From cb377dffc51158398414ba261ff19bcf87a978ef Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 19 十一月 2018 19:34:56 +0800 Subject: [PATCH] 4767 【1.3】【后端】我要天机改投骰子增加保底 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 139 ++++++++++++++++++++++++++++------------------ 1 files changed, 84 insertions(+), 55 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py index c2db78e..2c00e8b 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py @@ -39,6 +39,7 @@ import PlayerFamilyParty import PlayerFamilySWRH import PlayerViewCache +import GameWorldBoss import PlayerTalk import copy @@ -664,6 +665,47 @@ NetPackCommon.SendFakePack(curPlayer, familyViewPack) return +#// A4 12 搜索家族 #tagCGPySearchFamily +# +#struct tagCGPySearchFamily +#{ +# tagHead Head; +# BYTE MsgLen; //模糊搜索家族,如果输入为空,则为不限制该条件 +# char Msg[MsgLen]; //size = MsgLen +# BYTE LV; //最低家族等级,如果为0,则不限制该条件 +# BYTE MaxCount; //搜索结果所需最大条数,后端限制最多返回20条 +# BYTE IsSearching; //默认1,如果有指定其他值,则返回指定值 +#}; +def PySearchFamily(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + + msg = clientData.Msg + minFamilyLV = clientData.LV + maxCount = min(20, clientData.MaxCount) + IsSearching = clientData.IsSearching + + familyMgr = GameWorld.GetFamilyManager() + familyViewPack = ChPyNetSendPack.tagGCPyAllFamilyView() + familyViewPack.Clear() + familyViewPack.IsSearching = IsSearching + familyViewPack.TotalCount = 1 + #familyViewPack.CurPage = viewPage + familyViewPack.Family = [] + for i, familyID in enumerate(PyGameData.g_sortFamilyIDList): + family = familyMgr.FindFamily(familyID) + if not family: + continue + if msg not in family.GetName(): + continue + if minFamilyLV and family.GetLV() < minFamilyLV: + continue + familyViewPack.Family.append(__GetFamilyView(i, family)) + if len(familyViewPack.Family) >= maxCount: + break + familyViewPack.PageCount = len(familyViewPack.Family) + NetPackCommon.SendFakePack(curPlayer, familyViewPack) + return + #class IPY_CFamilyChangeBroadcast #{ #public: @@ -707,7 +749,7 @@ pack = IPY_GameServer.IPY_CFamilyChangeBroadcast() #更改家族公告 curFamily.SetBroadcast(pack.GetMsg()) - + GameWorld.Log('更改仙盟公告 Family=%s,公告=%s'%(GameWorld.CodeToGBK(curFamily.GetName()), GameWorld.CodeToGBK(pack.GetMsg())), curPlayerID) #通知客户端家族信息改变 curFamily.Broadcast_FamilyChange() playerManager = GameWorld.GetPlayerManager() @@ -1152,10 +1194,11 @@ if pack_FamilyLv not in ChConfig.Def_Family_MemberLVList: GameWorld.Log("更改家族成员等级->封包异常->等级 = %s不存在" % (pack_FamilyLv), curPlayerID) return - if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader: - if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV(): - GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID) - return + if not isGMOP: + if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader: + if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV(): + GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID) + return familyID = curFamily.GetID() # 家族ID familyName = curFamily.GetName() # 家族名字 @@ -1222,7 +1265,8 @@ if GetFamilyMemberHasPow(tagMember, ChConfig.Def_PurviewDictKey_CanCall): tagPlayer.Sync_FamilyInfo() PlayerFamilyAction.ViewFamilyRequestInfo(tagPlayer) - + if isGMOP: + curFamily.SetBroadcast('') curFamily.Broadcast_FamilyChange() return True #--------------------------------------------------------------------- @@ -1363,6 +1407,10 @@ PlayerControl.NotifyCode(curPlayer, "DungeonGuardSkyText2") return + if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): + PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError") + return + tagPlayerName = curTagMember.GetName() # 被踢玩家名 tagPlayerID = curTagMember.GetPlayerID() # 被踢玩家ID tagFamilyLV = curTagMember.GetFamilyLV() # 被踢玩家职位 @@ -1437,6 +1485,11 @@ if PlayerFamilySWRH.IsInFamilySWRH(): PlayerControl.NotifyCode(curPlayer, "DungeonGuardSkyText1") return + + if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): + PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError") + return + #XW_JZ_LeaveFamily <n color="0,190,255">{%S1%}</n><n color="255,255,0">退出了家族!</n> 25 - - NotifyAllFamilyMemberMsg(curFamily, curPlayer, "XW_JZ_LeaveFamily", [curPlayer.GetName()]) @@ -2454,13 +2507,13 @@ familyMoney = family.GetMoney() - useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney) - - #家族资金不足, 解散 - if familyMoney < useMoney: - family.SetMoney(0) - delFamilyList.append(family) - continue +# useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney) +# +# #家族资金不足, 解散 +# if familyMoney < useMoney: +# family.SetMoney(0) +# delFamilyList.append(family) +# continue #多久没人上线,解散 offlineDay = GetLastOnlineMemberOfflineTime(family) GameWorld.DebugLog(' 仙盟%s %s天没人上线了'%(family.GetID(), offlineDay)) @@ -2476,10 +2529,10 @@ ChConfig.Def_Family_ClearRequestAddNote_Day) #此处不通知地图服务器家族资金变更 - family.SetMoney(familyMoney - useMoney) - if useMoney > 0: - #帮会日常维持消耗{%S1%}银两帮会资金 - PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney]) +# family.SetMoney(familyMoney - useMoney) +# if useMoney > 0: +# #帮会日常维持消耗{%S1%}银两帮会资金 +# PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney]) #自动传位 __AutoChangeLeader(family) @@ -2522,6 +2575,12 @@ SetFamilyBroadcastCnt(family, 0) #清除本周任务已获得资金数量 SetCurWeekMissionMoney(family, 0) + for j in xrange(family.GetCount()): + member = family.GetAt(j) + #原先是地图玩家上线后重置,导致玩家不上线周贡献显示之前的,固在此重置 + member.SetFamilyActiveValue(0) + + #通知地图服务器刷新家族属性 SendPack_MapServer_PlayerFamilyRefresh(family) #oss记录上周家族信息 @@ -2651,16 +2710,15 @@ return 0 leaderID = curFamily.GetLeaderID() - # 帮主在线 - if GameWorld.GetPlayerManager().FindPlayerByID(leaderID) != None: - return 0 curMember = curFamily.FindMember(leaderID) if curMember == None: GameWorld.Log("GetLeaderOfflineTime->FindMember, None;%s" % leaderID) return 0 - - offLineTime = GameWorld.ChangeTimeNumToStr(curMember.GetExattr2()) + offLineTimeNum = curMember.GetExattr2() + if not offLineTimeNum: + return 0 + offLineTime = GameWorld.ChangeTimeNumToStr(offLineTimeNum) return GameWorld.GetPastHour(offLineTime) def GetLastOnlineMemberOfflineTime(family): @@ -2668,17 +2726,14 @@ offLineTime = 0 for i in range(0, family.GetCount()): member = family.GetAt(i) - playerID = member.GetPlayerID() - tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) - if tagPlayer: - return 0 - if not member.GetExattr2(): + offLineTimeNum = member.GetExattr2() + if not offLineTimeNum: #有人在线直接返回 return 0 if not offLineTime: - offLineTime = member.GetExattr2() + offLineTime = offLineTimeNum else: - offLineTime = max(offLineTime, member.GetExattr2()) + offLineTime = max(offLineTime, offLineTimeNum) if not offLineTime: return 0 offLineTime = GameWorld.ChangeTimeNumToStr(offLineTime) @@ -3291,32 +3346,6 @@ return ret return 0 - -def UpdFamilyWarRank(): - '''更新仙盟联赛排名 - 注意:该逻辑在仙盟联赛周期中不可执行,仅在下周分组定级状态下可更新 - 仙盟联赛新一周期开始时、仙盟解散时 会触发该逻辑 - ''' - gameWorld = GameWorld.GetGameWorld() - state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar) - if state != GameWorldFamilyWar.FamilyWarState_NextWeekGroupRank: - GameWorld.DebugLog("非下周分组定级阶段不可更新仙盟联赛排名!") - return - - familyMgr = GameWorld.GetFamilyManager() - sortFamilyIDList = GetSortFamilyIDList() - for rank, familyID in enumerate(sortFamilyIDList, 1): - family = familyMgr.FindFamily(familyID) - if not family: - continue - curRank = GetFamilyWarRank(family) - if not curRank: - break - if curRank != rank: - SetFamilyWarRank(family, rank) - GameWorld.Log("更新仙盟联赛仙盟排名: familyID=%s,rank=%s" % (family.GetID(), rank)) - - return #// A4 11 一键申请入盟 #tagCGOneKeyJoinFamily # -- Gitblit v1.8.0