From c060aabfb4621e897f7b69d6e537fc3ccf59d860 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 28 一月 2019 20:44:25 +0800
Subject: [PATCH] 2969 【BUG】【1.5.200】限时抢购,重新开服全服抢购次数会重置​

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py |   27 ++++++++++++++++++---------
 1 files changed, 18 insertions(+), 9 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py
index a86f294..1717fd8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py
@@ -17,6 +17,7 @@
 import ShareDefine
 import ReadChConfig
 import GameLogic_SealDemon
+import GameLogic_ZhuXianBoss
 import PlayerControl
 import IPY_GameWorld
 import IpyGameDataPY
@@ -401,6 +402,9 @@
     if mapID == ChConfig.Def_FBMapID_SealDemon:
         bossID = GameLogic_SealDemon.CurFBLineBOSSID()
         stoneNPCID = 0
+    elif mapID == ChConfig.Def_FBMapID_ZhuXianBoss:
+        bossID = GameLogic_ZhuXianBoss.CurFBLineBOSSID()
+        stoneNPCID = 0
     else:
         ipyData = IpyGameDataPY.GetIpyGameDataByCondition('BOSSInfo', {'RefreshMark':refreshMark, 'MapID':mapID}, isLogNone=False)
         if not ipyData:
@@ -412,7 +416,6 @@
         isNeedShunt = ipyData.GetIsNeedShunt()
     if not bossID and not stoneNPCID:
         return
-    
     gameFB = GameWorld.GetGameFB()
     gameWorldMgr = GameWorld.GetGameWorld()
     isActivityBoss = False # 是否活动boss
@@ -463,7 +466,7 @@
             NPCCommon.SetDeadEx(curNPC)
             
         # 非复活线 且 不需要分流的地图 且 不是封魔坛  不允许复活
-        if lineID != rebornLineID and not isNeedShunt and mapID != ChConfig.Def_FBMapID_SealDemon:
+        if lineID != rebornLineID and not isNeedShunt and mapID not in [ChConfig.Def_FBMapID_SealDemon, ChConfig.Def_FBMapID_ZhuXianBoss]:
             return
         
         if isActivityBoss and activityBossRebornCount > 0:
@@ -905,7 +908,7 @@
             注意:同个虚拟线路中,标试点不可重复!标试点不可重复!标试点不可重复!
     '''
     mapID = gameWorld.GetMapID()
-    # {mapID:{编号:[[多个NPCID], [多个标试点], 单个点最大数量, 所有点总数量, 刷怪间隔秒], ...}, ...}
+    # {mapID:{编号:[[多个NPCID], [多个标试点], 单个点最大数量, 所有点总数量, 刷怪间隔秒, 每整X小时], ...}, ...}
     randRefreshNPCDict = IpyGameDataPY.GetFuncEvalCfg("RandomRefreshNPC", 1, {})
     if mapID not in randRefreshNPCDict:
         return
@@ -919,14 +922,20 @@
         return
     gameFB.SetGameFBDict(ChConfig.Def_RMark_RandomRefreshNPCTick, tick)
     
-    curTime = int(time.time())
+    serverTime = GameWorld.GetCurrentTime()
+    curHour, curMinute = serverTime.hour, serverTime.minute
     refreshNumList = []
     for num, refreshInfo in mapRandRefreshNPCDict.items():
-        refreshCD = refreshInfo[-1]
-        numLastTime = gameFB.GetGameFBDictByKey(ChConfig.Def_RMark_RandomRefreshNPCNumTime % num)
-        if numLastTime and curTime - numLastTime < refreshCD:
+        refreshCD = refreshInfo[4]
+        numLastTick = gameFB.GetGameFBDictByKey(ChConfig.Def_RMark_RandomRefreshNPCNumTime % num)
+        perHours = refreshInfo[5]
+        if numLastTick and perHours:
+            if curHour % perHours != 0 or curMinute != 0:
+                continue
+            refreshCD = 65 # 1分钟内不重复刷新
+        if numLastTick and tick - numLastTick < refreshCD * 1000:
             continue
-        gameFB.SetGameFBDict(ChConfig.Def_RMark_RandomRefreshNPCNumTime % num, curTime)
+        gameFB.SetGameFBDict(ChConfig.Def_RMark_RandomRefreshNPCNumTime % num, tick)
         refreshNumList.append(num)
         
     if not refreshNumList:
@@ -946,7 +955,7 @@
         
     #GameWorld.DebugLog("npcCountDict=%s" % npcCountDict, copyMapID)
     for num in refreshNumList:
-        npcIDList, markList, maxCount, totalMaxCount = mapRandRefreshNPCDict[num][:-1]
+        npcIDList, markList, maxCount, totalMaxCount = mapRandRefreshNPCDict[num][:4]
         
         curTotalCount = 0
         for rMark in markList:

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