From c2f66e6ffcc1bfa9b919c92bfee8729158ac5426 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 九月 2018 14:44:23 +0800
Subject: [PATCH] 3681 【后端】神兽基础战斗力

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
index 9691003..b3684b9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -64,6 +64,7 @@
 import PlayerRune
 import GameFuncComm
 import PlayerFairyCeremony
+import PlayerSpringSale
 import PyGameData
 
 import random
@@ -346,7 +347,7 @@
         if not state:
             GameWorld.DebugLog("限时特惠非活动中!state=%s" % (state), curPlayer.GetPlayerID())
             return
-        shopTypeList = actInfo.get(ShareDefine.ActKey_ShopTypeList, [])
+        shopTypeList = PlayerSpringSale.GetShopTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))
         if not shopTypeList:
             return
         actShopType = shopTypeList[-1] if state > len(shopTypeList) else shopTypeList[state - 1]

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