From c530814b5a4c0318cdffb379e5a2417893f04486 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 09 十月 2022 16:26:54 +0800
Subject: [PATCH] 9687 【后端】【越南】【主干】【BT7】野外根据境界动态刷怪(修复在非境界地图切换难度导致视野层变更的bug)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index af9dcb2..19975fb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6315,9 +6315,10 @@
if playerID not in playerIDList:
playerIDList.append(playerID)
+ SetPlayerSightLevel(curPlayer, realmDifficulty)
+
curPlayer.SetExAttr18(realmDifficulty)
SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty)
- SetPlayerSightLevel(curPlayer, realmDifficulty)
return
def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100
def GetMapRealmDifficulty(curPlayer):
--
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