From c1c791372b63ff14d0ddd0ef85386e374603d1ff Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 15 七月 2024 19:47:37 +0800
Subject: [PATCH] 10202 【越南】【香港】【主干】【砍树】聚魂(寻宝修改:寻宝设定单独开表;去除免费寻宝x次必出逻辑,免费次数也算常规次数;免费次数去除时间恢复,改为过天重置;每x次必出改为每种类型独立配置;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |  126 ++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 120 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 5114bb5..5bfa98b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -17,15 +17,23 @@
 
 import GameWorld
 import ShareDefine
+import PlayerAssist
 import PlayerControl
 import CrossLuckyCloudBuy
 import IPY_GameServer
 import CrossRealmPlayer
 import PlayerCompensation
+import PlayerActBossTrial
 import CrossActionControl
+import CrossActAllRecharge
+import CrossFamilyFlagwar
+import CrossChampionship
+import CrossBattlefield
 import CrossBillboard
+import CrossYaomoBoss
 import GameWorldBoss
 import CrossRealmPK
+import GameWorship
 import PlayerQuery
 import PlayerTalk
 import PyGameData
@@ -120,6 +128,51 @@
         elif msgType == ShareDefine.ClientServerMsg_AddBuff:
             MapServer_CrossAddBuff(msgData)
             
+        elif msgType == ShareDefine.ClientServerMsg_CrossAssist:
+            PlayerAssist.ClientServerMsg_CrossAssist(serverGroupID, msgData, tick)
+            
+        elif msgType == ShareDefine.ClientServerMsg_BattlefieldBuyOpen:
+            CrossBattlefield.ClientServerMsg_BattlefieldBuyOpen(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallJoin:
+            CrossBattlefield.ClientServerMsg_BattlefieldCallJoin(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallKick:
+            CrossBattlefield.ClientServerMsg_BattlefieldCallKick(serverGroupID, msgData)
+                        
+        elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange:
+            CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApply:
+            CrossChampionship.ClientServerMsg_ChampionshipOfficialApply(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApplyReply:
+            CrossChampionship.ClientServerMsg_ChampionshipOfficialApplyReply(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialKick:
+            CrossChampionship.ClientServerMsg_ChampionshipOfficialKick(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialLeave:
+            CrossChampionship.ClientServerMsg_ChampionshipOfficialLeave(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialChallenge:
+            CrossChampionship.ClientServerMsg_ChampionshipOfficialChallenge(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipGuess:
+            CrossChampionship.ClientServerMsg_ChampionshipGuess(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipWorship:
+            CrossChampionship.ClientServerMsg_ChampionshipWorship(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_ActAllRechargeValue:
+            CrossActAllRecharge.ClientServerMsg_ActAllRechargeValue(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_CrossYaomoBossHurtAward:
+            CrossYaomoBoss.ClientServerMsg_CrossYaomoBossHurtAward(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_BossTrialSubmit:
+            PlayerActBossTrial.ClientServerMsg_BossTrialSubmit(serverGroupID, msgData)
+            
         # 需要发送到地图服务器处理的
         elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
             MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
@@ -149,10 +202,15 @@
     '''
     CrossRealmPlayer.Sync_CrossCommInitDataToClientServer(serverGroupID)
     CrossRealmPK.Sync_CrossPKInitDataToClientServer(tick, serverGroupID)
+    CrossChampionship.Sync_CrossChampionshipDataToClientServer(serverGroupID)
+    CrossBattlefield.Sync_CrossBattlefieldDataToClientServer(serverGroupID)
     CrossBoss.Sync_CrossBossInitDataToClientServer(serverGroupID)
-    CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID)
     CrossActionControl.Sync_CrossActInfoToClientServer(serverGroupID)
+    CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID)
+    CrossActAllRecharge.Sync_AllRechargeDataToClientServer(serverGroupID)
+    CrossYaomoBoss.Sync_CrossYaomoBossDataToClientServer(serverGroupID)
     PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
+    GameWorship.Sync_CrossWorshipToClientServer(serverGroupID)
     return
 
 def MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID):
@@ -195,16 +253,18 @@
     return
 ## ================================================================================================
 
-def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=[]):
+def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=None):
     ''' 广播信息到子服务器上
         @param serverGroupIDList: 发送指定的服务器组ID列表,内部已经针对列表中组ID去重,
         所以外部逻辑可直接添加,不用考虑组ID重复问题,没有指定服务器组ID时,默认广播所有子服
     '''
     if not GameWorld.IsCrossServer():
         return
-    if not dataMsg:
-        return
-    
+    #if not dataMsg:
+    #    return
+    if serverGroupIDList == None:
+        serverGroupIDList = []
+        
     srcMsg = {"MsgType":msgType, "Data":dataMsg, "CrossServerTime":GameWorld.GetCurrentDataTimeStr()}
     sendMsg = cPickle.dumps(srcMsg, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
@@ -289,6 +349,51 @@
         elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyNum:
             CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyNum(msgData)
             
+        elif msgType == ShareDefine.CrossServerMsg_BattlefieldState:
+            CrossBattlefield.CrossServerMsg_BattlefieldState(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_BattlefieldBuy:
+            CrossBattlefield.CrossServerMsg_BattlefieldBuy(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_BattlefieldOver:
+            CrossBattlefield.CrossServerMsg_BattlefieldOver(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_FamilyFlagwarOver:
+            CrossFamilyFlagwar.CrossServerMsg_FamilyFlagwarOver(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward:
+            PlayerActBossTrial.CrossServerMsg_CrossBossTrialFamilyAward(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_Worship:
+            GameWorship.CrossServerMsg_Worship(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
+            CrossChampionship.CrossServerMsg_ChampionshipState(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ChampionshipPlayer:
+            CrossChampionship.CrossServerMsg_ChampionshipPlayer(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ChampionshipGroup:
+            CrossChampionship.CrossServerMsg_ChampionshipGroup(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ChampionshipGuess:
+            CrossChampionship.CrossServerMsg_ChampionshipGuess(msgData, tick)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ChampionshipOfficial:
+            CrossChampionship.CrossServerMsg_ChampionshipOfficial(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ChampionshipDailyOfficial:
+            CrossChampionship.CrossServerMsg_ChampionshipDailyOfficial(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_ActAllRechargeInfo:
+            CrossActAllRecharge.CrossServerMsg_ActAllRechargeInfo(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_CrossDailyActionState:
+            CrossActionControl.CrossServerMsg_CrossDailyActionState(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo:
+            CrossYaomoBoss.CrossServerMsg_CrossYaomoBossHurtInfo(msgData)
+            
         elif msgType == ShareDefine.CrossServerMsg_SyncBillboard:
             CrossBillboard.CrossServerMsg_SyncBillboard(msgData, tick)
             
@@ -297,6 +402,9 @@
             
         elif msgType == ShareDefine.CrossServerMsg_CrossBossState:
             CrossBoss.CrossServerMsg_CrossBossState(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_CrossAssist:
+            PlayerAssist.CrossServerMsg_CrossAssist(msgData, tick)
             
         elif msgType == ShareDefine.CrossServerMsg_CrossActInfo:
             CrossActionControl.CrossServerMsg_CrossActInfo(msgData)
@@ -315,6 +423,9 @@
             
         elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
             PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
+            
+        elif msgType == ShareDefine.CrossServerMsg_EnterVSRoomRet:
+            PlayerFB.CrossServerMsg_EnterVSRoomRet(msgData, tick)
             
         elif msgType == ShareDefine.CrossServerMsg_SendMail:
             PlayerCompensation.CrossServerMsg_SendMail(msgData)
@@ -342,7 +453,10 @@
                 tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
                 if tagPlayer:
                     GameWorld.DebugAnswer(tagPlayer, "跨服服务器时间: %s" % GameWorld.GetCrossServerTimeStr())
-                    
+            
+        elif msgType == ShareDefine.CrossServerMsg_DebugAnswer:
+            GameWorld.CrossServerMsg_DebugAnswer(msgData)
+            
         else:
             GameWorld.ErrLog("没有该信息类型逻辑处理!")
             

--
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