From c530814b5a4c0318cdffb379e5a2417893f04486 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 09 十月 2022 16:26:54 +0800 Subject: [PATCH] 9687 【后端】【越南】【主干】【BT7】野外根据境界动态刷怪(修复在非境界地图切换难度导致视野层变更的bug) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index af9dcb2..19975fb 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -6315,9 +6315,10 @@ if playerID not in playerIDList: playerIDList.append(playerID) + SetPlayerSightLevel(curPlayer, realmDifficulty) + curPlayer.SetExAttr18(realmDifficulty) SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty) - SetPlayerSightLevel(curPlayer, realmDifficulty) return def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100 def GetMapRealmDifficulty(curPlayer): -- Gitblit v1.8.0