From c04a87b2679e8561dcbe3fad845e169a27f1ec46 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 22 二月 2019 17:11:37 +0800 Subject: [PATCH] 6256 子 【开发】【2.0】神秘商店开发 / 【后端】【2.0】神秘商店 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 31 +++++++++++++++++-------------- 1 files changed, 17 insertions(+), 14 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py index 90542bc..8d5137f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py @@ -29,6 +29,8 @@ import PlayerMagicWeapon import IPY_GameWorld import OpenServerCampaign +import DataRecordPack +import PlayerWeekParty g_runeLVExpDict = {} @@ -133,6 +135,9 @@ qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {}) if itemColor in qualityPerDict: value *= float(qualityPerDict[itemColor]) + extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {}) + value += extraValueDict.get(itemColor, 0) + if isSpecial: specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3) if specialPer: @@ -201,18 +206,10 @@ ## 获取符印是否已解锁 def GetIsOpenByRuneID(curPlayer, itemid): - itemData = GameWorld.GetGameData().GetItemByTypeID(itemid) - if not itemData: - return - curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) - curEff = itemData.GetEffectByIndex(0) - curRuneType = curEff.GetEffectID() - floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2) - towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType') - for floor, typeList in towerRuneTypeDict.items(): - if curRuneType in typeList: - floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0 - return curPassLV >= floorkey + ipyData = GetRuneIpyData(itemid) + if ipyData: + curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) + return curPassLV >= ipyData.GetTowerID() # 没配置限制层数解锁的默认解锁 return True @@ -291,11 +288,12 @@ if emptyIndex == -1: GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID()) return True - + desRuneData = 0 # 摘下设置孔数据为0 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0) ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData) - + dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData} + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict) RefreshRuneAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() Sync_RuneInfo(curPlayer) @@ -402,6 +400,7 @@ runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始 totalLV += runeItemPlusLV PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor]) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False) PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV) # 开服活动数据 OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV) @@ -600,7 +599,11 @@ ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune) if indexList2: for index in indexList2: + srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0) + dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0} + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict) + Sync_RuneInfo(curPlayer) RefreshRuneAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() -- Gitblit v1.8.0