From ca1fbca286db5bf04582edfa0dc4e25d648c9060 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 十二月 2020 17:02:17 +0800
Subject: [PATCH] 8666 【主干】移植-多日累充; (原BT主单: 8497 【新增】七日累充活动)
---
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py | 44 +++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 11 +
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 11 +
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py | 170 +++++++++++++++++----------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 32 +++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 3
PySysDB/PySysDBPY.h | 12 ++
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 4
PySysDB/PySysDBG.h | 16 ++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 10
13 files changed, 248 insertions(+), 77 deletions(-)
diff --git a/PySysDB/PySysDBG.h b/PySysDB/PySysDBG.h
index 980a10e..2192bf8 100644
--- a/PySysDB/PySysDBG.h
+++ b/PySysDB/PySysDBG.h
@@ -592,6 +592,22 @@
BYTE IsDayReset; //是否每天重置
};
+//累计充值活动表2
+
+struct tagActTotalRecharge2
+{
+ DWORD _CfgID; //配置ID
+ char ActMark; //活动组标记
+ list PlatformList; //活动平台列表["平台A", "平台A", ...],配[]代表所有
+ list ServerGroupIDList; //服务器ID列表
+ char StartDate; //开启日期
+ char EndDate; //结束日期
+ dict NotifyInfoStart; //全服提示信息 - 相对开始时间
+ dict NotifyInfoEnd; //全服提示信息 - 相对结束时间
+ list NotifyInfoLoop; //全服提示信息 - 循环广播[间隔分钟, 广播key]
+ BYTE IsDayReset; //是否每天重置
+};
+
//跨服分区表通用
struct tagCrossZoneComm
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index 455d5af..5df7b05 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1609,6 +1609,18 @@
BYTE PrizeCountLimit; //最大赠送次数
};
+//累计充值活动表2
+
+struct tagActTotalRecharge2
+{
+ DWORD _CfgID; //配置ID
+ char StartDate; //开启日期
+ char EndDate; //结束日期
+ WORD LVLimit; //限制等级
+ BYTE IsDayReset; //是否每天重置
+ list TemplateIDList; //模板ID列表
+};
+
//累计充值活动表
struct tagActTotalRecharge
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index c2b51b1..ba2b798 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -25140,6 +25140,7 @@
class tagMCActTotalRechargeInfo(Structure):
Head = tagHead()
+ ActNum = 0 #(BYTE ActNum)//活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
IsDayReset = 0 #(BYTE IsDayReset)//是否每天重置
@@ -25157,6 +25158,7 @@
def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
_pos = self.Head.ReadData(_lpData, _pos)
+ self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -25173,6 +25175,7 @@
self.Head.Clear()
self.Head.Cmd = 0xAA
self.Head.SubCmd = 0x1D
+ self.ActNum = 0
self.StartDate = ""
self.EndtDate = ""
self.IsDayReset = 0
@@ -25184,6 +25187,7 @@
def GetLength(self):
length = 0
length += self.Head.GetLength()
+ length += 1
length += 10
length += 10
length += 1
@@ -25197,6 +25201,7 @@
def GetBuffer(self):
data = ''
data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ActNum)
data = CommFunc.WriteString(data, 10, self.StartDate)
data = CommFunc.WriteString(data, 10, self.EndtDate)
data = CommFunc.WriteBYTE(data, self.IsDayReset)
@@ -25209,6 +25214,7 @@
def OutputString(self):
DumpString = '''
Head:%s,
+ ActNum:%d,
StartDate:%s,
EndtDate:%s,
IsDayReset:%d,
@@ -25218,6 +25224,7 @@
'''\
%(
self.Head.OutputString(),
+ self.ActNum,
self.StartDate,
self.EndtDate,
self.IsDayReset,
@@ -28930,6 +28937,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
+ ("ActNum", c_ubyte), #活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
("GoldTotal", c_int), #本次活动已累计充值仙玉数
("AwardRecord", c_int), #奖励领奖记录,按奖励索引二进制位存储是否已领取
]
@@ -28948,6 +28956,7 @@
def Clear(self):
self.Cmd = 0xAA
self.SubCmd = 0x1C
+ self.ActNum = 0
self.GoldTotal = 0
self.AwardRecord = 0
return
@@ -28962,12 +28971,14 @@
DumpString = '''// AA 1C 累计充值玩家活动信息 //tagMCTotalRechargePlayerInfo:
Cmd:%s,
SubCmd:%s,
+ ActNum:%d,
GoldTotal:%d,
AwardRecord:%d
'''\
%(
self.Cmd,
self.SubCmd,
+ self.ActNum,
self.GoldTotal,
self.AwardRecord
)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
index ba14f83..1ea80b1 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -495,6 +495,19 @@
("BYTE", "IsDayReset", 0),
),
+ "ActTotalRecharge2":(
+ ("DWORD", "CfgID", 1),
+ ("char", "ActMark", 0),
+ ("list", "PlatformList", 0),
+ ("list", "ServerGroupIDList", 0),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("dict", "NotifyInfoStart", 0),
+ ("dict", "NotifyInfoEnd", 0),
+ ("list", "NotifyInfoLoop", 0),
+ ("BYTE", "IsDayReset", 0),
+ ),
+
"CrossZoneComm":(
("char", "CrossZoneName", 1),
("BYTE", "ZoneID", 1),
@@ -1609,6 +1622,33 @@
def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+# 累计充值活动表2
+class IPY_ActTotalRecharge2():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.ActMark = ""
+ self.PlatformList = []
+ self.ServerGroupIDList = []
+ self.StartDate = ""
+ self.EndDate = ""
+ self.NotifyInfoStart = {}
+ self.NotifyInfoEnd = {}
+ self.NotifyInfoLoop = []
+ self.IsDayReset = 0
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetActMark(self): return self.ActMark # 活动组标记
+ def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
+ def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器ID列表
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetNotifyInfoStart(self): return self.NotifyInfoStart # 全服提示信息 - 相对开始时间
+ def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
+ def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+
# 跨服分区表通用
class IPY_CrossZoneComm():
@@ -2020,6 +2060,8 @@
self.ipyActGrowupBuyLen = len(self.ipyActGrowupBuyCache)
self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
+ self.ipyActTotalRecharge2Cache = self.__LoadFileData("ActTotalRecharge2", IPY_ActTotalRecharge2)
+ self.ipyActTotalRecharge2Len = len(self.ipyActTotalRecharge2Cache)
self.ipyCrossZoneCommCache = self.__LoadFileData("CrossZoneComm", IPY_CrossZoneComm)
self.ipyCrossZoneCommLen = len(self.ipyCrossZoneCommCache)
self.ipyCrossZonePKCache = self.__LoadFileData("CrossZonePK", IPY_CrossZonePK)
@@ -2302,6 +2344,8 @@
def GetActGrowupBuyByIndex(self, index): return self.ipyActGrowupBuyCache[index]
def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
+ def GetActTotalRecharge2Count(self): return self.ipyActTotalRecharge2Len
+ def GetActTotalRecharge2ByIndex(self, index): return self.ipyActTotalRecharge2Cache[index]
def GetCrossZoneCommCount(self): return self.ipyCrossZoneCommLen
def GetCrossZoneCommByIndex(self, index): return self.ipyCrossZoneCommCache[index]
def GetCrossZonePKCount(self): return self.ipyCrossZonePKLen
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index e7d15be..2b0d82a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -212,6 +212,7 @@
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
+OperationActionName_TotalRecharge2 = "ActTotalRecharge2" # 累计充值活动
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
@@ -228,7 +229,7 @@
OperationActionName_BossReborn,OperationActionName_SpringSale,
OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
OperationActionName_RealmPoint, OperationActionName_FlashSale,
- OperationActionName_WishingWell, OperationActionName_TotalRecharge,
+ OperationActionName_WishingWell, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
OperationActionName_WeekParty, OperationActionName_LoginAward,
OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
OperationActionName_DailyGiftbag, OperationActionName_RechargePrize,
@@ -238,7 +239,7 @@
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
- OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+ OperationActionName_BossReborn, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 3a9b423..8774cb7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3695,11 +3695,11 @@
Def_PDict_CostRebateWorldLV = "CostRebateWorldLV" #消费返利活动开启时世界等级
#累计充值活动
-Def_PDict_TotalRechargeID = "TotalRechargeID" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值
-Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID" # 玩家身上的累计充值模板ID
-Def_PDict_TotalRechargeGold = "TotalRechargeGold" # 消费返利总累计充值X元
-Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord" # 累计充值领奖记录
-Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV" #累计充值活动开启时世界等级
+Def_PDict_TotalRechargeID = "TotalRechargeID_%s" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
+Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID_%s" # 玩家身上的累计充值模板ID,参数:(活动编号)
+Def_PDict_TotalRechargeGold = "TotalRechargeGold_%s" # 消费返利总累计充值X元,参数:(活动编号)
+Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord_%s" # 累计充值领奖记录,参数:(活动编号)
+Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV_%s" #累计充值活动开启时世界等级,参数:(活动编号)
#充值返利活动
Def_PDict_RechargePrizeID = "RechargePrizeID" # 玩家身上的重置返利活动ID,唯一标识,取活动开始日期time值
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index c2b51b1..ba2b798 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -25140,6 +25140,7 @@
class tagMCActTotalRechargeInfo(Structure):
Head = tagHead()
+ ActNum = 0 #(BYTE ActNum)//活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
IsDayReset = 0 #(BYTE IsDayReset)//是否每天重置
@@ -25157,6 +25158,7 @@
def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
_pos = self.Head.ReadData(_lpData, _pos)
+ self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -25173,6 +25175,7 @@
self.Head.Clear()
self.Head.Cmd = 0xAA
self.Head.SubCmd = 0x1D
+ self.ActNum = 0
self.StartDate = ""
self.EndtDate = ""
self.IsDayReset = 0
@@ -25184,6 +25187,7 @@
def GetLength(self):
length = 0
length += self.Head.GetLength()
+ length += 1
length += 10
length += 10
length += 1
@@ -25197,6 +25201,7 @@
def GetBuffer(self):
data = ''
data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ActNum)
data = CommFunc.WriteString(data, 10, self.StartDate)
data = CommFunc.WriteString(data, 10, self.EndtDate)
data = CommFunc.WriteBYTE(data, self.IsDayReset)
@@ -25209,6 +25214,7 @@
def OutputString(self):
DumpString = '''
Head:%s,
+ ActNum:%d,
StartDate:%s,
EndtDate:%s,
IsDayReset:%d,
@@ -25218,6 +25224,7 @@
'''\
%(
self.Head.OutputString(),
+ self.ActNum,
self.StartDate,
self.EndtDate,
self.IsDayReset,
@@ -28930,6 +28937,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
+ ("ActNum", c_ubyte), #活动编号从1开始,目前支持两个累充活动同时存在且相互独立 1或2
("GoldTotal", c_int), #本次活动已累计充值仙玉数
("AwardRecord", c_int), #奖励领奖记录,按奖励索引二进制位存储是否已领取
]
@@ -28948,6 +28956,7 @@
def Clear(self):
self.Cmd = 0xAA
self.SubCmd = 0x1C
+ self.ActNum = 0
self.GoldTotal = 0
self.AwardRecord = 0
return
@@ -28962,12 +28971,14 @@
DumpString = '''// AA 1C 累计充值玩家活动信息 //tagMCTotalRechargePlayerInfo:
Cmd:%s,
SubCmd:%s,
+ ActNum:%d,
GoldTotal:%d,
AwardRecord:%d
'''\
%(
self.Cmd,
self.SubCmd,
+ self.ActNum,
self.GoldTotal,
self.AwardRecord
)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 5bb5621..9189c2b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1272,6 +1272,15 @@
("BYTE", "PrizeCountLimit", 0),
),
+ "ActTotalRecharge2":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("WORD", "LVLimit", 0),
+ ("BYTE", "IsDayReset", 0),
+ ("list", "TemplateIDList", 0),
+ ),
+
"ActTotalRecharge":(
("DWORD", "CfgID", 1),
("char", "StartDate", 0),
@@ -4259,6 +4268,25 @@
def GetGoldPrize(self): return self.GoldPrize # 返利仙玉数
def GetPrizeCountLimit(self): return self.PrizeCountLimit # 最大赠送次数
+# 累计充值活动表2
+class IPY_ActTotalRecharge2():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.LVLimit = 0
+ self.IsDayReset = 0
+ self.TemplateIDList = []
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+ def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
+
# 累计充值活动表
class IPY_ActTotalRecharge():
@@ -5341,6 +5369,8 @@
self.ipyActRechargePrizeLen = len(self.ipyActRechargePrizeCache)
self.ipyRechargePrizeTemplateCache = self.__LoadFileData("RechargePrizeTemplate", IPY_RechargePrizeTemplate)
self.ipyRechargePrizeTemplateLen = len(self.ipyRechargePrizeTemplateCache)
+ self.ipyActTotalRecharge2Cache = self.__LoadFileData("ActTotalRecharge2", IPY_ActTotalRecharge2)
+ self.ipyActTotalRecharge2Len = len(self.ipyActTotalRecharge2Cache)
self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
@@ -5841,6 +5871,8 @@
def GetActRechargePrizeByIndex(self, index): return self.ipyActRechargePrizeCache[index]
def GetRechargePrizeTemplateCount(self): return self.ipyRechargePrizeTemplateLen
def GetRechargePrizeTemplateByIndex(self, index): return self.ipyRechargePrizeTemplateCache[index]
+ def GetActTotalRecharge2Count(self): return self.ipyActTotalRecharge2Len
+ def GetActTotalRecharge2ByIndex(self, index): return self.ipyActTotalRecharge2Cache[index]
def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 2af21b1..9f49826 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -5355,7 +5355,7 @@
PlayerCostRebate.OnGetCostRebateAward(curPlayer, dataEx)
# 领取累计充值奖励
elif rewardType == ChConfig.Def_RewardType_TotalRecharge:
- PlayerActTotalRecharge.OnGetTotalRechargeAward(curPlayer, dataEx)
+ PlayerActTotalRecharge.OnGetTotalRechargeAward(curPlayer, dataEx, dataExStr)
# 领取boss复活活动奖励
elif rewardType == ChConfig.Def_RewardType_BossReborn:
PlayerBossReborn.GetBossRebornActionAward(curPlayer, dataEx)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
index 2dda889..5ea1147 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
@@ -9,7 +9,7 @@
# @date 2018-7-16
# @version 1.0
#
-# 详细描述: 累计充值X元活动
+# 详细描述: 累计充值X元活动,支持多个累充活动同时存在,需要多个运营活动时间表配置
#
#-------------------------------------------------------------------------------
#"""Version = 2018-7-16 12:00"""
@@ -28,10 +28,13 @@
import GameWorld
import ChConfig
-def GetTemplateID(cfgID, dayIndex):
+def GetTemplateID(cfgID, dayIndex, actNum):
if cfgID == None or dayIndex == None:
return 0
- ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
+ if actNum == 1:
+ ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
+ else:
+ ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge2", cfgID)
if not ipyData:
return 0
templateIDList = ipyData.GetTemplateIDList()
@@ -39,68 +42,83 @@
return templateID
def OnPlayerLogin(curPlayer):
- isReset = __CheckPlayerTotalRechargeAction(curPlayer)
+ # 活动1
+ actNum = 1
+ isReset = __CheckPlayerTotalRechargeAction(curPlayer, actNum)
if not isReset:
actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
# 活动中同步活动信息
if actTotalRechargeInfo.get(ShareDefine.ActKey_State):
- Sync_TotalRechargeActionInfo(curPlayer)
- Sync_TotalRechargeInfo(curPlayer)
+ Sync_TotalRechargeActionInfo(curPlayer, actNum)
+ Sync_TotalRechargeInfo(curPlayer, actNum)
+
+ # 活动2
+ actNum = 2
+ isReset = __CheckPlayerTotalRechargeAction(curPlayer, actNum)
+ if not isReset:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
+ # 活动中同步活动信息
+ if actTotalRechargeInfo.get(ShareDefine.ActKey_State):
+ Sync_TotalRechargeActionInfo(curPlayer, actNum)
+ Sync_TotalRechargeInfo(curPlayer, actNum)
return
-def RefreshTotalRechargeActionInfo():
+def RefreshTotalRechargeActionInfo(actNum):
## 收到GameServer同步的活动信息,刷新活动信息
playerManager = GameWorld.GetPlayerManager()
for index in xrange(playerManager.GetPlayerCount()):
curPlayer = playerManager.GetPlayerByIndex(index)
if curPlayer.GetID() == 0:
continue
- __CheckPlayerTotalRechargeAction(curPlayer)
+ __CheckPlayerTotalRechargeAction(curPlayer, actNum)
return
-def __CheckPlayerTotalRechargeAction(curPlayer):
+def __CheckPlayerTotalRechargeAction(curPlayer, actNum):
## 检查玩家累计充值活动数据信息
playerID = curPlayer.GetPlayerID()
- actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ if actNum == 1:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ else:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
TotalRechargeID = actTotalRechargeInfo.get(ShareDefine.ActKey_ID, 0)
state = actTotalRechargeInfo.get(ShareDefine.ActKey_State, 0)
- playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID) # 玩家身上的活动ID
+ playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID % actNum) # 玩家身上的活动ID
# 活动ID 相同的话不处理
if TotalRechargeID == playerTotalRechargeID:
- #GameWorld.DebugLog("累计充值活动ID不变,不处理!", curPlayer.GetPlayerID())
+ GameWorld.DebugLog("累计充值活动ID不变,不处理!actNum=%s" % actNum, curPlayer.GetPlayerID())
return
actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
- playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV)
- templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
- playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID)
+ playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV % actNum)
+ templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0), actNum)
+ playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID % actNum)
- GameWorld.DebugLog("累计充值重置! TotalRechargeID=%s,playerTotalRechargeID=%s,state=%s,templateID=%s,playerTemplateID=%s"
- % (TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
+ GameWorld.DebugLog("累计充值重置! actNum=%s,TotalRechargeID=%s,playerTotalRechargeID=%s,state=%s,templateID=%s,playerTemplateID=%s"
+ % (actNum, TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
# 未领取的奖励邮件发放
- __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV)
+ __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, TotalRechargeID)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV, actWorldLV)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID % actNum, TotalRechargeID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID % actNum, templateID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV % actNum, actWorldLV)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold % actNum, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum, 0)
- Sync_TotalRechargeActionInfo(curPlayer)
- Sync_TotalRechargeInfo(curPlayer)
+ Sync_TotalRechargeActionInfo(curPlayer, actNum)
+ Sync_TotalRechargeInfo(curPlayer, actNum)
return True
-def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV):
+def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum):
# 未领取的奖励邮件发放
if not playerTemplateID:
return
- curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
+ curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
if not curRechargeGold:
return
@@ -110,7 +128,7 @@
playerID = curPlayer.GetPlayerID()
batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
- awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord)
+ awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum)
job = curPlayer.GetJob()
for ipyData in ipyDataList:
awardIndex = ipyData.GetAwardIndex()
@@ -128,7 +146,7 @@
batchParamList.append([needGold])
if batchPlayerIDList:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, awardRecord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum, awardRecord)
PlayerControl.SendMailBatch("TotalRechargeMail", batchPlayerIDList, batchAddItemList, batchParamList)
return
@@ -137,58 +155,71 @@
#{世界等级范围:{职业:[(物品ID,个数,是否绑定), ...]}}
itemInfoDict = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, {})
if str(job) not in itemInfoDict:
- GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
+ GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s' % (itemDict, job))
return []
else:
return itemInfoDict[str(job)]
-def AddTotalRechargeGold(curPlayer, addGold):
+def AddTotalRechargeGold(curPlayer, addGold, actNum):
if addGold <= 0:
return
-
- actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ if actNum == 1:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ else:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
+
if not actTotalRechargeInfo.get(ShareDefine.ActKey_State):
- GameWorld.DebugLog("累计充值活动当前未开启!")
+ GameWorld.DebugLog("累计充值活动当前未开启! actNum=%s" % actNum)
return
actID = actTotalRechargeInfo.get(ShareDefine.ActKey_ID)
- templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0), actNum)
if not actID or not templateID:
GameWorld.ErrLog("累计充值活动数据异常!actID=%s,templateID=%s" % (actID, templateID), curPlayer.GetPlayerID())
return
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, actID)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID % actNum, actID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID % actNum, templateID)
- curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
+ curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
updRechargeGold = curRechargeGold + addGold
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, updRechargeGold)
- Sync_TotalRechargeInfo(curPlayer)
- GameWorld.DebugLog("玩家累计充值活动: actID=%s,templateID=%s,curRechargeGold=%s,addGold=%s,updRechargeGold=%s"
- % (actID, templateID, curRechargeGold, addGold, updRechargeGold), curPlayer.GetPlayerID())
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold % actNum, updRechargeGold)
+ Sync_TotalRechargeInfo(curPlayer, actNum)
+ GameWorld.DebugLog("玩家累计充值活动: actNum=%s,actID=%s,templateID=%s,curRechargeGold=%s,addGold=%s,updRechargeGold=%s"
+ % (actNum, actID, templateID, curRechargeGold, addGold, updRechargeGold), curPlayer.GetPlayerID())
return
-def OnGetTotalRechargeAward(curPlayer, awardIndex):
- ## 领取累计充值奖励
-
+def OnGetTotalRechargeAward(curPlayer, awardIndex, actNum):
+ '''OnGetTotalRechargeAward
+ @param awardIndex: 奖励索引
+ @param actNum: 活动编号,如1 或 2 代表不同的活动
+ '''
+ actNum = GameWorld.ToIntDef(actNum, 0)
+ if actNum <= 0:
+ GameWorld.DebugLog("没有指定领取的累充活动编号! actNum=%s" % actNum)
+ return
playerID = curPlayer.GetPlayerID()
- actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ if actNum == 1:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ else:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
+
TotalRechargeID = actTotalRechargeInfo.get(ShareDefine.ActKey_ID, 0)
state = actTotalRechargeInfo.get(ShareDefine.ActKey_State, 0)
- templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
+ templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0), actNum)
if not state or not templateID:
- GameWorld.DebugLog("没有累计充值活动,无法领奖!state=%s,templateID=%s" % (state, templateID), playerID)
+ GameWorld.DebugLog("没有累计充值活动,无法领奖!actNum=%s,state=%s,templateID=%s" % (actNum, state, templateID), playerID)
return
- playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID) # 玩家身上的活动ID
+ playerTotalRechargeID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeID % actNum) # 玩家身上的活动ID
if TotalRechargeID != playerTotalRechargeID:
return
- awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord)
+ awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum)
if awardRecord & pow(2, awardIndex):
- GameWorld.DebugLog("已经领取过该累计充值活动奖励!awardIndex=%s" % awardIndex, playerID)
+ GameWorld.DebugLog("已经领取过该累计充值活动奖励! actNum=%s,awardIndex=%s" % (actNum, awardIndex), playerID)
return
ipyDataList = IpyGameDataPY.GetIpyGameDataList("TotalRechargeTemplate", templateID)
@@ -202,17 +233,17 @@
break
if not awardIpyData:
- GameWorld.DebugLog("找不到该返利活动档位索引奖励!templateID=%s,awardIndex=%s" % (templateID, awardIndex), playerID)
+ GameWorld.DebugLog("找不到该返利活动档位索引奖励!actNum=%s,templateID=%s,awardIndex=%s" % (actNum, templateID, awardIndex), playerID)
return
needGold = awardIpyData.GetNeedGold()
actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
awardItemList = __GetItemList(ipyData.GetAwardItem(), curPlayer.GetJob(), actWorldLV)
- curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
+ curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
if curRechargeGold < needGold:
- GameWorld.DebugLog("所需充值仙玉数不足,无法领取!templateID=%s,awardIndex=%s,needGold=%s,curRechargeGold=%s"
- % (templateID, awardIndex, needGold, curRechargeGold), playerID)
+ GameWorld.DebugLog("所需充值额度不足,无法领取!actNum=%s,templateID=%s,awardIndex=%s,needGold=%s,curRechargeGold=%s"
+ % (actNum, templateID, awardIndex, needGold, curRechargeGold), playerID)
return
needSpace = len(awardItemList)
@@ -221,32 +252,37 @@
return
awardRecord |= pow(2, awardIndex)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, awardRecord)
- Sync_TotalRechargeInfo(curPlayer)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum, awardRecord)
+ Sync_TotalRechargeInfo(curPlayer, actNum)
notifyKey = awardIpyData.GetNotifyKey()
if notifyKey:
PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needGold])
- for itemID, itemCount, isBind in awardItemList:
+ for itemID, itemCount, _ in awardItemList:
ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
addDataDict = {"TemplateID":templateID, "NeedGold":needGold, "AwardIndex":awardIndex,
- "ItemList":str(awardItemList)}
+ "ItemList":str(awardItemList), "ActNum":actNum}
DataRecordPack.DR_FuncGiveItem(curPlayer, "TotalRechargeAward", addDataDict)
return
-def Sync_TotalRechargeInfo(curPlayer):
+def Sync_TotalRechargeInfo(curPlayer, actNum):
## 通知累计充值玩家数据信息
playerActInfo = ChPyNetSendPack.tagMCTotalRechargePlayerInfo()
- playerActInfo.GoldTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
- playerActInfo.AwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord)
+ playerActInfo.ActNum = actNum
+ playerActInfo.GoldTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold % actNum)
+ playerActInfo.AwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeAwardRecord % actNum)
NetPackCommon.SendFakePack(curPlayer, playerActInfo)
return
-def Sync_TotalRechargeActionInfo(curPlayer):
+def Sync_TotalRechargeActionInfo(curPlayer, actNum):
## 通知累计充值活动信息
- actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ if actNum == 1:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge, {})
+ else:
+ actTotalRechargeInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_TotalRecharge2, {})
+
if not actTotalRechargeInfo:
return
@@ -254,7 +290,10 @@
return
cfgID = actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID)
- ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
+ if actNum == 1:
+ ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge", cfgID)
+ else:
+ ipyData = IpyGameDataPY.GetIpyGameData("ActTotalRecharge2", cfgID)
if not ipyData:
return
@@ -265,6 +304,7 @@
actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
actInfo = ChPyNetSendPack.tagMCActTotalRechargeInfo()
+ actInfo.ActNum = actNum
actInfo.StartDate = GameWorld.GetOperationActionDateStr(ipyData.GetStartDate(), openServerDay)
actInfo.EndtDate = GameWorld.GetOperationActionDateStr(ipyData.GetEndDate(), openServerDay)
actInfo.LimitLV = ipyData.GetLVLimit()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index d31cf7f..589e246 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -343,7 +343,8 @@
PlayerNewFairyCeremony.OnFCRecharge(curPlayer)
PlayerGoldGift.OnPlayerChargeGold(curPlayer, addGold)
#累积充值X元
- PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100)
+ PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100, 1)
+ PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100, 2)
PlayerFairyCeremony.AddFCCTGRMB(curPlayer, orderCoin/100)
PlayerNewFairyCeremony.AddFCCostGold(curPlayer, orderCoin/100)
#开服活动
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 152e0ae..0165a84 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -1342,7 +1342,9 @@
elif actionName == ShareDefine.OperationActionName_CostRebate:
PlayerCostRebate.RefreshCostRebateActionInfo()
elif actionName == ShareDefine.OperationActionName_TotalRecharge:
- PlayerActTotalRecharge.RefreshTotalRechargeActionInfo()
+ PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(1)
+ elif actionName == ShareDefine.OperationActionName_TotalRecharge2:
+ PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(2)
elif actionName == ShareDefine.OperationActionName_SpringSale:
PlayerSpringSale.RefreshSpringSaleActionInfo()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index e7d15be..2b0d82a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -212,6 +212,7 @@
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
+OperationActionName_TotalRecharge2 = "ActTotalRecharge2" # 累计充值活动
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
@@ -228,7 +229,7 @@
OperationActionName_BossReborn,OperationActionName_SpringSale,
OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
OperationActionName_RealmPoint, OperationActionName_FlashSale,
- OperationActionName_WishingWell, OperationActionName_TotalRecharge,
+ OperationActionName_WishingWell, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
OperationActionName_WeekParty, OperationActionName_LoginAward,
OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
OperationActionName_DailyGiftbag, OperationActionName_RechargePrize,
@@ -238,7 +239,7 @@
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
- OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+ OperationActionName_BossReborn, OperationActionName_TotalRecharge, OperationActionName_TotalRecharge2,
OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
--
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