From c2acfe7cf4641bc560a8454a985af16cf349f3ad Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 25 六月 2021 17:42:38 +0800 Subject: [PATCH] 5090 【主干】【BT2】【BT3】【bt2_1.100.1】【gt_1.100.7】循环活动优化-日期活动结束后周循环开启异常(修复活动日期时间头尾衔接导致的活动开启异常问题) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 97 ++++++++++++++++++++++++++++++++++++------------ 1 files changed, 72 insertions(+), 25 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index c7ab944..e684816 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -34,10 +34,10 @@ import ChConfig import GMCommon import DirtyList +import CrossBillboard import PlayerBillboard import PlayerExam import PlayerControl -import PlayerRecall import PlayerFamilyAction import PlayerUniversalGameRec import PlayerFamily @@ -73,9 +73,15 @@ import ChPyNetSendPack import NetPackCommon import AuctionHouse +import PlayerFairyDomain +import GameWorldSkyTower +import GameWorldArena +import GameWorldItem +import PlayerAssist import time import datetime +import json #--------------------------------------------------------------------- #全局变量 #--------------------------------------------------------------------- @@ -330,16 +336,25 @@ SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict) return + serverGroupID = GameWorld.GetServerGroupID() + zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID) + if not zoneIpyData: + return + zoneID = zoneIpyData.GetZoneID() + # 本服缓存超时,发送跨服服务器查询 playerID = curPlayer.GetPlayerID() - CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, {"PlayerID":playerID, "MapID":mapID, "NPCIDList":npcIDList}) + dataMsg = {"PlayerID":playerID, "ZoneID":zoneID, "MapID":mapID, "NPCIDList":npcIDList} + CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, dataMsg) return def ClientServerMsg_QueryNPCInfo(serverGroupID, msgData): ## 收到子服请求查看跨服地图NPC个数信息 + zoneID = msgData["ZoneID"] mapID = msgData["MapID"] - zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(mapID, serverGroupID) + + zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(zoneID, mapID) if not zoneIpyData: return realMapID = zoneIpyData.GetMapID() @@ -494,6 +509,11 @@ PlayerCompensation.SendPersonalItemMailBatch(eval(resultName)) return + if callName == "SendEntireMail": + mailTypeKey, getDays, limitLV, limitLVType, addItemList, paramList, gold, goldPaper, silver, detail, moneySource = eval(resultName) + PlayerCompensation.SendEntireMail(mailTypeKey, getDays, limitLV, limitLVType, addItemList, paramList, gold, goldPaper, silver, detail, moneySource) + return + if callName == "SendMsgToCrossServer": msgType, dataMsg = eval(resultName) CrossRealmMsg.SendMsgToCrossServer(msgType, dataMsg) @@ -513,6 +533,14 @@ PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList) return + if callName == "DynamicLineMapStateChange": + PlayerFB.OnCrossDynamicLineStateChange(eval(resultName)) + return + + if callName == "DynamicLineMapInitOK": + PlayerFB.OnCrossDynamicMapReset(eval(resultName)) + return + if callName == "CommMapServerInitOK": dataMapID, lineID, realMapID, copyMapID = eval(resultName) PyGameData.g_commMapLineInfo[(dataMapID, lineID)] = (realMapID, copyMapID) @@ -521,6 +549,10 @@ if callName == "UpdateBillboard": #地图服务器更新排行榜 PlayerBillboard.MapServer_UpdateBillboard(eval(resultName), tick) + return + + if callName == "UpdateCrossBillboard": #地图服务器更新跨服排行榜 + CrossBillboard.MapServer_UpdateCrossBillboard(eval(resultName)) return if callName == 'PyAddFamilyInfoValue': #地图服务器增加战盟信息值 @@ -544,11 +576,6 @@ msg, msgList = eval(resultName) PlayerControl.TeamNotify(teamID, msg, msgList) - return - - if callName == 'ReveiveRecallAward': - #召回奖励领取情况 - PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName) return if callName == "NotifyTruckDestroy": @@ -701,14 +728,9 @@ GameWorldProcess.UpdGlobalKillCount(eval(resultName)) return - # 新手指导员天数 - if callName =="FreshmanGuiderDay": - curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) - if not curPlayer: - return - - guiderDay = eval(resultName)[0] - PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay) + # 缓存装备广播信息中的装备明细信息 + if callName == "NotifyEquipDetailInfo": + GameWorldItem.OnCacheNotifyEquipDetailInfo(json.loads(resultName), tick) return #生成仙盟红包 @@ -770,15 +792,25 @@ AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick) return + # 协助 + if callName == "PlayerAssist": + curPlayer = None + if srcPlayerID: + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerAssist.MapServer_PlayerAssistLogic(curPlayer, eval(resultName), tick) + return + if callName == "TeamMemFuncData": PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName)) return - #封魔坛结束 - if callName == "SealDemonOver": - playerID, lineID, rank = eval(resultName) - PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank) - return +# #封魔坛结束 +# if callName == "SealDemonOver": +# playerID, lineID, rank = eval(resultName) +# PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank) +# return #查询副本功能线路人数 if callName == "FBLinePlayerCnt": @@ -838,6 +870,10 @@ if callName =="HorsePetBossOver": PlayerHorsePetBoss.HorsePetBossKilled(int(resultName)) return + #缥缈仙域事件出现 + if callName =="AddFairyDomainEvent": + PlayerFairyDomain.AddFairyDomainEvent(eval(resultName)) + return #---return分割线----------------------------------------------------------------- @@ -882,10 +918,6 @@ return resultName = '%s' % ret - if callName == 'SendInviteCode': - #邀请码验证回复 - resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID()) - if callName == 'OpenServerCampaignAward': #可否领取开服活动奖励 curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) @@ -907,6 +939,21 @@ if ret == None: return resultName = '%s' % ret + + # 竞技场 + if callName =="Arena": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName)) + resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复 + + # 天星塔 + if callName == "SkyTower": + ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName)) + if ret == None: + return + resultName = '%s' % ret # # 战盟仓库 # if callName == "FamilyStore": -- Gitblit v1.8.0