From c060aabfb4621e897f7b69d6e537fc3ccf59d860 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 28 一月 2019 20:44:25 +0800
Subject: [PATCH] 2969 【BUG】【1.5.200】限时抢购,重新开服全服抢购次数会重置​

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py |   72 ++++++++++++++---------------------
 1 files changed, 29 insertions(+), 43 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
index f3ff343..70aff26 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossRealmReg.py
@@ -20,8 +20,8 @@
 import CrossRealmPlayer
 import IPY_GameWorld
 import ChPyNetSendPack
+import CrossPlayerData
 import NetPackCommon
-import IpyGameDataPY
 import ChConfig
 
 
@@ -50,63 +50,49 @@
     GameWorld.Log("GY_Query_CrossRealmReg DoResult %s" % funResult, curPlayer.GetPlayerID())
     if not resultInfo:
         return
-    registerType, mapID, dataMapID, copyMapID, posX, posY = resultInfo
-    RegisterEnterCrossServer(curPlayer, registerType, mapID, dataMapID, copyMapID, posX, posY)
+    registerMap, mapID, dataMapID, copyMapID, posX, posY = resultInfo
+    RegisterEnterCrossServer(curPlayer, registerMap, mapID, dataMapID, copyMapID, posX, posY)
     return
 
-def RegisterEnterCrossServer(curPlayer, registerType, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0):
+def RegisterEnterCrossServer(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0):
+    '''
+    @param registerMap: 一般是dataMapID
+    '''
     playerID = curPlayer.GetPlayerID()
     if GameWorld.IsCrossServer():
         GameWorld.Log("    跨服服务器不允许上传报名数据!", playerID)
         return
     
-    playerRegisterType = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_CrossRegisterType)
-    if playerRegisterType in ChConfig.RegisterEnter_CrossServerMapIDList:
-        GameWorld.ErrLog("跨服已经在上传数据,不重复提交!playerRegisterType=%s,registerType=%s" % (playerRegisterType, registerType), curPlayer.GetPlayerID())
+    playerRegisterMap = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossRegisterMap)
+    if playerRegisterMap in ChConfig.RegisterEnter_CrossServerMapIDList:
+        GameWorld.ErrLog("跨服已经在上传数据,不重复提交!playerRegisterMap=%s,registerMap=%s" % (playerRegisterMap, registerMap), curPlayer.GetPlayerID())
         return
     
+    zoneID = 0
     if not mapID:
-        if registerType in ChConfig.RegisterEnter_CrossServerMapIDList:
-            registerTableName = "CrossPenglaiZone"
-        else:
+        zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(registerMap)
+        if not zoneIpyData:
+            GameWorld.ErrLog("找不到该服务器对应跨服分区: registerMap=%s" % (registerMap))
             return
-        RegisterMapInfo = GetCurServerGroupIDRegisterMapInfo(registerTableName)
-        if not RegisterMapInfo:
-            GameWorld.ErrLog("找不到该服务器对应跨服分区: registerType=%s,registerTableName=%s" % (registerType, registerTableName))
-            return
-        mapID, copyMapID, posX, posY = RegisterMapInfo
-        dataMapID = mapID
-        
+        zoneID, mapID, dataMapID, copyMapID, posX, posY = zoneIpyData.GetZoneID(), zoneIpyData.GetMapID(), \
+            zoneIpyData.GetDataMapID(), zoneIpyData.GetCopyMapID(), zoneIpyData.GetPosX(), zoneIpyData.GetPosY()
+            
     if not mapID:
         return
     
     #跨服前更新自己所属服务器组ID
     PlayerControl.UpdPlayerServerGroupID(curPlayer)
     
-    if registerType in ChConfig.RegisterEnter_CrossServerMapIDList:
+    if registerMap in ChConfig.RegisterEnter_CrossServerMapIDList:
         prepareEnterCrossServer = ChPyNetSendPack.tagMCPrepareEnterCrossServer()
-        prepareEnterCrossServer.DataMapID = registerType
+        prepareEnterCrossServer.DataMapID = registerMap
         NetPackCommon.SendFakePack(curPlayer, prepareEnterCrossServer)
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_CrossRegisterType, registerType)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, registerMap)
+    CrossPlayerData.OnPlayerCrossReg(curPlayer)
     #curPlayer.SendMergeRegisterPlayer(mapID, dataMapID, copyMapID, posX, posY)
     curPlayer.SendMergeRegisterPlayerAfterChange(CrossRealmPlayer.GetCrossPlayerName(curPlayer), mapID, dataMapID, copyMapID, posX, posY)
-    GameWorld.Log("    发送跨服玩家数据注册: registerType=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s" 
-                  % (registerType, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
-    return
-
-def GetCurServerGroupIDRegisterMapInfo(tableName):
-    ipyDataMgr = IpyGameDataPY.IPY_Data()
-    if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
-        return
-    
-    serverGroupID = GameWorld.GetServerGroupID()
-    for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
-        ipyData = getattr(ipyDataMgr, "Get%sByIndex" % tableName)(i)
-        serverGroupIDList = ipyData.GetServerGroupIDList()
-        for serverGroupIDInfo in serverGroupIDList:
-            if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
-                or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
-                return ipyData.GetMapID(), ipyData.GetCopyMapID(), ipyData.GetPosX(), ipyData.GetPosY()
+    GameWorld.Log("    发送跨服玩家数据注册: registerMap=%s,zoneID=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s" 
+                  % (registerMap, zoneID, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
     return
 
 ## 跨服赛报名结果(上传数据)
@@ -116,27 +102,27 @@
 def GameServer_MergeRegisterResult(index, tick):
     registerResult = IPY_GameWorld.IPY_GMMergeRegisterPlayerResult()
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    registerType = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_CrossRegisterType)
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_CrossRegisterType, 0)
+    registerMap = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossRegisterMap)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, 0)
     playerID = curPlayer.GetPlayerID()
     result = registerResult.GetResult()
-    GameWorld.Log("GameServer_MergeRegisterResult registerType=%s,result=%s" % (registerType, result), playerID)
+    GameWorld.Log("GameServer_MergeRegisterResult registerMap=%s,result=%s" % (registerMap, result), playerID)
     if not result:
         errorMsg = registerResult.GetErrorMsg()
         GameWorld.Log("CrossRealmReg result Error:%s" % errorMsg, playerID)
         NetPackCommon.SendFakePack(curPlayer, ChPyNetSendPack.tagMCEnterCrossServerError())
         return
     
-    if registerType in ChConfig.RegisterEnter_CrossServerMapIDList:
+    if registerMap in ChConfig.RegisterEnter_CrossServerMapIDList:
         CrossRealmPlayer.DoEnterCrossRealm(curPlayer)
-        PlayerControl.SetCrossRealmState(curPlayer, 1)
+        PlayerControl.SetCrossMapID(curPlayer, registerMap)
         NetPackCommon.SendFakePack(curPlayer, ChPyNetSendPack.tagMCStartEnterCrossServer())
         return
     
     #newAccount = registerResult.GetAccount()
     #newName = registerResult.GetPwd()
     
-    msgList = str([registerType]) 
+    msgList = str([registerMap]) 
     GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "CrossRealmReg", msgList, len(msgList))    
     return
     

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