From c9d85bde9ec46becb60b4434ec74fd7e527b885e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 15 十一月 2024 17:17:01 +0800 Subject: [PATCH] 10302 【越南】【英语】【砍树】【tqxbqy】【btgotq】仙缘-服务端 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py | 43 ++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 40 insertions(+), 3 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py index 1a7a4f5..980c8fa 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py @@ -77,6 +77,11 @@ #服务器合服首次启动OK Def_IsMixServerInitOK = 'IsMixServerInitOK' +#开服活动榜单结算版本更新时的开服天,主要用于旧服判断不重复发放奖励 +Def_OSCBillAwardVerDay = 'OSCBillAwardVerDay' +#开服活动榜单结算状态,按冲榜类型二进制位存储是否已结算 +Def_OSCBillAwardRecord = 'OSCBillAwardRecord' + #上次合服时的开服天数 Def_LastMixServerDay = 'LastMixServerDay' @@ -96,6 +101,8 @@ Def_FamilyWar_Round = 'FamilyWar_Round' #仙盟联赛是否已经处理过总结算 Def_FamilyWar_AllOver = 'FamilyWar_AllOver' +#仙盟联赛首轮开始时的世界等级 +Def_FamilyWar_StartWorldLV = 'FamilyWar_StartWorldLV' #服务器开服自动逻辑处理 年 Def_Server_Year = 'Def_Server_Year' @@ -113,9 +120,6 @@ Def_Server_DayEx = 'Def_Server_DayEx' #服务器开服自动逻辑处理 小时 Def_Server_Hour = 'Def_Server_Hour' - -# 上次领地战活动时的开服天数 -Def_LastManorWarServerDay = "LastManorWarServerDay" # 交易所开关 Def_BourseState = "BourseState" @@ -137,6 +141,11 @@ # 假仙盟随机编号 Def_FakeFamilyIndex = 'FakeFamilyIndex_%s' # 参数为第几个假仙盟 +# 服务器建盟次数 +Def_ServerCreatFamilyTimes = "CreatFamilyTimes" + +#设置跨服运营活动ID的标记 +Def_CrossActID = 'CAID_%s_%s' #参数为(运营活动名, 活动表配置cfgID) #设置运营活动ID的标记 Def_OperationActID = 'OperationActID_%s' #参数为运营活动名 #运营活动开启时世界等级,参数为运营活动名 @@ -153,6 +162,34 @@ Def_HorsePetBossTime = "HorsePetBossTime%s" #跨服服务器是否维护中 Def_CrossServerClose = "CrossServerClose" +#竞技场开服前定制X天赛季状态 0-未比赛过,1-进行中,>1结算时的开服天 +Def_ArenaOSSeasonState = "ArenaOSSeasonState" +#竞技场当前赛季开始时的世界等级 +Def_ArenaWorldLV = "ArenaWorldLV" +#跨服排位争霸赛活动ID +Def_CrossChampionshipID = "CrossChampionshipID" +#跨服排位争霸赛活动状态 +Def_CrossChampionshipState = "CrossChampionshipState" +#跨服排位争霸赛活动状态是否已经异常 - 该活动只能按状态顺序执行,不能跳状态,否则视为活动异常 +Def_CrossChampionshipStateError = "CrossChampionshipStateError" +#跨服排位争霸赛活动状态异常后续处理状态 +Def_CrossChampionshipErrorDo = "CrossChampionshipErrorDo" +#boss历练结算状态,参数(actNum),跨服活动参数(zoneID) +Def_ActBossTrialAward = "ActBossTrialAward_%s" +#跨服boss历练结算状态,参数(zoneID) +Def_ActBossTrialAwardC = "ActBossTrialAwardC_%s" +#仙匣秘境结算状态,参数(actNum),跨服活动参数(zoneID) +Def_ActXianXiaMJAward = "ActXianXiaMJAward_%s" +#跨服仙匣秘境结算状态,参数(zoneID) +Def_ActXianXiaMJAwardC = "ActXianXiaMJAwardC_%s" +#古宝养成结算状态,参数(actNum),跨服活动参数(zoneID) +Def_ActGubaoAward = "ActGubaoAward_%s" +#跨服古宝养成结算状态,参数(zoneID) +Def_ActGubaoAwardC = "ActGubaoAwardC_%s" +#骑宠养成结算状态,参数(actNum),跨服活动参数(zoneID) +Def_ActHorsePetTrainAward = "ActHorsePetTrainAward_%s" +#跨服骑宠养成结算状态,参数(zoneID) +Def_ActHorsePetTrainAwardC = "ActHorsePetTrainAwardC_%s" def SetInitOpenServerTime(initTime): openDatetime = GameWorld.ChangeTimeNumToDatetime(initTime) -- Gitblit v1.8.0