From c06d47322d2892a440dc11b94f06950da762e5bd Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 21 六月 2019 19:41:43 +0800
Subject: [PATCH] 7413 宗门试炼评级通知
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py | 31 +++++++++++++++++++++----------
1 files changed, 21 insertions(+), 10 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
index 9f113ac..fe4c9a0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -27,6 +27,7 @@
import ItemCommon
import FormulaControl
import NPCCustomRefresh
+import PlayerWeekParty
import PlayerSuccess
import PyGameData
import EventReport
@@ -137,7 +138,7 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_XMZZLastStartTime, curtime)
#FBCommon.SetFBStep(FB_Step_Prepare, tick)
#PrepareXMZZPK(curPlayer, tick)
-
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XMZZ, 1)
msgInfo = str([1]) # 是否刚开始
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, 'XMZZStartFight', msgInfo, len(msgInfo))
curPlayer.SetHP(curPlayer.GetMaxHP())
@@ -175,7 +176,9 @@
fbStep = GameWorld.GetGameFB().GetFBStep()
# # 副本准备
-# if fbStep == FB_Step_Prepare:
+ if fbStep == FB_Step_Prepare:
+ ResetPos(tick)
+
# PrepareXMZZPK(tick)
# # 副本进行中
if fbStep == FB_Step_Fighting:
@@ -185,6 +188,15 @@
# __DoLogic_FB_Over(tick)
+ return
+
+def ResetPos(tick):
+ if tick - GameWorld.GetGameFB().GetFBStepTick() < 1 * 1000:
+ return
+ FBCommon.SetFBStep(FB_Step_Fighting, tick)
+ curPlayer = FBCommon.GetCurSingleFBPlayer()
+ if curPlayer:
+ __ResetPos(curPlayer)
return
def __ChcekFBOver(tick):
@@ -240,10 +252,10 @@
#===============================================================================================
FBCommon.SetFBStep(FB_Step_Prepare, tick)
#重置坐标
- __ResetPos(curPlayer)
+ #__ResetPos(curPlayer)
FBCommon.Sync_Player_TimeTick(IPY_GameWorld.tttWaitStart, __GetFightTime()[Def_PrepareTime] * 1000)
- FBCommon.SetFBStep(FB_Step_Fighting, tick)
+ #FBCommon.SetFBStep(FB_Step_Fighting, tick)
if not vsPlayerInfo:
return
@@ -355,8 +367,8 @@
# @return 返回值无意义
# @remarks 玩家主动离开副本.
def DoPlayerDead(curPlayer):
- if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
- return
+# if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
+# return
HPPer = __GetHPPer(curPlayer)
__SendPKResult(curPlayer, 0, 1, HPPer)
@@ -438,8 +450,7 @@
prizeItemList = winCntAwardDict[str(prizeEx)]
# 给物品 [奖励物品id,个数,是否绑定]
for itemID, itemCnt, isBind in prizeItemList:
- if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind,
- [IPY_GameWorld.rptItem], True, showSysInfo=True):
+ if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
playerID = curPlayer.GetPlayerID()
GameWorld.ErrLog("OnGetXMZZPrizeResult(), give item itemid:%s,count:%s" % (itemID, itemCnt), playerID)
@@ -522,9 +533,9 @@
lastStartTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XMZZLastStartTime)
curTime = int(time.time())
costTime = (curTime-lastStartTime)*1000
- overDict = {FBCommon.Over_score:addScore, FBCommon.Over_extrScore:updExtraScore,
+ overDict = {FBCommon.Over_score:updScore, FBCommon.Over_extrScore:updExtraScore,
FBCommon.Over_extraExp:updExtraExp, FBCommon.Over_extraExpPoint:updExtraExpPoint,
- FBCommon.Over_exp:exp, FBCommon.Over_expPoint:expPoint, FBCommon.Over_costTime:costTime,
+ FBCommon.Over_exp:updExp, FBCommon.Over_expPoint:updExpPoint, FBCommon.Over_costTime:costTime,
'conWinCnt':conWinCnt}
FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_XMZZ, 0, isWin, overDict)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_XMZZLastStartTime, 0)
--
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