From c82ca7ce4eaa66b71a9df0e7f54434530ac59c9d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 02 十一月 2020 16:28:03 +0800
Subject: [PATCH] 8469 【BT】【后端】个人BOSS,获得S评级的BOSS可进行扫荡

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |   92 +++++++++++++++++++++++++++++++++++++++++-----
 1 files changed, 82 insertions(+), 10 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 1dfac90..410b063 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -143,9 +143,11 @@
     mapServerOperationActionDict = {}
     serverGroupID = GameWorld.GetServerGroupID()
     ipyDataMgr = IpyGameDataPY.IPY_Data()
+    curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
     
     GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s =====" 
                   % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign))
+    GameWorld.Log("    今日周%s" % (curWeekday))
     
     for actName in ShareDefine.OperationActionNameList:
         
@@ -153,9 +155,11 @@
         GameWorld.Log("加载运营活动: actName=%s" % (actName))
         curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName)
         GameWorld.Log("    可处理条数=%s" % (len(curServerActIpyDataList)))
+        disableWeekIpyDataInfo = __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList)
         needStartList = [] # [startDateTime, ...]
         needEndList = [] # [endDateTime, ...]
         needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
+        isCustomDay = False
         activityIpyData = None # 活动中的的配置,取需要处理的配置中开始时间最晚的,反之开关时间头尾相连的时候无法开启后面的活动
         # 注意:每个活动配置会有多个活动时间点,但是有且只能生效一条活动配置,换句话说就是每个活动配置时间不允许交叉
         for ipyData in curServerActIpyDataList:
@@ -167,9 +171,23 @@
             endDateStr = ipyData.GetEndDate()
             GameWorld.Log("    cfgID=%s,serverGroupIDList=%s,Except=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,curDateTime=%s" 
                           % (cfgID, serverGroupIDList, serverGroupIDListExcept, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, curDateTime))
+            if cfgID in disableWeekIpyDataInfo:
+                startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID]
+                GameWorld.Log("        按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" 
+                              % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate))
+                continue
+            if not startDateStr:
+                startDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
+                GameWorld.Log("        开始日期为空,默认每天,今日为: startDateStr=%s" % startDateStr)
+            if not endDateStr:
+                endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
+                GameWorld.Log("        结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
+            # 活动优先级为   开服天=合服天>运营日期>运营周天
             # 按开服天开的
             if startDateStr.isdigit() and endDateStr.isdigit():
                 startServerDay, endServerDay = int(startDateStr), int(endDateStr)
+                if not isCustomDay:
+                    isCustomDay = startServerDay == openServerDay
                 #结束日可能还需要处理广播之类,所以这里需要+1
                 if openServerDay > endServerDay + 1:
                     GameWorld.Log("        当前开服天超过活动结束开服天,不处理! cfgID=%s,%s ~ %s < openServerDay(%s)" % (cfgID, startDateStr, endDateStr, openServerDay))
@@ -184,6 +202,8 @@
                     GameWorld.Log("        非合服服务器,不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr))
                     continue
                 startMixServerDay, endMixServerDay = int(startDateStr[3:]), int(endDateStr[3:])
+                if not isCustomDay:
+                    isCustomDay = startMixServerDay == mixServerDay
                 #结束日可能还需要处理广播之类,所以这里需要+1
                 if mixServerDay > endMixServerDay + 1:
                     GameWorld.Log("        当前合服天超过活动结束合服天,不处理! cfgID=%s,%s ~ %s < mixServerDay(%s)" % (cfgID, startDateStr, endDateStr, mixServerDay))
@@ -193,15 +213,27 @@
                 startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
                 endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
                 GameWorld.Log("        合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
+            elif startDateStr.startswith("W") and endDateStr.startswith("W"):
+                if isCustomDay:
+                    GameWorld.Log("        当前开服合服天存在的定制天,周循环开启的不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr))
+                    continue
+                startWeekday = int(startDateStr[1:])
+                endWeekday = int(endDateStr[1:])
+                startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
+                endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
+                startDateStr = "%d-%d-%d" % (startWeekDate.year, startWeekDate.month, startWeekDate.day)
+                endDateStr = "%d-%d-%d" % (endWeekDate.year, endWeekDate.month, endWeekDate.day)
+                GameWorld.Log("        星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr))
             elif actName not in ShareDefine.FeastOperationActionNameList:
                 if openServerDay <= customMaxServerDay:
                     GameWorld.Log("        按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
                     continue
+                curServerOpenDateTime = curDateTime + datetime.timedelta(days=(1-openServerDay)) # 开服第一天的日期
                 customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay))
                 curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, 
                                                                                      customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
-                if curStartDateTime <= customMaxServerDateTime:
-                    GameWorld.Log("        按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, curStartDateTime, customMaxServerDateTime))
+                if curServerOpenDateTime <= curStartDateTime <= customMaxServerDateTime:
+                    GameWorld.Log("        按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime))
                     continue
                 
                 if isMixServer:
@@ -213,7 +245,7 @@
                     curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, 
                                                                                          customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
                     if mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime:
-                        GameWorld.Log("        按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
+                        GameWorld.Log("        按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
                         continue
                     
             if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
@@ -422,6 +454,42 @@
                     break
                 
     return curServerActIpyDataList
+
+def __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList):
+    ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准
+    disableWeekIpyDataInfo = {}
+    curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
+        
+    weekIpyDataList, ymdIpyDatList = [], []
+    for ipyData in curServerActIpyDataList:
+        startDateStr = ipyData.GetStartDate()
+        endDateStr = ipyData.GetEndDate()
+        if startDateStr.isdigit() or startDateStr.startswith("Mix"):
+            # 开服天、合服天的不处理
+            continue
+        
+        # 按星期X的
+        if startDateStr.startswith("W"):
+            startWeekday = int(startDateStr[1:])
+            endWeekday = int(endDateStr[1:])
+            startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
+            endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
+            weekIpyDataList.append([ipyData, startWeekDate, endWeekDate])
+        # 按日期的
+        else:
+            ymdIpyData = ipyData
+            ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
+            ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
+            ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate])
+            
+    for ipyData, startWeekDate, endWeekDate in weekIpyDataList:
+        cfgID = ipyData.GetCfgID()
+        for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList:
+            if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate:
+                ymdCfgID = ymdIpyData.GetCfgID()
+                disableWeekIpyDataInfo[cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
+                
+    return disableWeekIpyDataInfo
 
 def Dispose_OperationActionState(reloadRefresh=False):
     # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器
@@ -796,7 +864,8 @@
                 PlayerControl.WorldNotify(0, notifyKey, paramList)
                 
         dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID
-        if gameWorld.GetDictByKey(dictName) == state:
+        beforeState = gameWorld.GetDictByKey(dictName)
+        if beforeState == state:
             #已经是这个状态了
             continue
         
@@ -804,13 +873,14 @@
             # 骑宠争夺活动开始前同步有效人数到地图
             if dailyActionID == ShareDefine.DailyActionID_FamilyRobBoss:
                 GameWorldBoss.SyncMapServer_HorsePetRobBossPlayerCount()
+                GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ActionBossRebornSign % dailyActionID, int(time.time()))
                 
         #通知Mapserver,设置字典
         GameWorld.SendMapServerMsgEx(dictName, state)
         #更新字典值
         gameWorld.SetDict(dictName, state)
         GameWorld.Log("日常活动状态变更: dailyActionID=%s,state=%s,dictName=%s" % (dailyActionID, state, dictName))
-        __DoLogic_GameServer_ActionState(dictName, state)
+        __DoLogic_GameServer_ActionState(dictName, state, beforeState)
         
     return
 
@@ -1095,11 +1165,12 @@
         #    GameWorld.DebugLog("        副本可否进入已经是该值: dataMapID=%s,updCanEnter=%s,canEnterKey=%s" % (dataMapID, updCanEnter, canEnterKey))            
             
         fbFuncStateKey = ShareDefine.Def_Notify_WorldKey_FBFuncState % dataMapID
-        if gameWorld.GetDictByKey(fbFuncStateKey) != updStateValue:
+        beforeState = gameWorld.GetDictByKey(fbFuncStateKey)
+        if beforeState != updStateValue:
             GameWorld.SendMapServerMsgEx(fbFuncStateKey, updStateValue) #通知Mapserver,设置字典
             gameWorld.SetDict(fbFuncStateKey, updStateValue) #更新字典值
             GameWorld.Log("副本状态变更: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
-            __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue)
+            __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue, beforeState)
         #else:
         #    GameWorld.DebugLog("        副本状态已经是该值: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
             
@@ -1245,12 +1316,13 @@
 ##处理GameServer活动状态
 # @param dictName 字典名
 # @param isOpen 是否开启
+# @param beforeState 状态变更前的值,部分判断处理
 # @return 返回值无意义
 # @remarks 
-def __DoLogic_GameServer_ActionState(dictName, isOpen):
+def __DoLogic_GameServer_ActionState(dictName, isOpen, beforeState=0):
     #仙盟宴会 
-    if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
-        PlayerFamilyParty.FamilyPartyStateChange(isOpen)
+    if dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
+        PlayerFamilyParty.FamilyPartyStateChange(isOpen, beforeState)
     #仙盟联赛
     elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar:
         GameWorldFamilyWar.OnFamilyWarStateChange(isOpen)

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