From c6d9ab20eef7bdef1be9bf67ed7a4862439071de Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 18 一月 2019 21:20:09 +0800
Subject: [PATCH] 5722 【后端】【1.5.100】【1.5】跨服BOSS开发- 同步玩家装备物品(神兽,宠物,身上装备),技能
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py
index d0d1454..1c1c849 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py
@@ -48,6 +48,15 @@
GameWorld.DebugAnswer(curPlayer, '该物品不存在 = %s' % (itemID))
return
packCount = itemData.GetPackCount()
+ if itemID in ChConfig.Def_TransformItemIDList:
+ curItem = ItemControler.GetOutPutItemObj(itemID)
+ ItemControler.SetItemCount(curItem, count, curPlayer.GetPlayerID(), curPlayer.GetAccID(),
+ curPlayer.GetPlayerName())
+ PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
+ if not PlayerItemControler.PutInItem(IPY_GameWorld.rptItem, curItem, event=[ChConfig.ItemGive_GMMake, False, {"CMD":"MakeItemCount"}]):
+ GameWorld.DebugAnswer(curPlayer, "放入物品失败!")
+ return
+
if packCount > 1:
__DoGMGivePlayerItem(curPlayer, itemID, count, runeLV)
else:
--
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