From c2ea18fd93c7b954f36a9b578c55a6065af2f863 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 28 九月 2018 14:01:42 +0800
Subject: [PATCH] 3623 子 任务修改 / 【后端】新增任务接口

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py |   26 +++++++++++---------------
 1 files changed, 11 insertions(+), 15 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index f19d7ef..104dba5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -127,6 +127,7 @@
 Def_Notify_Separator = '+'
 
 #通知地图服务器并设置该字典值
+Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday'     # 开服是周几, 1代表周一
 Def_Notify_WorldKey_ServerDay = 'ServerDay'               # 开服天数
 Def_Notify_WorldKey_IsMixServer = 'IsMixServer'           # 是否合服服务器
 Def_Notify_WorldKey_MixServerDay = 'MixServerDay'         # 合服天数
@@ -187,7 +188,7 @@
 Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
 Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s"  #世界boss重生时间计算 在线人数统计 %s为bossid
 Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer'   # boss分流玩家信息
-Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine'   # boss分流线路已死亡的线路
+Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState'   # boss分流线路对应boss状态
 Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s'  # boss刷新时间用的在线人数, 参数为NPCID
 Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt'   # 仙盟击杀骑宠boss数统计
 Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount'   # 骑宠争夺活动有效参考人数
@@ -242,18 +243,8 @@
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
 ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段
 ActKey_CfgID = "CfgID" # 活动表配置ID
-ActKey_StartDate = "StartDate" # 开始日期 y-m-d
-ActKey_EndDate = "EndDate" # 结束日期 y-m-d
-ActKey_LVLimit = "LVLimit" # 限制玩家等级
-
-ActKey_AddExpRate = "AddExpRate" # 多倍经验增加的经验倍率
-ActKey_IsDayReset = "IsDayReset" # 消费返利是否每天重置
-ActKey_TemplateID = "TemplateID" # 消费返利今日模板ID
-ActKey_TemplateIDList = "TemplateIDList" # 消费返利模板ID列表
-ActKey_ShopTypeList = "ShopTypeList" # 限时特惠商店类型
+ActKey_DayIndex = "DayIndex" # 活动表配置ID
 ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
-ActKey_GiftbagTypeList = "GiftbagTypeList" # 限时礼包ID列表
-ActKey_RealmPointMulti = "RealmPointMulti" # X倍修行点
 
 #答题类型枚举
 Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -315,7 +306,8 @@
     Def_mitRefine,            # 炼丹
     Def_mitMWUpLevel,         # 法宝进阶
     Def_mitRecycleAttrFruit,  # 回收魂石
-) = range(1, 21)
+    Def_mitDogzEquipPlus,     # 神兽装备强化
+) = range(1, 22)
 
 #---写死的技能ID---
 Def_SkillID_AutoTruck = 62220   # 自动运镖buff
@@ -776,7 +768,9 @@
 CDBPlayerRefresh_TreasureScore,         # 寻宝积分
 CDBPlayerRefresh_Danjing,               # 丹精
 CDBPlayerRefresh_NPCHurtAddPer,         # 对怪物伤害加成
-) = range(146, 189)
+CDBPlayerRefresh_FinalHurtPer,             # 最终输出伤害百分比
+CDBPlayerRefresh_TalentPoint,           # 天赋点数 190
+) = range(146, 191)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
 TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1240,6 +1234,7 @@
 Def_IudetCreateItemLoginDay = 34  # 创建物品时的登录天数
 Def_IudetLastOpenItemLoginDay = 36  # 上一次开启物品时的登录天数
 Def_IudetRuneLV = 38  # 符印等级
+Def_IudetRuneSource = 40  # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得)
 Def_IudetWingProgressValue = 42 #羽翼精炼值
 Def_IudetCreateTime = 44 # 时效物品的创建时间
 
@@ -1478,7 +1473,8 @@
 DailyActionID_FBHelp, # 助战副本 15
 DailyActionID_BOSSHome, # BOSS之家
 DailyActionID_FamilyRobBoss, # 仙盟抢boss
-) = range(1, 17 + 1)
+DailyActionID_KillNPC, # 野外怪物
+) = range(1, 18 + 1)
 
 
 

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