From c9cfdf6387d727672825e36a8d2d55554f13693e Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 28 六月 2019 19:38:20 +0800
Subject: [PATCH] 7661 【后端】【2.0.200】屏蔽多余日志输出 7632 【后端】【2.0.200】缥缈仙域的boss和宝藏产出的妖丹开出等级配置
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py | 12 +++++-------
1 files changed, 5 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
index 87c70f6..3d611e9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
@@ -99,7 +99,7 @@
#12: 隐藏主线剧情,一般用于辅助主线任务用的
Def_Mission_Type_Main = 0 # 主线剧情
-Def_Mission_Type_MainHid = 120 # 隐藏主线剧情
+Def_Mission_Type_MainHid = 998 # 隐藏主线剧情 暂时不用,配大点
Def_GM_Active_Mission_Type = 999 #暂时不用,配大点
Def_Mission_Type_RunDaily = 7
Def_Mission_Type_RunFamily = 12
@@ -204,14 +204,12 @@
# 剧情任务完成处理
OnStoryMissionFinish(curPlayer, missionID)
- # 完成任务事件
- GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
- # 镖车完成特殊处理
- elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
- GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
- EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
+# # 镖车完成特殊处理
+# elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
+# GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
+# EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
return
--
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