From c2b7d3e0d2fa9e4cd837050e184b1a07f4f68dcb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 19 六月 2019 21:29:22 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 延长时间
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py | 9 +++++++--
1 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
index 016aee6..790f9ea 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
@@ -52,11 +52,16 @@
#0文不处理
if moneyCount < 0:
return
+ isOK = False
playerMoney = PlayerControl.GetMoney(curPlayer, moneyType)
if playerMoney > moneyCount:
- PlayerControl.PayMoney(curPlayer, moneyType, playerMoney - moneyCount, ChConfig.Def_Cost_GM, {ChConfig.Def_Cost_Reason_SonKey:"SetMoney"})
+ isOK = PlayerControl.PayMoney(curPlayer, moneyType, playerMoney - moneyCount, ChConfig.Def_Cost_GM, {ChConfig.Def_Cost_Reason_SonKey:"SetMoney"})
elif playerMoney < moneyCount:
- PlayerControl.GiveMoney(curPlayer, moneyType, moneyCount - playerMoney, ChConfig.Def_GiveMoney_GM, {ChConfig.Def_Give_Reason_SonKey:"SetMoney"})
+ isOK = PlayerControl.GiveMoney(curPlayer, moneyType, moneyCount - playerMoney, ChConfig.Def_GiveMoney_GM, {ChConfig.Def_Give_Reason_SonKey:"SetMoney"})
+ else:
+ isOK = True
+ if not isOK:
+ GameWorld.DebugAnswer(curPlayer, "设置玩家货币失败,详见日志或流向")
return
--
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