From c19b101bb654a1d14bab75b3152de681ab190f4a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 04 三月 2019 17:21:46 +0800 Subject: [PATCH] 6320 【后端】【1.6】合服补偿升级丹修改 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 8 +++++--- 1 files changed, 5 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index 17ed9dc..b097114 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -839,6 +839,8 @@ mailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 1) worldLVMailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 2) mailMoneyList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 3) + worldLVDown = IpyGameDataPY.GetFuncCfg("MixServerMail", 5) # 等级丹相对合服世界等级差值 + itemWorldLV = max(150, mixServerWorldLV - worldLVDown) goldPaper, silver = mailMoneyList worldLVItemList = [] for itemID, itemCount, isBind in worldLVMailItemList: @@ -852,14 +854,14 @@ lvLimit = curEff.GetEffectValue(1) if not lvLimit: continue - if lvLimit <= mixServerWorldLV: + if lvLimit <= itemWorldLV: worldLVItemList = [[itemID, itemCount, isBind]] else: break - detailDict = {"MixServerWorldLV":mixServerWorldLV, "LastMixServerDay":lastMixServerDay} + detailDict = {"MixServerWorldLV":mixServerWorldLV, "LastMixServerDay":lastMixServerDay, "ItemWorldLV":itemWorldLV} addItemList = mailItemList + worldLVItemList PlayerControl.SendMailByKey("MixServer1", [playerID], addItemList, goldPaper=goldPaper, silver=silver, detail=detailDict) - GameWorld.Log(" 发送合服补偿邮件: addItemList=%s" % (addItemList), playerID) + GameWorld.Log(" 发送合服补偿邮件: itemWorldLV=%s,addItemList=%s" % (itemWorldLV, addItemList), playerID) # 同步排行榜 PlayerBillboard.UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=True) -- Gitblit v1.8.0