From c6f9199f9b6fbb8cda4585fa074357c57c61f5f5 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 28 八月 2019 20:39:25 +0800
Subject: [PATCH] 0312 解析信息异常也发送邮件
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 132 ++++++++++++++++++++-----------------------
1 files changed, 62 insertions(+), 70 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 80a1d84..c038414 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -167,6 +167,10 @@
Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数
Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据
+Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity" # 仙盟宴会地图成员增加仙盟活跃令
+
+Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品
+Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中
@@ -190,7 +194,7 @@
Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
-
+Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit" # 缥缈仙域限制事件
#运营活动表名定义
OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
@@ -270,8 +274,10 @@
Def_ViewExpType_Sit , #打坐获取经验 3
Def_ViewExpType_KillNPCSuper, #杀怪获得经验暴击 4
Def_ViewExpType_Sys , #系统给经验-需要展示倍率,实际不享受 5
- Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6
-) = range(0, 7)
+ Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6
+ Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7
+ Def_ViewExpType_LYZS, #烈焰战神 特殊特效
+) = range(0, 9)
#物品相关操作类型
@@ -306,6 +312,7 @@
Def_SkillID_AutoTruck = 62220 # 自动运镖buff
#---写死的物品属性效果ID---
+Def_Effect_FreePoint = 200 # 自由灵根,注意此属性ID不能在刷属性中加,只能在某个功能中一次性处理
Def_Effect_Metal = 201 # 金
Def_Effect_Wood = 202 # 木
Def_Effect_Water = 203 # 水
@@ -321,8 +328,14 @@
Def_Effect_CON = 4
#增加HP
Def_Effect_MaxHP = 6
+Def_Effect_MaxHP_ShenPin = 152 # 神品
+Def_Effect_MaxHP_XianPin = 153 # 仙品
+Def_Effect_MaxHP_JiPin = 154 # 极品
#增加%d伤害值(物理和魔法的最大/小),只用到a值
Def_Effect_Atk = 7
+Def_Effect_Atk_ShenPin = 149 # 神品
+Def_Effect_Atk_XianPin = 150 # 仙品
+Def_Effect_Atk_JiPin = 151 # 极品
#增加%d防御值
Def_Effect_Def = 8
#命中(A值为具体值)
@@ -361,8 +374,14 @@
Def_Effect_PetDamPer = 25
#冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替
Def_Effect_IceAtk = 26
+Def_Effect_IceAtk_ShenPin = 155 # 神品
+Def_Effect_IceAtk_XianPin = 156 # 仙品
+Def_Effect_IceAtk_JiPin = 157 # 极品
#冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替
Def_Effect_IceDef = 27
+Def_Effect_IceDef_ShenPin = 158 # 神品
+Def_Effect_IceDef_XianPin = 159 # 仙品
+Def_Effect_IceDef_JiPin = 160 # 极品
#无视防御几率提升
Def_Effect_IgnoreDefRate = 28
#无视防御抗性, 受击时减少对方的无视防御属性
@@ -432,8 +451,14 @@
Def_Effect_IceDefPer = 62
#基础装备生命百分比
Def_Effect_BaseEquipMaxHPAddPer = 63
+Def_Effect_BaseEquipMaxHPAddPer_ShenPin = 164 # 神品
+Def_Effect_BaseEquipMaxHPAddPer_XianPin = 165 # 仙品
+Def_Effect_BaseEquipMaxHPAddPer_JiPin = 166 # 极品
#基础装备攻击百分比
Def_Effect_BaseEquipAtkAddPer = 65
+Def_Effect_BaseEquipAtkAddPer_ShenPin = 161 # 神品
+Def_Effect_BaseEquipAtkAddPer_XianPin = 162 # 仙品
+Def_Effect_BaseEquipAtkAddPer_JiPin = 163 # 极品
#防具防御百分比 - 废弃
Def_Effect_ArmorDefAddPer = 66
#主手基础属性值 百分比
@@ -502,34 +527,6 @@
Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免
Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免
-Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比
-Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比
-Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比
-Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比
-Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比
-Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比
-
-Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1
-Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2
-Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3
-Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4
-Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5
-Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6
-Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7
-
-Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1
-Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2
-Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3
-Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4
-Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5
-Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
-Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
-
-Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
-Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
-Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
-Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
-
Def_Effect_Luck = 120 # 气运
Def_Effect_LuckPer = 133 # 气运百分率
@@ -544,6 +541,11 @@
Def_Effect_DamagePVE = 141 # PVE固定伤害
Def_Effect_FinalHurtPer = 142 # 最终伤害万分率
Def_Effect_FinalHurtReducePer = 143 # 最终伤害减少万分
+Def_Effect_YinjiTime = 144 # 每X毫秒自动消失一个印记
+Def_Effect_TheFBSkillsCD = 145 # 减少指定技能组CD XX%
+Def_Effect_BurnValue = 146 # 灼烧固定伤害
+Def_Effect_BurnTimePer = 147 # 延长灼烧时间百分比
+Def_Effect_SubSpeedPer = 148 # 减移动速度百分比
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
@@ -551,8 +553,6 @@
Def_Effect_AddMAtk = 20020
#增加内防
Def_Effect_MagicDef = 20001
-#暴击率抗性(A值为万分率, 永恒为具体数值)
-Def_Effect_SuperHitRateReduce = 20030
#减技能CD(A值固定值)
Def_Effect_ReduceSkillCD = 20031
# 卓越一击倍数(a值为万分率,直接加上)
@@ -637,11 +637,12 @@
Def_BT_Campaign_Recharge, #累计充值(开服活动榜)
Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜)
- Def_BT_ZhuXianTower, #诛仙塔榜
Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典)
+ Def_BT_Campaign_LingGen, #灵根总点(开服活动榜)
+ Def_BT_Campaign_StarLV, #升星等级(开服活动榜) 25
Def_BT_Max, #排行榜最大类型
-) = range(0, 24 + 2)
+) = range(0, 25 + 2)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -653,7 +654,7 @@
#排行榜Value1存储境界信息的榜单列表
BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin,
Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
- Def_BT_FBHelpBattle, Def_BT_ZhuXianTower,
+ Def_BT_FBHelpBattle,
]
##---比率---
@@ -854,7 +855,9 @@
CDBPlayerRefresh_SuperHitRateReduce, # 暴击概率抗性 210
CDBPlayerRefresh_LuckyHitReduce, # 会心伤害减免固定值
CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比
-) = range(146, 213)
+CDBPlayerRefresh_YinjiTime, # 每X秒减少印记时间,毫秒
+CDBPlayerRefresh_YinjiCnt, # 当前印记数 214
+) = range(146, 215)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -988,10 +991,8 @@
rptPet, # 宠物背包(用物品存储宠物的数据) 31
rptDogzItem, # 神兽物品背包 32
rptDogzEquip, # 神兽装备背包 33
-rptZhuXianItem, # 诛仙物品背包 34
-rptZhuXianEquip, # 诛仙装备背包 35
rptMax, # 最大背包类型数量,放在最后一个
-) = range(28, 28 + 9) #C++定义的枚举到27
+) = range(28, 28 + 7) #C++定义的枚举到27
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
@@ -1022,7 +1023,7 @@
Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
- Def_UniversalGameRecType_13,
+ Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13
Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
Def_UniversalGameRecType_15,
Def_UniversalGameRecType_16,
@@ -1163,7 +1164,9 @@
Def_Campaign_Type_GodWeaponLV, # 神兵等级排行 8
Def_Campaign_Type_Recharge, # 累计充值排行 9
Def_Campaign_Type_PetLV, # 灵宠等级排行 10
-) = range(1, 1 + 10)
+Def_Campaign_Type_LingGen, # 灵根点数排行 11
+Def_Campaign_Type_StarLV, # 升星等级排行 12
+) = range(1, 1 + 12)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
@@ -1177,6 +1180,8 @@
Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV,
Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge,
Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV,
+ Def_Campaign_Type_LingGen:Def_BT_Campaign_LingGen,
+ Def_Campaign_Type_StarLV:Def_BT_Campaign_StarLV,
}
#队伍最大人数
@@ -1216,6 +1221,8 @@
CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录
+CrossServerMsg_SendMail = "SendMail" # 发送邮件
+CrossServerMsg_FBPlayerCount = "FBPlayerCount" # 副本功能线路人数同步
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
@@ -1223,6 +1230,7 @@
ClientServerMsg_GMCMD = "GMCMD" # GM命令
ClientServerMsg_ViewPlayerCache = "ViewPlayerCache" # 查看跨服玩家信息
ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配
+ClientServerMsg_PKRobotOver = "PKRobotOver" # 跨服PK机器人结算
ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配
ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕
ClientServerMsg_PKBillboard = "PKBillboard" # 跨服PK排行榜
@@ -1236,6 +1244,7 @@
#跨服广播类型定义
CrossNotify_World = "World"
CrossNotify_Family = "Family"
+CrossNotify_Player = "Player"
#角色改名结果
(
@@ -1264,13 +1273,13 @@
Def_IudetMapLoaction = 15 # 物品记录地图坐标[mapid, posx, posy]
Def_IudetLegendAttrID = 17 # 物品传奇属性ID列表
Def_IudetLegendAttrValue = 19 # 物品传奇属性值列表
-Def_IudetOutOfPrintAttrID = 21 # 物品绝版属性ID列表
-Def_IudetOutOfPrintAttrValue = 23 # 物品绝版属性值列表
Def_IudetPartSuiteLV = 25 # 部位套装等级 [套装类型1等级, 套装类型2等级, ...]
Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
+Def_IudetLiantaiItemID = 35 # 合成该莲台的所有莲台ID [itemID, itemID, ...]
+Def_IudetAddSkillID = 37 # 可添加的技能ID列表 [skillID, skillID, ...]
Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1295,6 +1304,8 @@
Def_IudetPet_QualityLV = 206 # 品质
Def_IudetPet_Exp = 208 # 经验
Def_IudetPet_Skill = 201 # 技能列表
+
+Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引
# ----------------------------------------------------
# 宠物物品数据状态
@@ -1333,7 +1344,7 @@
Def_MFPType_Plus, # 强化 2
Def_MFPType_Stone, # 宝石 3
Def_MFPType_LingGen, # 灵根 4
-Def_MFPType_Wing, # 翅膀 5
+Def_MFPType_LingQi, # 灵器 5
Def_MFPType_Wash, # 洗练 6
Def_MFPType_Pet, # 灵宠 7
Def_MFPType_Horse, # 坐骑 8
@@ -1432,7 +1443,7 @@
DailyActionID_EquipPlus, # 强化
DailyActionID_FieldFight, # 野外挂机
DailyActionID_OfflineFight, # 脱机挂机
-DailyActionID_RefineStove, # 炼丹材料消耗 6
+DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃)
DailyActionID_Dice, # 我要太极
DailyActionID_Pray, # 祈愿
DailyActionID_WorldBOSS, # 世界BOSS
@@ -1449,10 +1460,13 @@
DailyActionID_HelpBattleCheckIn, # 助战登记 20
DailyActionID_CrossReamPK, # 跨服PK 21
DailyActionID_FamilyBoss1, # 仙盟BOSS 22
-DailyActionID_FamilyBoss2, # 废弃 23
+DailyActionID_SkyTower, # 天星塔 23
DailyActionID_HorsePetBoss, # 骑宠BOSS 24
DailyActionID_FairyDomain, # 缥缈仙域 25
-) = range(1, 25 + 1)
+DailyActionID_AuctionItem, # 拍卖行上架/竞拍 26
+DailyActionID_LeiFaBoss, # 雷罚boss 27
+DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
+) = range(1, 28 + 1)
@@ -1684,28 +1698,6 @@
dogzetClaw, # 神兽兽爪
dogzetScute, # 神兽鳞甲
) = range(101, 101 + 5)
-
-# 诛仙装备位定义
-ZhuXianEquipPlace = (
- zxetCloak, # 诛仙披风 121
- zxetMask, # 诛仙面具 122
- zxetGlove, # 诛仙手套 123
- zxetGlove2, # 诛仙手套 124
- zxetRuyi, # 诛仙如意 125
- zxetPendant, # 诛仙吊坠 126
- zxetRing, # 诛仙戒指 127
- zxetRing2, # 诛仙戒指 128
- zxetWeapon1, # 诛仙剑1 129
- zxetWeapon2, # 诛仙剑2 130
- zxetWeapon3, # 诛仙剑3 131
- zxetWeapon4, # 诛仙剑4 132
-) = range(121, 121 + 12)
-
-# 共享通用装备位,可装备同一类型装备
-ShareEquipPlace = [
- [zxetGlove, zxetGlove2],
- [zxetRing, zxetRing2],
- ]
# 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低)
EnterFBAskResult = (
--
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