From c53bdc3bc2a095d25e5fdd7fa4b37c0106db874f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 八月 2021 22:16:17 +0800
Subject: [PATCH] 8796 【主干】【gt_1.101.1】【后端】Part1 2、每日在线送符印寻宝20次(主干固定为七日在线奖励);

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py |   88 ++++++++++++++++++++++++++++++++++++++++----
 1 files changed, 80 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py
index 20bf4cd..893cc29 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py
@@ -22,10 +22,14 @@
 import PlayerBossReborn
 import PlayerNewFairyCeremony
 import PlayerFairyCeremony
+import PlayerFeastTravel
 import IpyGameDataPY
 import NPCCommon
 import ChConfig
 
+## 是否能够通过活动查询进入
+def OnEnterFBEvent(curPlayer, mapID, lineID, tick):
+    return True
 
 ## 是否需要做进入副本通用检查条件逻辑,默认需要检查
 def OnNeedCheckCanEnterFBComm(curPlayer, mapID, lineID):
@@ -38,15 +42,26 @@
 ## 客户端进入自定义场景
 def OnEnterCustomScene(curPlayer, mapID, lineID):
     
+    return
+
+## 判断可否召唤木桩怪
+def OnCanSummonPriWoodPile(curPlayer, mapID, lineID, npcID, count):
+    
     if FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) != ChConfig.CustomMapStep_Fight:
         FBCommon.SetCustomMapStep(curPlayer, mapID, lineID, ChConfig.CustomMapStep_Fight)
-        FBCommon.DelFBEnterTicket(curPlayer, ChConfig.Def_FBMapID_PersonalBoss)
-        #增加进入次数
-        FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_PersonalBoss)
         EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_PersonalBoss, 0, ChConfig.CME_Log_Start)
-        PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_VIPBOSS, 1)
-        PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, 1)
-        PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, 1)
+        
+        # 开始计时
+        tick = GameWorld.GetGameWorld().GetTick()
+        curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneStepTick, tick)
+        FBCommon.UpdateCustomFBGrade(curPlayer, tick, FBCommon.GetFBLineGrade(mapID, lineID))
+        
+    return True
+
+def OnCustomSceneProcess(curPlayer, mapID, lineID, tick):
+    
+    if FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) == ChConfig.CustomMapStep_Fight:
+        FBCommon.UpdateCustomFBGrade(curPlayer, tick, FBCommon.GetFBLineGrade(mapID, lineID))
         
     return
 
@@ -62,12 +77,36 @@
     if FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) != ChConfig.CustomMapStep_Fight:
         return
     
+    grade = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomSceneGrade)
+    costTime = GameWorld.GetGameWorld().GetTick() - curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomSceneStepTick)
+    GameWorld.DebugLog("个人boss过关: grade=%s,costTime=%s" % (grade, costTime))
+    isFree = False
+    curfbStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
+    # 首次过关不扣次数
+    if not curfbStar:
+        isFree = True
+        GameWorld.DebugLog("    首次过关!mapID=%s,lineID=%s" % (mapID, lineID), curPlayer.GetPlayerID())
+        
+    if curfbStar < grade:
+        GameWorld.DebugLog("    更新评级!curfbStar=%s < grade=%s" % (curfbStar, grade), curPlayer.GetPlayerID())
+        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, grade, False, [mapID])
+        FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息
+        
+    #增加进入次数
+    FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_PersonalBoss, isFree=isFree)
+    
+    FBCommon.DelFBEnterTicket(curPlayer, ChConfig.Def_FBMapID_PersonalBoss)
+    PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_VIPBOSS, 1)
+    PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, 1)
+    PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, 1)
+    PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_VIPBoss, 1)
+    
     npcCountDict = {bossID:1}
     dropItemMapInfo = [0, 0]
-    jsonItemList = NPCCommon.GiveKillNPCDropPrize(curPlayer, mapID, npcCountDict, dropItemMapInfo=dropItemMapInfo, isVirtualDrop=True)[0]
+    jsonItemList = NPCCommon.GiveKillNPCDropPrize(curPlayer, mapID, npcCountDict, dropItemMapInfo=dropItemMapInfo, curGrade=grade, isVirtualDrop=True)[0]
     FBCommon.SetCustomMapStep(curPlayer, mapID, lineID, ChConfig.CustomMapStep_Over)
     isPass = 1
-    overDict = {FBCommon.Over_itemInfo:jsonItemList}
+    overDict = {FBCommon.Over_itemInfo:jsonItemList, FBCommon.Over_grade:grade, FBCommon.Over_costTime:costTime}
     FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
     return
 
@@ -78,3 +117,36 @@
         return 0
     return ipyData.GetNPCID()
 
+## 可否扫荡
+def OnPlayerFBSweepAsk(curPlayer, mapID, lineID, sweepCnt, isFinish, dataEx):
+    if mapID != ChConfig.Def_FBMapID_PersonalBoss:
+        return
+    curGrade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
+    if curGrade < 5:
+        GameWorld.DebugLog("没有S级不能扫荡! curGrade=%s" % curGrade)
+        return
+    
+    return True
+
+## 扫荡结果
+def OnPlayerFBSweepResult(curPlayer, mapID, lineID, sweepCnt, isFinish, dataEx):
+    
+    bossID = __GetPersonalBossID(lineID)
+    grade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
+    
+    GameWorld.DebugLog("个人boss扫荡: lineID=%s,bossID=%s,grade=%s,sweepCnt=%s" 
+                       % (lineID, bossID, grade, sweepCnt), curPlayer.GetPlayerID())
+    
+    PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_VIPBOSS, sweepCnt)
+    PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, sweepCnt)
+    PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, sweepCnt)
+    PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_VIPBoss, sweepCnt)
+    
+    npcCountDict = {bossID:sweepCnt}
+    jsonItemList = NPCCommon.GiveKillNPCDropPrize(curPlayer, mapID, npcCountDict, curGrade=grade)[0]
+    isPass = 1
+    overDict = {FBCommon.Over_itemInfo:jsonItemList, FBCommon.Over_isSweep:1}
+    FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
+    return True
+
+

--
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