From c2b7d3e0d2fa9e4cd837050e184b1a07f4f68dcb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 19 六月 2019 21:29:22 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 延长时间
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py | 8 ++------
1 files changed, 2 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 1917405..94a6d4a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -23,7 +23,6 @@
import AttackCommon
import GameObj
import NPCCommon
-import GameLogic_ZhuXianTower
## GM命令执行入口
@@ -33,11 +32,6 @@
# @remarks 函数详细说明.
def OnExec(curPlayer, playerList):
- if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianTower:
- #诛仙塔击杀怪
- GameWorld.GetGameFB().SetGameFBDict(GameLogic_ZhuXianTower.FBDict_RemainHP, 1)
- return
-
isMapAllNPC = 0
if len(playerList) > 0:
isMapAllNPC = playerList[0]
@@ -87,6 +81,8 @@
return
if not curNPC.GetVisible():
return
+ if curPlayer.GetSightLevel() != curNPC.GetSightLevel():
+ return
curHP = GameObj.GetHP(curNPC)
AttackCommon.NPCAddObjInHurtList(curPlayer, curNPC, curHP, curHP)
--
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