From c060aabfb4621e897f7b69d6e537fc3ccf59d860 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 28 一月 2019 20:44:25 +0800
Subject: [PATCH] 2969 【BUG】【1.5.200】限时抢购,重新开服全服抢购次数会重置
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py | 26 ++++++++++++++++----------
1 files changed, 16 insertions(+), 10 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
index 1a482ed..d416a88 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -28,6 +28,7 @@
import NetPackCommon
import DataRecordPack
import PlayerSuccess
+import PlayerWeekParty
import ShareDefine
@@ -163,10 +164,10 @@
#同步客户端
Sycn_StoneHoleInfo(curPlayer, [equipIndex])
#成就
- __DoStoneSuccess(curPlayer)
+ DoStoneSuccess(curPlayer)
return
-def __DoStoneSuccess(curPlayer):
+def DoStoneSuccess(curPlayer):
PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayStone1)
PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayStone2)
totalStoneLV = 0
@@ -198,6 +199,7 @@
# 记录开服活动宝石总等级
OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_StoneLV, totalStoneLV)
PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_StoneTotalLV, totalStoneLV)
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Stone, totalStoneLV, False, True)
return
#//A3 05 宝石摘取 #tagCMEquipStonePick
@@ -242,6 +244,14 @@
#同步客户端
Sycn_StoneHoleInfo(curPlayer, [equipIndex])
+ totalStoneLV = GetTotalStoneLV(curPlayer)
+ # 记录开服活动宝石总等级
+ OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_StoneLV, totalStoneLV)
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Stone, totalStoneLV, False, True)
+ return
+
+def GetTotalStoneLV(curPlayer):
+ ##宝石总等级
totalStoneLV = 0
holeIndexList = GetAllEquipPlaceHoleIndex()
gameData = GameWorld.GetGameData()
@@ -258,11 +268,7 @@
continue
gemLV = curGem.GetEffectByIndex(0).GetEffectValue(1)
totalStoneLV += gemLV
-
- # 记录开服活动宝石总等级
- OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_StoneLV, totalStoneLV)
- return
-
+ return totalStoneLV
#// A3 06 宝石升级 #tagCMEquipStoneUpgrade
#struct tagCMEquipStoneUpgrade
@@ -358,7 +364,7 @@
#同步客户端
Sycn_StoneHoleInfo(curPlayer, [equipIndex])
- __DoStoneSuccess(curPlayer)
+ DoStoneSuccess(curPlayer)
return
def __CheckStoneHoleCanUse(curPlayer, equipClassLV, holeIndex):
@@ -425,7 +431,7 @@
else:
PlayerControl.SendMailByKey("GemToPlayer", [curPlayer.GetPlayerID()], [[stoneID, 1, stoneIsBind]])
- DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {"holeIndex":holeIndex, "stoneID":stoneID})
+ DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {'equipIndex':equipIndex,"holeIndex":holeIndex, "stoneID":stoneID, 'changeStoneID':changeStoneID})
return
@@ -536,7 +542,7 @@
stoneInfo = GetEquipIndexStoneIDAndIsBand(curPlayer, equipIndex, holeIndex)
mailItemInfoList.append([stoneInfo[0], 1, stoneInfo[1]])
SetEquipIndexStoneIDAndIsBand(curPlayer, equipIndex, holeIndex, 0, 0)
- DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {"holeIndex":holeIndex, "stoneID":stoneInfo[0]})
+ DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {'changeStoneID':0,'equipIndex':equipIndex,"holeIndex":holeIndex, "stoneID":stoneInfo[0]})
if equipIndex not in equipIndexList:
equipIndexList.append(equipIndex)
PlayerControl.SendMailByKey("GemToPlayer", [curPlayer.GetPlayerID()], mailItemInfoList)
--
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