From c2643f491172e45c26b25b720f008d3d05268263 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 28 一月 2019 20:54:45 +0800 Subject: [PATCH] 6118 【后端】【1.5.200】新增技能效果-- 宠物技能-宠物主人受到暴击伤害时触发技能 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 99 ++++++++++++++++++++++++++++++++++++++++++++----- 1 files changed, 89 insertions(+), 10 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index 549d5d7..d72f77f 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -72,6 +72,8 @@ import CrossRealmPlayer import CrossRealmMsg import CrossRealmPK +import ChPyNetSendPack +import NetPackCommon import time import datetime @@ -258,7 +260,7 @@ return # 查询地图NPC数量 elif queryType == ChConfig.queryType_NPCCnt: - __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD) + __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick) return else: GameWorld.ErrLog('unKnow queryType = %s' % (queryType)) @@ -299,7 +301,7 @@ # @param queryCallName: 请求回调名 # @param sendCMD: 请求的命令 根据请求类型和请求命令来决定最终操作 # @return None -def __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD): +def __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick): playerManager = GameWorld.GetPlayerManager() try: mapInfo = eval(sendCMD) @@ -311,9 +313,78 @@ return tagMapID = mapInfo[0] + npcIDList = mapInfo[2] + # 本服查询跨服地图怪物数 + if tagMapID in ChConfig.Def_CrossMapIDList and not GameWorld.IsCrossServer(): + __QueryCrossServerMapNPCCntInfo(curPlayer, tagMapID, npcIDList, tick) + return playerManager.MapServer_QueryPlayer(curPlayer.GetPlayerID(), ChConfig.queryType_NPCCnt, 0, tagMapID, queryCallName, sendCMD, len(sendCMD), curPlayer.GetRouteServerIndex()) return + +def __QueryCrossServerMapNPCCntInfo(curPlayer, mapID, npcIDList, tick): + ## 查询跨服地图NPC个数信息 + if mapID in PyGameData.g_crossMapNPCInfo: + infoTick, mapNPCInfoDict = PyGameData.g_crossMapNPCInfo[mapID] + if tick - infoTick < 60 * 1000: + #GameWorld.DebugLog("直接同步本服缓存的跨服地图NPC信息") + SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict) + return + + # 本服缓存超时,发送跨服服务器查询 + playerID = curPlayer.GetPlayerID() + CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, {"PlayerID":playerID, "MapID":mapID, "NPCIDList":npcIDList}) + return + +def ClientServerMsg_QueryNPCInfo(serverGroupID, msgData): + ## 收到子服请求查看跨服地图NPC个数信息 + + mapID = msgData["MapID"] + zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(mapID, serverGroupID) + if not zoneIpyData: + return + realMapID = zoneIpyData.GetMapID() + copyMapID = zoneIpyData.GetCopyMapID() + + sendCMD = {"ServerGroupID":serverGroupID, "CopyMapID":copyMapID} + sendCMD.update(msgData) + sendCMD = str(sendCMD) + GameWorld.GetPlayerManager().MapServer_QueryPlayer(0, 0, 0, realMapID, "NPCCntCross", sendCMD, len(sendCMD)) + return + +def CrossServerMsg_NPCInfoRet(msgData, tick): + ## 收到跨服服务器同步的地图NPC信息 + + mapID = msgData["MapID"] + playerID = msgData["PlayerID"] + npcIDList = msgData["NPCIDList"] + mapNPCInfoDict = msgData["Result"] + PyGameData.g_crossMapNPCInfo[mapID] = [tick, mapNPCInfoDict] + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) + if curPlayer: + SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict) + + return + +def SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict): + ## 同步给玩家跨服地图NPC信息 + + npcInfoPack = ChPyNetSendPack.tagMCNPCCntList() + npcInfoPack.Clear() + npcInfoPack.MapID = mapID + npcInfoPack.NPCInfoList = [] + + for npcID in npcIDList: + npcInfo = ChPyNetSendPack.tagMCNPCCntInfo() + npcInfo.Clear() + npcInfo.NPCID = npcID + npcInfo.Cnt = mapNPCInfoDict.get(npcID, 0) + npcInfoPack.NPCInfoList.append(npcInfo) + + npcInfoPack.NPCInfoCnt = len(npcInfoPack.NPCInfoList) + NetPackCommon.SendFakePack(curPlayer, npcInfoPack) + return + ## 获得家族属性(等级,人数)获得自己所在家族的属性 # @param curPlayer 请求的玩家 @@ -434,9 +505,13 @@ CrossRealmMsg.SendMsgToClientServer(msgType, dataMsg, serverGroupIDList) return - if callName == 'MergeWorldNotify': - country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo = eval(resultName) - PlayerControl.MergeWorldNotify(country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo, 1) + if callName == "SetCrossPlayerAttrValue": + CrossRealmPlayer.SetCrossPlayerAttrValue(eval(resultName), tick) + return + + if callName == 'CrossNotify': + serverGroupIDList, crossNotifyList = eval(resultName) + PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList) return if callName == "CommMapServerInitOK": @@ -564,6 +639,14 @@ if not curPlayer: return PlayerTalk.ChatPYSpeaker(curPlayer, eval(resultName)) + return + + #刷新本服角色信息 + if callName == 'RefreshMainServerRole': + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ChPlayer.DoRefreshMainServerRole(curPlayer) return # 战盟联赛 @@ -769,11 +852,7 @@ if callName =="AddBossRebornPoint": GameWorldBoss.AddBossRebornPoint(eval(resultName)) return - #通知神兽副本NPC刷新时间 - if callName =="DogzNPCTime": - PyGameData.g_dogzNPCRefreshTimeDict = eval(resultName) - GameWorldBoss.Sync_DogzNPCRefreshTime() - return + #---return分割线----------------------------------------------------------------- -- Gitblit v1.8.0