From c613115bfffc33e6daa7ba37ec0628c580d232d3 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 30 十二月 2018 10:38:44 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(查看玩家信息增加标记是否跨服玩家) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 32 +++++++++++++++++++------------- 1 files changed, 19 insertions(+), 13 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py index 571ee07..c1fae3c 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py @@ -38,7 +38,6 @@ import PlayerUniversalGameRec import PlayerCompensation import IpyGameDataPY -import MergePlayer import PyGameDataStruct import PyDataManager import PlayerControl @@ -306,6 +305,20 @@ # # return +#// A9 04 查询boss信息 #tagCGQueryBossInfo +# +# +#struct tagCGQueryBossInfo +#{ +# tagHead Head; +# BYTE Count; //数量 +# DWORD BossIDList[Count]; //boosid +#}; +def OnQueryBossInfo(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + bossIDList = clientData.BossIDList + Sync_BossInfo(curPlayer, bossIDList) + return ## 同步boss相关信息 @@ -567,15 +580,6 @@ playerCntDict[bossid] = playerCntDict.get(bossid, 0) + 1 GameWorld.DebugLog(' boss等级信息对应本服在线人数 %s' % playerCntDict) - # 此处需要统计累加当前在跨服服务器的玩家 - mergeServerOnlinePlayerDict = MergePlayer.GetMergeServerOnlinePlayerInfo() - for playerInfo in mergeServerOnlinePlayerDict.values(): - findLV = playerInfo[MergePlayer.Def_MSOLPlayer_LV] - for bossid, lvLimit in bossRebornDict.items(): - if lvLimit[0] <= findLV <= lvLimit[1]: - playerCntDict[bossid] = playerCntDict.get(bossid, 0) + 1 - GameWorld.DebugLog(' boss等级信息对应本服及跨服在线人数 %s' % playerCntDict) - for bossid, curOnlineCnt in playerCntDict.items(): SetBossOnlineHeroCnt(bossid, curOnlineCnt) @@ -620,7 +624,7 @@ onlineCnt = __GetBossOnlineHeroCnt(bossid)[0] LVLimit = ipyData.GetLVLimit() openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) - if openServerDay != 0: + if openServerDay != 0 and LVLimit and len(LVLimit) == 2: yesterdayCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if LVLimit[0]<=lv <= LVLimit[1]]) #参数昨日活跃人数 else: yesterdayCnt = IpyGameDataPY.GetFuncCfg('FirstDayActivePlayerCnt') @@ -950,8 +954,10 @@ refreshTime = 0 PyGameData.g_sortBOSSRefreshList[i] = [bossID, killedTime, refreshTime] bossIDList.append(bossID) + curTime = int(time.time()) + PyGameData.g_sortBOSSRefreshList.sort(key=lambda asd:max(0, asd[2] - (curTime - asd[1]))) GameWorld.Log(' boss复活活动 重生boss bossIDList=%s'%bossIDList) - g_lastBossRebornTime = int(time.time()) + g_lastBossRebornTime = curTime else: #广播 needNotifyPointPerList = IpyGameDataPY.GetFuncEvalCfg('BossRebornNotify') @@ -1215,6 +1221,6 @@ if curMember.GetFamilyLV() == IPY_GameServer.fmlMember: GameWorld.DebugLog("普通成员无法召集!", playerID) return - PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [npcID]) + PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [curPlayer.GetName(), npcID]) return -- Gitblit v1.8.0