
@@ -620,6 +640,11 @@
         GameDataRecord.ChangeCoinCnt(eval(resultName))
         return
     
+    #请求玩家的打包数据
+    if callName == "ReuestPlayerPackData":
+        PlayerPackData.OnMGReuestPlayerPackData(eval(resultName))
+        return
+        
     #跨服排位PK战斗结算
     if callName == "CrossChampionshipPKOver":
         CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
@@ -661,6 +686,51 @@
         CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName))
         return
     
+    # 跨服妖魔boss伤害结算
+    if callName =="CrossYaomoBossHurtInfo":
+        CrossYaomoBoss.MapServer_CrossYaomoBossHurtInfo(eval(resultName))
+        return
+    
+    # 跨服全民充值
+    if callName == "CrossActAllRecharge":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
+        return
+    
+    # Boss历练
+    if callName == "BossTrial":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
+        return
+    
+    # 仙匣秘境
+    if callName == "XianXiaMJ":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
+        return
+    
+    # 古宝养成
+    if callName == "ActGubao":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
+        return
+    
+    # 骑宠养成
+    if callName == "ActHorsePetTrain":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
+        return
+    
     #py喇叭聊天
     if callName == 'PYSpeaker':
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -680,6 +750,13 @@
     # 战盟联赛
     if callName =="FamilyWarOver":
         GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
+        return
+    
+    # 增加玩家Rec数据
+    if callName == "AddPlayerRec":
+        curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        recType, valueList, userData, notifyType = eval(resultName)
+        PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
         return
     
     # 删除通用玩家Rec数据
@@ -705,12 +782,6 @@
                 
         return
     
-    # 战盟副本boss开始、被击杀
-    if callName =="FamilyBossFBState":
-        PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
-        return
-    
-
     # 击杀boss掉落好物品
     if callName =="BossDropGoodItem":
         GameWorldBoss.OnKillBossDropGoodItem(eval(resultName), tick)
@@ -887,6 +958,22 @@
     if callName =="AllFamilyBossOver":
         PlayerFamilyBoss.AllFamilyBossKilled()
         return
+    #仙盟阵法
+    if callName =="FamilyZhenfa":
+        curPlayer = None
+        if srcPlayerID:
+            curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+            if not curPlayer:
+                return
+        PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName))
+        return
+    #仙盟传功
+    if callName =="FamilyChuangong":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName))
+        return
     #骑宠BOSS结束
     if callName =="HorsePetBossOver":
         PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
@@ -952,7 +1039,7 @@
     
     
     # 副本助战
-    if callName =="FBHelpBattle":
+    if callName == "FBHelpBattle":
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
         if not curPlayer:
             return
@@ -962,15 +1049,42 @@
         resultName = '%s' % ret
     
     # 竞技场
-    if callName =="Arena":
+    if callName == "Arena":
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
         if not curPlayer:
             return
         ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
         resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
         
+    # 仙盟充值互助
+    if callName == "FamilyCTGAssist":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
+    # 仙盟珍宝阁
+    if callName =="FamilyZhenbaoge":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = PlayerFamilyZhenbaoge.MapServer_ZhenbaogeOP(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
+    # 仙盟boss
+    if callName == "FamilyBoss":
+        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
     # 情缘
-    if callName =="Love":
+    if callName == "Love":
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
         if not curPlayer:
             return
@@ -979,9 +1093,32 @@
             return
         resultName = '%s' % ret
         
+    # 回合制
+    if callName == "TurnFight":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
+    # 福地
+    if callName == "MineArea":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
     # 天星塔
     if callName == "SkyTower":
-        ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = GameWorldSkyTower.MapServer_SkyTowerInfo(curPlayer, eval(resultName))
         if ret == None:
             return
         resultName = '%s' % ret
@@ -992,7 +1129,10 @@
 #        if not curPlayer:
 #            return
 #        resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
-        
+    
+    if not srcPlayerID:
+        return
+    
     srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
     
     if not srcPlayer:

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