From c15c8f7eab589727de0195c40862e9afe08e890b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 20 三月 2019 18:23:37 +0800
Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游特惠活动相关)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
index e2b56eb..66c8424 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
@@ -24,6 +24,8 @@
import SkillCommon
import SkillShell
import PassiveBuffEffMng
+import DataRecordPack
+import CrossPlayerData
import time
#-------------------------------------------------------------
@@ -129,6 +131,8 @@
for skillID in skillList:
__GiveSkill(curPlayer, skillID)
+ CrossPlayerData.OnDienstgradChange(curPlayer, dienstgradID, 1)
+
#重新刷新角色属性
if isRefreshAttr:
CalcAllDienstgradAttr(curPlayer)
@@ -219,7 +223,9 @@
if curDienstgradData:
# 删除对应技能
__DelSkill(curPlayer, curDienstgradData)
+ DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Title, {'dienstgradID':dienstgradID})
+ CrossPlayerData.OnDienstgradChange(curPlayer, dienstgradID, 0)
#重新刷新角色属性
if isRefreshAttr:
CalcAllDienstgradAttr(curPlayer)
--
Gitblit v1.8.0