From c0146533c921960d5ce6640446b42c1e38df3629 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 三月 2019 19:54:22 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(掉落的暂时默认拍品)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 50 ++++++++++++++++++++++++--------------------------
1 files changed, 24 insertions(+), 26 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 9cece86..5bd2379 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -42,7 +42,6 @@
import PlayerUniversalGameRec
import PlayerFamily
import GameWorldOpenServerCampaign
-import GameWorldMixServerCampaign
import ShareDefine
import GameDataRecord
import GameWorldShopItem
@@ -56,7 +55,7 @@
#import PlayerFamilyTech
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
-import PlayerFamilyStore
+#import PlayerFamilyStore
import PlayerFamilySWRH
import GameWorldProcess
import PlayerLVAward
@@ -74,6 +73,7 @@
import CrossRealmPK
import ChPyNetSendPack
import NetPackCommon
+import AuctionHouse
import time
import datetime
@@ -485,10 +485,10 @@
resultName = pack.GetResultName() #[queryid, 人气值, 物品ID]
if callName == "SendMail":
- title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail = eval(resultName)
+ title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource = eval(resultName)
limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
limitTime = limitTime.split(".")[0]
- PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail)
+ PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource)
return
if callName == "SendMailBatch":
@@ -541,17 +541,6 @@
if callName == 'UpdateTotalRechargeBillboard': #地图服务器更新玩家充值总数排行榜
PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName))
- return
-
- if callName == 'UpdMSRechargeRankBillboard': #地图服务器更新玩家合服活动充值总数排行榜
- PlayerBillboard.MapServer_UpdMSRechargeRankBillboard(eval(resultName))
- return
-
- if callName == 'UpdMSFamilyKillBossBillboard': #地图服务器更新玩家合服活动战盟击杀boss总数排行榜
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- if not curPlayer:
- return
- GameWorldMixServerCampaign.UpdMixCampaignFamiliyBossCnt(curPlayer, eval(resultName))
return
if callName == 'ExitExam': #地图服务器玩家退出答题
@@ -792,6 +781,16 @@
PlayerBourse.OnGivePlayerBourseGainsResult(curPlayer, eval(resultName))
return
+ # 拍卖行
+ if callName == "AuctionHouse":
+ curPlayer = None
+ if srcPlayerID:
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick)
+ return
+
if callName == "TeamMemFuncData":
PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName))
return
@@ -852,6 +851,10 @@
if callName =="AddBossRebornPoint":
GameWorldBoss.AddBossRebornPoint(eval(resultName))
return
+ #多仙盟BOSS结束
+ if callName =="AllFamilyBossOver":
+ PlayerFamilyBoss.AllFamilyBossKilled()
+ return
#---return分割线-----------------------------------------------------------------
@@ -899,11 +902,6 @@
if callName == 'SendInviteCode':
#邀请码验证回复
resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID())
-
- if callName == 'MixServerCampaignAward':
- #可否领取合服活动奖励
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- resultName = '%s' % GameWorldMixServerCampaign.CanGiveMixCampaignAward(curPlayer, eval(resultName))
if callName == 'OpenServerCampaignAward':
#可否领取开服活动奖励
@@ -927,12 +925,12 @@
return
resultName = '%s' % ret
- # 战盟仓库
- if callName == "FamilyStore":
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- if not curPlayer:
- return
- resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
+# # 战盟仓库
+# if callName == "FamilyStore":
+# curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+# if not curPlayer:
+# return
+# resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
# 自定义商店物品
if callName == "ShopItem":
--
Gitblit v1.8.0