From c530814b5a4c0318cdffb379e5a2417893f04486 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 09 十月 2022 16:26:54 +0800
Subject: [PATCH] 9687 【后端】【越南】【主干】【BT7】野外根据境界动态刷怪(修复在非境界地图切换难度导致视野层变更的bug)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index af9dcb2..19975fb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6315,9 +6315,10 @@
             if playerID not in playerIDList:
                 playerIDList.append(playerID)
                 
+        SetPlayerSightLevel(curPlayer, realmDifficulty)
+        
     curPlayer.SetExAttr18(realmDifficulty)
     SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty)
-    SetPlayerSightLevel(curPlayer, realmDifficulty)
     return
 def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100
 def GetMapRealmDifficulty(curPlayer):

--
Gitblit v1.8.0