From c5731326acc36a3cfc6870ddb51ce2cc86e2cdc5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 一月 2025 17:00:16 +0800
Subject: [PATCH] 10361 【越南】【英语】【BT】【砍树】仙匠大会 - 服务端

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
index 7315f7a..ce7e55d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -26,6 +26,7 @@
 import PlayerActXianXiaMJ
 import PlayerActGubao
 import PlayerActHorsePetTrain
+import PlayerActLianqi
 import CrossRealmMsg
 import PyGameData
 import PlayerFB
@@ -637,6 +638,9 @@
                 elif actName == ShareDefine.CrossActName_HorsePetTrain:
                     PlayerActHorsePetTrain.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
                     
+                elif actName == ShareDefine.CrossActName_Lianqi:
+                    PlayerActLianqi.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
+                    
                 else:
                     actChangeList.append([actName, ipyData, state, cfgID, groupName, zoneID, dbActID, actID, forceReset, dbTemplateID])
                     
@@ -660,6 +664,8 @@
                     PlayerActGubao.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
                 elif actName == ShareDefine.CrossActName_HorsePetTrain:
                     PlayerActHorsePetTrain.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+                elif actName == ShareDefine.CrossActName_Lianqi:
+                    PlayerActLianqi.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
                     
             # 仅活动有配置参与时间段的会触发
             if actID and dbActID == actID and dbStateJoin != stateJoin:
@@ -681,6 +687,9 @@
                     elif actName == ShareDefine.CrossActName_HorsePetTrain:
                         PlayerActHorsePetTrain.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
                         
+                    elif actName == ShareDefine.CrossActName_Lianqi:
+                        PlayerActLianqi.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
+                        
             GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossActInfo % actName, crossActInfoDict[actName])
             # 非活动中的处理完关闭后,最后删除
             if not state and isEnd:

--
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