From c5b0df325fe592a22c885a313eee2219d2ae54b5 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 六月 2019 20:21:57 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 被动触发被动的处理
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
index 31c9cff..0cf2590 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
@@ -34,6 +34,7 @@
import PlayerControl
import IPY_GameServer
import DataRecordPack
+import cPickle
#---------------------------------------------------------------------
## 设置玩家家族行为
@@ -44,7 +45,7 @@
# @return None
def MapServer_PlayerFamilyActionNote(curPlayer, actionType, actionData, tick):
- actionDataList = eval(actionData)
+ actionDataList = cPickle.loads(actionData)
familyId = curPlayer.GetFamilyID()
@@ -582,7 +583,8 @@
#GameWorld.DebugLog("普通成员不记录家族官员模型装备信息!")
return
- modelEquipInfoList = PlayerViewCache.GetPlayerCacheEquipView(playerID)
+ modelEquipInfoList = []
+ #modelEquipInfoList = PlayerViewCache.GetPlayerCacheEquipView(playerID)
if not modelEquipInfoList:
#GameWorld.DebugLog("找不到家族官员模型装备信息, 不记录!familyID=%s,playerID=%s" % (familyID, playerID))
return
--
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