From c562008bec642a25245295eeec567081bc4e4c42 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 四月 2019 14:29:23 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(草园)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
index ee256ce..15b3f21 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
@@ -240,7 +240,7 @@
         
         # 草园重置
         if ipyData.GetEventType() in [FDEventType_GrasslandXian, FDEventType_GrasslandLing]:
-            GameLogic_CrossGrassland.DoResetCrossGrassland(curPlayer, ipyData.GetEventType())
+            GameLogic_CrossGrassland.DoResetCrossGrassland(curPlayer, ipyData.GetEventType(), fdeventID)
             
     elif state == FDEventState_Visited:
         if curState != FDEventState_Visiting:

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