From c2acfe7cf4641bc560a8454a985af16cf349f3ad Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 25 六月 2021 17:42:38 +0800
Subject: [PATCH] 5090 【主干】【BT2】【BT3】【bt2_1.100.1】【gt_1.100.7】循环活动优化-日期活动结束后周循环开启异常(修复活动日期时间头尾衔接导致的活动开启异常问题)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py | 140 +++++++++++++++++++++++++++++++++++++---------
1 files changed, 113 insertions(+), 27 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
index ae637da..fbdaa0f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
@@ -47,6 +47,7 @@
import NetPackCommon
import IpyGameDataPY
import PlayerTJG
+import CommFunc
import ChEquip
import time
@@ -96,25 +97,46 @@
return
-def GetPlayerGoldGiftFirst(curPlayer):
+def GetPlayerGoldGiftFirst(curPlayer, giftDay):
'''领取玩家首充奖励
+ @param dayIndex: 首充第几天奖励
'''
- isGet = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldGiftFirstRecord)
- if isGet:
- GameWorld.DebugLog("已经领取过首充奖励!", curPlayer.GetPlayerID())
+ if not giftDay:
+ return
+
+ openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ firstGoldServerDay = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldServerDay)
+ if not firstGoldServerDay:
+ GameWorld.DebugLog("还未充值过!firstGoldServerDay=%s" % firstGoldServerDay)
+ return
+ canGetMaxDay = openServerDay - firstGoldServerDay + 1
+ if giftDay > canGetMaxDay:
+ GameWorld.DebugLog("还未到可领取的首充天,无法领取!openServerDay=%s,firstGoldServerDay=%s,canGetMaxDay=%s < giftDay=%s"
+ % (openServerDay, firstGoldServerDay, canGetMaxDay, giftDay))
+ return
+ dayIndex = giftDay - 1
+ getRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldGiftFirstRecord)
+ if getRecord & pow(2, dayIndex):
+ GameWorld.DebugLog("已经领取过首充奖励!giftDay=%s" % giftDay, curPlayer.GetPlayerID())
return
if not curPlayer.GetChangeCoinPointTotal():
GameWorld.DebugLog("没有充值过,无法领取首充奖励!", curPlayer.GetPlayerID())
return
- firstGoldRewardDict = IpyGameDataPY.GetFuncEvalCfg("FirstGold", 1)
+ ipyData = IpyGameDataPY.GetIpyGameData("FirstGold", giftDay)
+ if not ipyData:
+ return
+ jobItemInfoDict = ipyData.GetJobItemInfo()
+ commItemList = ipyData.GetCommItemList()
+
+ rewardItemList = []
jobStr = str(curPlayer.GetJob())
- if jobStr not in firstGoldRewardDict:
- GameWorld.ErrLog("没有配置该职业对应的首充奖励!job=%s" % jobStr, curPlayer.GetPlayerID())
- return
- rewardItemList = firstGoldRewardDict[jobStr]
+ if jobStr in jobItemInfoDict:
+ rewardItemList += jobItemInfoDict[jobStr]
+ rewardItemList += commItemList
+
if not rewardItemList:
return
needSpace = len(rewardItemList)
@@ -126,17 +148,22 @@
return
# 更新已领取成功标记
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GoldGiftFirstRecord, 1)
+ updGetRecord = getRecord | pow(2, dayIndex)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GoldGiftFirstRecord, updGetRecord)
+ GameWorld.DebugLog("领取首充奖励: giftDay=%s,getRecord=%s,updGetRecord=%s, %s" % (giftDay, getRecord, updGetRecord, rewardItemList))
# 给物品
- for itemID, itemCount, isBind in rewardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
+ isAuctionItem = False
+ for itemID, itemCount in rewardItemList:
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
# 全服提示
if len(rewardItemList) >= 2:
- PlayerControl.WorldNotify(0, "FirstPayReward1", [curPlayer.GetPlayerName(), rewardItemList[0][0], rewardItemList[1][0]])
+ PlayerControl.WorldNotify(0, "FirstPayReward1", [curPlayer.GetPlayerName(), rewardItemList[0][0], rewardItemList[1][0], giftDay])
+
# 记录领取事件
- DataRecordPack.DR_GoldGiftGiveItem(curPlayer, "FirstGoldGift")
+ infoDict = {"GiftDay":giftDay, "ItemList":rewardItemList}
+ DataRecordPack.DR_GoldGiftGiveItem(curPlayer, "FirstGoldGift", infoDict)
# 通知客户端
Sync_FirstGoldInfo(curPlayer)
@@ -148,7 +175,6 @@
# @param curPlayer: 玩家
# @return: None
def OnDay(curPlayer):
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyChargeState, 0)
return
## 充值豪礼OnLogin
@@ -158,6 +184,7 @@
Sync_FirstGoldInfo(curPlayer)
Sync_FirstGoldTime(curPlayer)
+ Sync_HistoryChargeAwardGetRecordInfo(curPlayer)
#更新首充提示开始计时时间
if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldRemainTime):
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTipStartTime, int(time.time()))
@@ -167,14 +194,15 @@
# @param curPlayer: 玩家
# @param addGold: 充元宝数
# @return: None
-def OnPlayerChargeGold(curPlayer, addGold):
+def OnPlayerChargeGold(curPlayer):
- # 更新今日已充值数
- dailyGoldCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DailyGoldChargeCnt)
- updDailyGoldCnt = dailyGoldCnt + addGold
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyGoldChargeCnt, updDailyGoldCnt)
- #PlayerControl.NotifyPlayerDictValue(curPlayer, ChConfig.Def_PDict_DailyGoldChargeCnt)
-
+ firstGoldServerDay = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldServerDay)
+ if not firstGoldServerDay:
+ recordServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldServerDay, recordServerDay)
+ GameWorld.DebugLog("记录首充开服天: recordServerDay=%s" % recordServerDay)
+ Sync_FirstGoldInfo(curPlayer)
+
return
def Sync_FirstGoldInfo(curPlayer):
@@ -183,6 +211,7 @@
sendPack.Clear()
sendPack.FirstGoldRewardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldGiftFirstRecord)
sendPack.FirstGoldTry = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldTry)
+ sendPack.FirstGoldServerDay = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldServerDay)
NetPackCommon.SendFakePack(curPlayer, sendPack)
return
@@ -257,10 +286,67 @@
GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把 没给成功!!giveItemID=%s'%giveItemID, curPlayer.GetID())
return
-#每日充值任意金额红包奖励
-def DayChargeRedPackAward(curPlayer):
- if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DailyChargeState) == 1:
+
+def OnGetHistoryRechargeAward(curPlayer, awardID):
+ # 领取历史充值奖励
+
+ ipyData = IpyGameDataPY.GetIpyGameData('HistoryRechargeAward', awardID)
+ if not ipyData:
return
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyChargeState, 1)
- PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, 2)
+
+ needCoin = CommFunc.RMBToCoin(ipyData.GetNeedRMB())
+ # 检查可否领取
+
+ # 玩家充值小于领取充值
+ if curPlayer.GetChangeCoinPointTotal() < needCoin:
+ GameWorld.ErrLog("OnGetHistoryRechargeAward error:needCoin=%s greater than ChangeCoinPointTotal=%s"
+ % (needCoin, curPlayer.GetChangeCoinPointTotal()))
+ return
+ awardInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HistoryChargeAwardGetRecord, 0)
+ awardMark = pow(2, awardID)
+ if awardInfo & awardMark:
+ #已领取
+ GameWorld.DebugLog("已领取历史充值奖励!awardID=%s,needCoin=%s" % (awardID, needCoin))
+ return
+
+ job = curPlayer.GetJob()
+ awardDict = ipyData.GetReward()
+ if str(job) not in awardDict:
+ return
+ itemList = awardDict[str(job)]
+
+ if not itemList:
+ return
+ # 检查背包
+ needSpace = len(itemList)
+ packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
+ if needSpace > packSpace:
+ PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
+ return
+
+ # 给物品
+ for itemInfo in itemList:
+ itemID, itemCount = itemInfo[:2]
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
+
+ # 更新已领取成功标记
+ awardMark = pow(2, awardID)
+
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HistoryChargeAwardGetRecord, awardInfo | awardMark)
+ # 通知客户端
+ Sync_HistoryChargeAwardGetRecordInfo(curPlayer)
+
+ # 记录领取事件
+ DataRecordPack.SendEventPack("HistoryRechargeAward", {'awardID':awardID, 'needCoin':needCoin}, curPlayer)
+ return
+
+
+## 通知等级奖励领取记录信息
+# @param None
+# @return None
+def Sync_HistoryChargeAwardGetRecordInfo(curPlayer):
+ sendPack = ChPyNetSendPack.tagMCHistoryReChargeAwardRecord()
+ sendPack.Clear()
+ sendPack.AwardGetRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HistoryChargeAwardGetRecord, 0)
+ NetPackCommon.SendFakePack(curPlayer, sendPack)
return
\ No newline at end of file
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