From c69a7bc72805a3234da12ff30ff92ca68fe11282 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 30 八月 2018 11:31:24 +0800 Subject: [PATCH] Add: 增加活动线隐藏NPC逻辑支持; 骑宠争夺伤害前x名广播提示修改; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py index 3675312..b876c90 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py @@ -86,7 +86,8 @@ return if curNPC.GetType() not in [IPY_GameWorld.ntMonster]: return - + if not curNPC.GetVisible(): + return curHP = GameObj.GetHP(curNPC) AttackCommon.NPCAddObjInHurtList(curPlayer, curNPC, curHP, curHP) -- Gitblit v1.8.0