From c9cfdf6387d727672825e36a8d2d55554f13693e Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 28 六月 2019 19:38:20 +0800
Subject: [PATCH] 7661 【后端】【2.0.200】屏蔽多余日志输出 7632 【后端】【2.0.200】缥缈仙域的boss和宝藏产出的妖丹开出等级配置
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index 693d3c0..db95c3c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -40,6 +40,7 @@
import FBHelpBattle
import SkillShell
import PyGameData
+import PetControl
import NPCCommon
import time
@@ -508,8 +509,10 @@
curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomScene, 1) # 由于前端不一定有发mapID,所以这里额外记录这个状态,不能直接用mapID判断
PlayerControl.SetCustomMap(curPlayer, mapID, lineID)
+ NPCCommon.ClearPriWoodPile(curPlayer)
GameWorld.Log("玩家开始自定义场景!mapID=%s,lineID=%s" % (mapID, lineID), playerID)
if mapID:
+ PetControl.DoLogic_PetLoadMapOK(curPlayer)
FBLogic.OnEnterCustomScene(curPlayer, mapID, lineID)
#通知进入状态
--
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