From c77f9ab6cebf625b07075bf6242ab86fff94a5db Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 02 八月 2024 17:17:51 +0800 Subject: [PATCH] 10229 【越南】【主干】【港台】【砍树】古神战场修改(增加功能组队系统;古神支持组队进入,组队参与可增加原当被召集人成就146;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 411 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 411 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py index 89efac0..331497e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py @@ -3595,6 +3595,82 @@ #------------------------------------------------------ +# B9 21 修改功能队伍 #tagCGChangeFuncTeam + +class tagCGChangeFuncTeam(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("TeamID", c_int), + ("FuncMapID", c_int), # 功能地图ID或自定义的活动功能ID + ("MinLV", c_ushort), #最低等级限制 + ("MinFightPower", c_int), #最低战力限制,求余亿 + ("MinFightPowerEx", c_int), #最低战力限制,整除亿 + ("ServerOnly", c_ubyte), #是否仅本服玩家可加入,0-否,1-是 + ("NeedCheck", c_ubyte), #是否需要审核 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xB9 + self.SubCmd = 0x21 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xB9 + self.SubCmd = 0x21 + self.TeamID = 0 + self.FuncMapID = 0 + self.MinLV = 0 + self.MinFightPower = 0 + self.MinFightPowerEx = 0 + self.ServerOnly = 0 + self.NeedCheck = 0 + return + + def GetLength(self): + return sizeof(tagCGChangeFuncTeam) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// B9 21 修改功能队伍 //tagCGChangeFuncTeam: + Cmd:%s, + SubCmd:%s, + TeamID:%d, + FuncMapID:%d, + MinLV:%d, + MinFightPower:%d, + MinFightPowerEx:%d, + ServerOnly:%d, + NeedCheck:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.TeamID, + self.FuncMapID, + self.MinLV, + self.MinFightPower, + self.MinFightPowerEx, + self.ServerOnly, + self.NeedCheck + ) + return DumpString + + +m_NAtagCGChangeFuncTeam=tagCGChangeFuncTeam() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGChangeFuncTeam.Cmd,m_NAtagCGChangeFuncTeam.SubCmd))] = m_NAtagCGChangeFuncTeam + + +#------------------------------------------------------ # B9 03 修改队伍信息 #tagCGChangeTeamInfo class tagCGChangeTeamInfo(Structure): @@ -3659,6 +3735,119 @@ #------------------------------------------------------ +# B9 20 创建功能队伍 #tagCGCreateFuncTeam + +class tagCGCreateFuncTeam(Structure): + Head = tagHead() + FuncMapID = 0 #(DWORD FuncMapID)// 功能地图ID或自定义的活动功能ID + FuncMapEx = 0 #(DWORD FuncMapEx)// 功能地图扩展,如不同的层级 + NameLen = 0 #(BYTE NameLen) + TeamName = "" #(String TeamName)// 队伍名称,可为空 + MinLV = 0 #(WORD MinLV)//最低等级限制 + MinFightPower = 0 #(DWORD MinFightPower)//最低战力限制,求余亿 + MinFightPowerEx = 0 #(DWORD MinFightPowerEx)//最低战力限制,整除亿 + ServerOnly = 0 #(BYTE ServerOnly)//是否仅本服玩家可加入,0-否,1-是 + NeedCheck = 0 #(BYTE NeedCheck)//是否需要审核 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB9 + self.Head.SubCmd = 0x20 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.FuncMapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FuncMapEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.TeamName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) + self.MinLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.MinFightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.MinFightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.ServerOnly,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.NeedCheck,_pos = CommFunc.ReadBYTE(_lpData, _pos) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB9 + self.Head.SubCmd = 0x20 + self.FuncMapID = 0 + self.FuncMapEx = 0 + self.NameLen = 0 + self.TeamName = "" + self.MinLV = 0 + self.MinFightPower = 0 + self.MinFightPowerEx = 0 + self.ServerOnly = 0 + self.NeedCheck = 0 + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 4 + length += 4 + length += 1 + length += len(self.TeamName) + length += 2 + length += 4 + length += 4 + length += 1 + length += 1 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteDWORD(data, self.FuncMapID) + data = CommFunc.WriteDWORD(data, self.FuncMapEx) + data = CommFunc.WriteBYTE(data, self.NameLen) + data = CommFunc.WriteString(data, self.NameLen, self.TeamName) + data = CommFunc.WriteWORD(data, self.MinLV) + data = CommFunc.WriteDWORD(data, self.MinFightPower) + data = CommFunc.WriteDWORD(data, self.MinFightPowerEx) + data = CommFunc.WriteBYTE(data, self.ServerOnly) + data = CommFunc.WriteBYTE(data, self.NeedCheck) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + FuncMapID:%d, + FuncMapEx:%d, + NameLen:%d, + TeamName:%s, + MinLV:%d, + MinFightPower:%d, + MinFightPowerEx:%d, + ServerOnly:%d, + NeedCheck:%d + '''\ + %( + self.Head.OutputString(), + self.FuncMapID, + self.FuncMapEx, + self.NameLen, + self.TeamName, + self.MinLV, + self.MinFightPower, + self.MinFightPowerEx, + self.ServerOnly, + self.NeedCheck + ) + return DumpString + + +m_NAtagCGCreateFuncTeam=tagCGCreateFuncTeam() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGCreateFuncTeam.Head.Cmd,m_NAtagCGCreateFuncTeam.Head.SubCmd))] = m_NAtagCGCreateFuncTeam + + +#------------------------------------------------------ # B9 01 创建队伍 #tagCGCreateTeam class tagCGCreateTeam(Structure): @@ -3720,6 +3909,70 @@ m_NAtagCGCreateTeam=tagCGCreateTeam() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGCreateTeam.Cmd,m_NAtagCGCreateTeam.SubCmd))] = m_NAtagCGCreateTeam + + +#------------------------------------------------------ +# B9 22 功能队伍成员操作 #tagCGFuncTeamMemOP + +class tagCGFuncTeamMemOP(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("TeamID", c_int), + ("FuncMapID", c_int), # 功能地图ID或自定义的活动功能ID + ("OPType", c_ubyte), # 1-申请加入;2-申请取消;3-同意入队;4-拒绝入队;5-退出队伍;6-踢出队伍;7-转让队长;8-解散队伍; + ("OPData", c_int), # 可选 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xB9 + self.SubCmd = 0x22 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xB9 + self.SubCmd = 0x22 + self.TeamID = 0 + self.FuncMapID = 0 + self.OPType = 0 + self.OPData = 0 + return + + def GetLength(self): + return sizeof(tagCGFuncTeamMemOP) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// B9 22 功能队伍成员操作 //tagCGFuncTeamMemOP: + Cmd:%s, + SubCmd:%s, + TeamID:%d, + FuncMapID:%d, + OPType:%d, + OPData:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.TeamID, + self.FuncMapID, + self.OPType, + self.OPData + ) + return DumpString + + +m_NAtagCGFuncTeamMemOP=tagCGFuncTeamMemOP() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGFuncTeamMemOP.Cmd,m_NAtagCGFuncTeamMemOP.SubCmd))] = m_NAtagCGFuncTeamMemOP #------------------------------------------------------ @@ -3831,6 +4084,164 @@ #------------------------------------------------------ +# B9 23 查找功能队伍列表 #tagCGQueryFuncTeam + +class tagCGQueryFuncTeam(Structure): + Head = tagHead() + FuncMapID = 0 #(DWORD FuncMapID)// 功能地图ID或自定义的活动功能ID + FuncMapEx = 0 #(DWORD FuncMapEx)// 功能地图扩展,如不同的层级,0代表所有 + StartIndex = 0 #(DWORD StartIndex)// 查看的起始索引, 默认0 + QueryCnt = 0 #(BYTE QueryCnt)// 查看条数,默认20,最大不超过100 + HaveSpace = 0 #(BYTE HaveSpace)// 是否只查看有空位置的队伍 + IDLimitType = 0 #(BYTE IDLimitType)// ID限制类型:1-同仙盟队长;2-同ServerGroupID队长;3-同ServerID队长 + SearchLen = 0 #(BYTE SearchLen) + SearchMsg = "" #(String SearchMsg)// 指定搜索时有用,可搜索指定队伍ID或模糊搜索队伍名称,搜索时返回最多QueryCnt个数的队伍 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB9 + self.Head.SubCmd = 0x23 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.FuncMapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FuncMapEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.StartIndex,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.QueryCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.HaveSpace,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.IDLimitType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.SearchLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.SearchMsg,_pos = CommFunc.ReadString(_lpData, _pos,self.SearchLen) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB9 + self.Head.SubCmd = 0x23 + self.FuncMapID = 0 + self.FuncMapEx = 0 + self.StartIndex = 0 + self.QueryCnt = 0 + self.HaveSpace = 0 + self.IDLimitType = 0 + self.SearchLen = 0 + self.SearchMsg = "" + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 4 + length += 4 + length += 4 + length += 1 + length += 1 + length += 1 + length += 1 + length += len(self.SearchMsg) + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteDWORD(data, self.FuncMapID) + data = CommFunc.WriteDWORD(data, self.FuncMapEx) + data = CommFunc.WriteDWORD(data, self.StartIndex) + data = CommFunc.WriteBYTE(data, self.QueryCnt) + data = CommFunc.WriteBYTE(data, self.HaveSpace) + data = CommFunc.WriteBYTE(data, self.IDLimitType) + data = CommFunc.WriteBYTE(data, self.SearchLen) + data = CommFunc.WriteString(data, self.SearchLen, self.SearchMsg) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + FuncMapID:%d, + FuncMapEx:%d, + StartIndex:%d, + QueryCnt:%d, + HaveSpace:%d, + IDLimitType:%d, + SearchLen:%d, + SearchMsg:%s + '''\ + %( + self.Head.OutputString(), + self.FuncMapID, + self.FuncMapEx, + self.StartIndex, + self.QueryCnt, + self.HaveSpace, + self.IDLimitType, + self.SearchLen, + self.SearchMsg + ) + return DumpString + + +m_NAtagCGQueryFuncTeam=tagCGQueryFuncTeam() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGQueryFuncTeam.Head.Cmd,m_NAtagCGQueryFuncTeam.Head.SubCmd))] = m_NAtagCGQueryFuncTeam + + +#------------------------------------------------------ +# B9 24 查找玩家功能队伍 #tagCGQueryPlayerFuncTeam + +class tagCGQueryPlayerFuncTeam(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("FuncMapID", c_int), # 功能地图ID或自定义的活动功能ID + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xB9 + self.SubCmd = 0x24 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xB9 + self.SubCmd = 0x24 + self.FuncMapID = 0 + return + + def GetLength(self): + return sizeof(tagCGQueryPlayerFuncTeam) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// B9 24 查找玩家功能队伍 //tagCGQueryPlayerFuncTeam: + Cmd:%s, + SubCmd:%s, + FuncMapID:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.FuncMapID + ) + return DumpString + + +m_NAtagCGQueryPlayerFuncTeam=tagCGQueryPlayerFuncTeam() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCGQueryPlayerFuncTeam.Cmd,m_NAtagCGQueryPlayerFuncTeam.SubCmd))] = m_NAtagCGQueryPlayerFuncTeam + + +#------------------------------------------------------ # B9 05 查询推荐组队的附近玩家 #tagCGQueryRecommendNearbyPlayer class tagCGQueryRecommendNearbyPlayer(Structure): -- Gitblit v1.8.0