From c69a7bc72805a3234da12ff30ff92ca68fe11282 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 八月 2018 11:31:24 +0800
Subject: [PATCH] Add: 增加活动线隐藏NPC逻辑支持;      骑宠争夺伤害前x名广播提示修改;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 3675312..b876c90 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -86,7 +86,8 @@
         return
     if curNPC.GetType() not in [IPY_GameWorld.ntMonster]:
         return
-    
+    if not curNPC.GetVisible():
+        return
     curHP = GameObj.GetHP(curNPC)
     AttackCommon.NPCAddObjInHurtList(curPlayer, curNPC, curHP, curHP)
     

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