From c9e30763880e91d81c96e93f075b7b9d5f5a08a4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 24 十一月 2021 18:28:17 +0800
Subject: [PATCH] 9341 【BT5】【主干】【后端】情缘系统(情缘副本同步怪物总波数)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py | 31 +++++++++++++++++++++++++++++++
1 files changed, 31 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
index 96adcd2..f8cadde 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -214,6 +214,11 @@
GameWorld.Log('DeleteFriend -> 封包异常 ->没有这个玩家', playerID)
return
+ couple = PyDataManager.GetDBPyCoupleManager().GetCouple(playerID)
+ if couple and couple.GetCoupleID(playerID) == friendID:
+ GameWorld.Log('DeleteFriend -> 封包异常 ->伴侣不能删除好友.friendID=%s' % friendID, playerID)
+ return
+
#离线好友同时删除记录
PyDataManager.GetFriendManager().DelFriendBoth(playerID, friendID)
@@ -224,6 +229,12 @@
if tagPlayer != None:
PlayerControl.NotifyCode(tagPlayer, 'Friend_DeleteFriend2', [curPlayer.GetName()])
PlayerTeam.OnTeamMemFriendChange(curPlayer, friendID, False)
+
+ # 亲密度减少
+ decIntimacyPer = IpyGameDataPY.GetFuncCfg("IntimacyReduce", 1)
+ if decIntimacyPer:
+ PyDataManager.GetIntimacyManager().DelIntimacyBothPer(playerID, friendID, decIntimacyPer)
+
return
@@ -389,6 +400,11 @@
# return
#===========================================================================
+ couple = PyDataManager.GetDBPyCoupleManager().GetCouple(curPlayer.GetID())
+ if couple and couple.GetCoupleID(curPlayer.GetID()) == tagID:
+ GameWorld.DebugLog("伴侣不能加入黑名单! tagID=%s" % tagID, curPlayer.GetID())
+ return
+
tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(tagID)
if not tagPlayer:
curCache = PlayerViewCache.FindViewCache(tagID)
@@ -410,6 +426,11 @@
PlayerControl.NotifyCode(curPlayer, 'AddBlackList', [playerName])
+ # 亲密度减少
+ decIntimacyPer = IpyGameDataPY.GetFuncCfg("IntimacyReduce", 2)
+ if decIntimacyPer:
+ PyDataManager.GetIntimacyManager().DelIntimacyBothPer(curPlayer.GetPlayerID(), tagID, decIntimacyPer)
+
return
@@ -473,6 +494,15 @@
players.Sync_SocialsInfo(curPlayer)
return
+#亲密
+def __OnPlayerLoginIntimacylist(curPlayer, tick):
+ intimacys = PyDataManager.GetIntimacyManager().GetIntimacys(curPlayer.GetID())
+ if intimacys == None:
+ return
+
+ intimacys.Sync_SocialsInfo(curPlayer)
+ return
+
## 玩家登陆
# @param curPlayer 当前玩家
# @param tick 当前时间
@@ -486,6 +516,7 @@
__OnPlayerLoginEnemy(curPlayer, tick)
__OnPlayerLoginContacts(curPlayer, tick)
__OnPlayerLoginBlacklist(curPlayer, tick)
+ __OnPlayerLoginIntimacylist(curPlayer, tick)
# 向当前玩家通知相关联的所有玩家信息
PlayerSocial.Sync_AllSocialsInfo(curPlayer)
--
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