From c67589d9f19e98d24e7459bcbfdcd60b340c0a4b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 17 一月 2019 00:34:18 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(跨服掉落好物品同步到本分区所有服务器)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py | 32 ++++++--------------------------
1 files changed, 6 insertions(+), 26 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
index 8d191ad..954a651 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -25,9 +25,9 @@
import PlayerFamily
import PlayerDBGSEvent
import GameWorldActionControl
+import PlayerFBHelpBattle
import ChPyNetSendPack
import NetPackCommon
-import PlayerManorWar
import PlayerDuJie
#---------------------------------------------------------------------
@@ -54,12 +54,6 @@
if isMixServer:
PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MixServerDay)
- #设定上次开启活动时间距离现在天数事件
- GameWorldActionControl.DoLogic_ServerLastOpenActionDay()
-
- #领地争夺战OnDay
- #PlayerManorWar.OnDay()
-
#家族更新
PlayerFamily.FamilyOnDay(tick)
@@ -81,7 +75,8 @@
def DoLogic_GameServer_OnDayEx(tick):
#渡劫OnDay
PlayerDuJie.OnDayEx()
-
+ #副本助战
+ PlayerFBHelpBattle.HelpBattleOnDay()
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetPlayerCount()):
curPlayer = playerManager.GetPlayerByIndex(i)
@@ -180,14 +175,11 @@
# @remarks 函数详细说明.
def PlayerOnDay(curPlayer):
+ if GameWorld.IsCrossServer():
+ return
+
#通知开服天数
Sync_OpenServerDay(curPlayer)
-
- #通知上次根据开服天数开启的活动到现在的天数
- #Sync_ServerLastOpenActionDay(curPlayer)
-
- #通知跨服服务器开启的活动到现在的天数
- #Sync_MergeServerOpenActionDay(curPlayer)
GameWorld.Log("PlayerOnDay!", curPlayer.GetPlayerID())
return
@@ -306,18 +298,6 @@
packData.NowSecond = serverTime.second
packData.NowMicSecond = serverTime.microsecond
NetPackCommon.SendFakePack(curPlayer, packData)
- return
-
-
-## 通知上次根据开服天数开启的活动到现在的天数
-# @param curPlayer: 玩家实例
-# @return: None
-def Sync_ServerLastOpenActionDay(curPlayer):
-# lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-# packData = ChPyNetSendPack.tagServerLastOpenActionDay()
-# packData.Clear()
-# packData.Day = lastOpenActionDay
-# NetPackCommon.SendFakePack(curPlayer, packData)
return
--
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