From c409f8d2d3ac5530b7dc1f14c15715beb3bb1da7 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 14 三月 2019 17:42:47 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(GM命令修改)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   90 ++++++++++++++++++++++++++++----------------
 1 files changed, 57 insertions(+), 33 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 2d465c4..ca530bd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -38,9 +38,7 @@
 import GameLogInfo
 import GameServerRefresh
 import ShareDefine
-import ReadCaptchaImage
 import PlayerGameWallow
-import ItemCommon
 import Operate_PlayerBuyZhenQi
 import PlayerSignDay
 import PlayerCoin
@@ -52,45 +50,44 @@
 import PlayerHorse
 import PlayerLoginDayAward
 import NPCCommon
-import GameLogic_MergeBoss
-import GameLogic_ManorWar
 import FunctionNPCCommon
 import PlayerGoldGift
 import PlayerActivity
 import PlayerTeHui
 import PlayerBindJadeWheel
 import PlayerAction
-import PlayerTruck
 import FBCommon
-import PlayerDienstgrad
 import PlayerSuccess
-import PlayerMixLoginDayAward
 import PlayerFreeGoods
 import PlayerMagicWeapon
 import ShopItemManage
 import ChItem
 import PlayerGoldInvest
 import PlayerNewGuyCard
-import PlayerMergeKing
-import PlayerMergePK
+import PlayerCrossRealmPK
 import PlayerPet
-import ReloadModule
 import BossHurtMng
 import PlayerRecover
 import GameLogic_FamilyParty
 import PlayerFamilyRedPacket
 import GameLogic_FamilyInvade
 import GameLogic_ElderBattlefield
+import GameLogic_AllFamilyBoss
 import GameLogic_FamilyBoss
 import GameLogic_FamilyWar
-import GameLogic_Dogz
 import OpenServerCampaign
 import PlayerCostRebate
 import PlayerActTotalRecharge
 import PlayerSpringSale
 import PlayerBossReborn
+import PlayerWeekParty
+import PlayerFeastWeekParty
+import PlayerActLogin
 import PlayerFlashGiftbag
 import PlayerFairyCeremony
+import PlayerNewFairyCeremony
+import PlayerFeastRedPacket
+import PlayerLuckyTreasure
 import PlayerRefineStove
 import PlayerFlashSale
 import PlayerWishingWell
@@ -98,6 +95,7 @@
 import PlayerDiceEx
 import IpyGameDataPY
 import FamilyRobBoss
+import FBHelpBattle
 import QuestManager
 import PyGameData
 import PlayerTJG
@@ -161,9 +159,6 @@
     
     #副本OnDay事件响应
     FBLogic.OnDay(tick)
-    
-    #重置跨服活动副本人数分配情况信息
-    PlayerControl.ResetMergeFBPlayerCntInfo(0)
     
     #删除所有的任务发布
     missionPubManager = GameWorld.GetGameWorld().GetDBMissionPubManager()
@@ -478,6 +473,9 @@
     
 def __DoPlayerOnDay(curPlayer, onEventType):
     
+    if GameWorld.IsCrossServer():
+        return
+    
     # 常规过天
     if onEventType == ShareDefine.Def_OnEventType:
         
@@ -545,6 +543,10 @@
         PlayerFreeGoods.OnDay(curPlayer)
         #采集次数重置
         NPCCommon.CollNPCTimeOnDay(curPlayer)
+        #副本助战
+        FBHelpBattle.DoPlayerOnDay(curPlayer)
+        #跨服竞技场
+        PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
         
     PlayerTJG.TJGOnDay(curPlayer, onEventType)
     # 以下为支持两种重置模式切换配置的
@@ -647,6 +649,9 @@
 
 def __DoPlayerOnWeek(curPlayer, onEventType):
     
+    if GameWorld.IsCrossServer():
+        return
+    
     if onEventType == ShareDefine.Def_OnEventType:
         #记录上周工资相关流向
         lastWeekOnlineTime = curPlayer.GetLastWeekOnlineTime()
@@ -724,6 +729,8 @@
 
 def __DoPlayerOnMonth(curPlayer, onEventType):
     
+    if GameWorld.IsCrossServer():
+        return
     
     if onEventType == ShareDefine.Def_OnEventType:
         pass
@@ -1220,7 +1227,7 @@
     pack = IPY_GameWorld.IPY_MBroadcastMsg()
     msg = pack.GetMsg()
     
-    if not msg.startswith(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn[:-2]):
+    if not msg.startswith(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn[:-3]):
         GameWorld.Log('GameServer_BroadcastMsg msg = %s'%(msg))
     #---接收世界服务器发来的消息---
 
@@ -1294,13 +1301,34 @@
             
             elif actionName == ShareDefine.OperationActionName_FairyCeremony:
                 PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
-            
+                
+            elif actionName == ShareDefine.OperationActionName_NewFairyCeremony:
+                PlayerNewFairyCeremony.RefreshOperationAction_NewFairyCeremony()
+                
             elif actionName == ShareDefine.OperationActionName_FlashSale:
                 PlayerFlashSale.RefreshflashSaleActionInfo()
                 
             elif actionName == ShareDefine.OperationActionName_WishingWell:
                 PlayerWishingWell.RefreshWishingWellAction()
                 
+            elif actionName == ShareDefine.OperationActionName_WeekParty:
+                PlayerWeekParty.RefreshOperationAction_WeekParty()
+                
+            elif actionName == ShareDefine.OperationActionName_LoginAward:
+                PlayerActLogin.RefreshOperationAction_LoginAward()
+                
+            elif actionName == ShareDefine.OperationActionName_FeastWeekParty:
+                PlayerFeastWeekParty.RefreshOperationAction_FeastWeekParty()
+                
+            elif actionName == ShareDefine.OperationActionName_FeastRedPacket:
+                PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket()
+                
+            elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
+                PlayerLuckyTreasure.RefreshLuckyTreasureAction()
+            return
+        
+        if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
+            PyGameData.g_crossZoneName = msgValue
             return
         
         if msgValue.isdigit():
@@ -1331,24 +1359,16 @@
     #===============================================================================================
     
     #领地争夺战
-    elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
-        GameLogic_ManorWar.OnManorWarStateChange(value, tick)
+    #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
+    #    GameLogic_ManorWar.OnManorWarStateChange(value, tick)
 
     #定时商店刷新
     elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
         ShopItemManage.OnTimeShopRefresh(key, value, tick)
-        
-    #跨服boss
-    elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
-        GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
-        
-    # 跨服PK, 赛季开始时间不用处理,仅存储即可
-    elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
-        PlayerMergePK.OnMergePKActionChange(key, value)
-        
-    # 跨服王者争霸
-    elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
-        PlayerMergeKing.OnMergeKingActionChange(key, value)
+    
+    # 跨服PK
+    elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
+        PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
         
     # 仙盟宴会
     elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
@@ -1362,6 +1382,12 @@
     elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_ElderBattlefield:
         if gameWorldMgr.GetGameWorldDictByKey(key) != value:
             GameLogic_ElderBattlefield.OnElderBattlefieldStateChange(value, tick)
+    # 多仙盟BOSS
+    elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1,
+                 ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss2,]:
+        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
+            GameLogic_AllFamilyBoss.OnAllFamilyBossStateChange(value, tick)
+            
     # OnDayEx
     elif key == ShareDefine.Def_Notify_WorldKey_OnDayEx:
         if value and gameWorldMgr.GetGameWorldDictByKey(key) != value:
@@ -1412,9 +1438,7 @@
     # 活动buff状态变更
     elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):            
         PlayerAction.OnActionBuffStateChange(key, tick)
-    #boss刷新时间参数
-    elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]):
-        GameLogic_Dogz.OnOnlineCntChange(key, tick)
+        
 #===============================================================================
 #    ---修改为上述的 统一字典处理
 #    if msg == ChConfig.Def_Notify_Key_PurTalk:

--
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