From c48c06a3e9465bd2a4dda0cf8d8e3a5a6bc6eedd Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 十一月 2018 14:06:42 +0800
Subject: [PATCH] 4623 【1.2】【后端】全局击杀掉落支持数量配置
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py
index 7e7da4a..d5bf7b5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFirstGold.py
@@ -35,7 +35,7 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
# 重置今日已充值数
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyGoldChargeCnt, 0)
-
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftStartTime, 0)
# 重置充值次数信息
syncRecordIDList = []
ipyDataMgr = IpyGameDataPY.IPY_Data()
--
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